Player Matchup

Chang'e
Chang'e
I ARTOLO I
Chang'e
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 39L
1,376 Elo+
Party 2
Athena
Athena
ReullerRicardo
Athena
Level 4
God Stats
1W - 8L
1,236 SR
Queue Stats
1W - 13L
1,134 Elo+
Party 2
Medusa
Medusa
ZoRo04P4
Medusa
Level 8
God Stats
3W - 6L
1,430 SR
Queue Stats
3W - 8L
1,311 Elo+
Party 2
Team Averages
Level 44
1,389 SR
1,274 Elo+

VS

Team Averages
Level 20
1,439 SR
1,500 Elo+
Izanami
Izanami
IDL Prince
Izanami
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
JoeySmooth Xtra
Kukulkan
Level 5
God Stats
2W - 3L
1,317 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Khepri
Khepri
WetYourSocks
Khepri
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
I ARTOLO I
Chang'e
12
1 / 3 / 2
9,866
658
8,054
17,062
7,919
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 3 / 3
9,597
640
2,152
17,203
20,106
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
ZoRo04P4
Medusa
14
2 / 3 / 1
10,482
699
10,445
11,330
5,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IDL Prince
Izanami
15
4 / 0 / 5
11,860
791
14,986
7,834
4,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
14
2 / 2 / 7
11,228
749
13,724
5,927
3,344
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
15
3 / 2 / 6
11,489
766
7,274
15,398
17,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
9
9
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
I ARTOLO I
Chang'e
1
3
2
0.67
W
Izanami
IDL Prince
Izanami
4
0
5
6.5
W
Kukulkan
2
2
7
2.75
L
0
3
3
0.5
W
Khepri
3
2
6
3
L
Medusa
ZoRo04P4
Medusa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,651
Damage
35,984
45,595
Taken
29,159
33,282
Mitigated
25,274
14,135
Healing
2,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
I ARTOLO I
Chang'e
8,054
913
4,210
7,056
17,062
7,919
0
6,485
10,577
34,635
0
W
Izanami
IDL Prince
Izanami
14,986
10,923
0
1,656
7,834
4,377
1,338
3,862
3,972
0
71,013
W
Kukulkan
13,724
1,839
0
0
5,927
3,344
1,102
3,122
2,805
42,548
0
L
2,152
231
0
0
17,203
20,106
0
7,075
10,128
15,230
0
W
Khepri
7,274
295
0
1,175
15,398
17,553
326
3,401
10,876
30,590
0
L
Medusa
ZoRo04P4
Medusa
10,445
5,018
0
2,869
11,330
5,257
0
7,936
3,394
0
44,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,945
Gold Earned
34,577
127
Minions Killed
177
0
Camps Cleared
0
723,825
Distance Traveled
830,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,866
658
50
3
0
245,720
0
W
Izanami
11,860
791
91
6
0
263,609
0
W
Kukulkan
11,228
749
56
4
0
256,233
0
L
Athena
9,597
640
23
2
0
226,376
0
W
Khepri
11,489
766
30
2
0
310,556
0
L
Medusa
10,482
699
54
4
0
251,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role