Player Matchup

Amaterasu
Amaterasu
Gold III
Aquaario
Amaterasu
Gold III
Level 118
God Stats
3W - 3L
1,556 SR
Queue Stats
123W - 137L
1,675 MMR
Solo
Apollo
Apollo
Gold V
CHUCKLES30
Apollo
Gold V
Level 158
God Stats
1W - 4L
1,656 SR
Queue Stats
44W - 33L
1,661 MMR
Solo
Janus
Janus
Platinum IV
ItsW1zard
Janus
Platinum IV
Level 128
God Stats
27W - 21L
1,608 SR
Queue Stats
349W - 349L
1,677 MMR
Solo
Bacchus
Bacchus
Gold I
SolrakX
Bacchus
Gold I
Level 122
God Stats
6W - 10L
1,521 SR
Queue Stats
808W - 797L
1,661 MMR
Solo
King Arthur
King Arthur
Gold V
Thisisvoitus
King Arthur
Gold V
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 60L
1,663 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,568 SR
1,667 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,524 SR
1,644 MMR
He Bo
He Bo
Gold II
 
He Bo
Gold II
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Gold III
BeMorePacific
Heimdallr
Gold III
Level 149
God Stats
1W - 0L
1,516 SR
Queue Stats
24W - 20L
1,621 MMR
Party 2
Kali
Kali
Platinum IV
LEAUS
Kali
Platinum IV
Level 88
God Stats
9W - 2L
1,655 SR
Queue Stats
344W - 342L
1,727 MMR
Party 1
Cabrakan
Cabrakan
Platinum V
Zorkez
Cabrakan
Platinum V
Level 221
God Stats
4W - 3L
1,534 SR
Queue Stats
152W - 147L
1,699 MMR
Party 2
Chaac
Chaac
Gold II
iguano99
Chaac
Gold II
Level 144
God Stats
1W - 0L
1,415 SR
Queue Stats
84W - 59L
1,673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aquaario
Amaterasu
13
4 / 3 / 2
7,431
531
6,586
13,611
7,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
CHUCKLES30
Apollo
11
1 / 2 / 5
6,483
463
7,155
10,273
4,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
ItsW1zard
Janus
13
3 / 1 / 0
7,927
566
8,545
6,179
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
SolrakX
Bacchus
11
2 / 1 / 5
7,287
521
5,500
8,730
7,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Thisisvoitus
King Arthur
9
0 / 3 / 0
6,001
429
4,873
12,061
10,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
ArachneSusanoAo Kuang

VS

Bans
RavanaSurtrBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 4 / 2
7,233
517
4,572
9,702
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
BeMorePacific
Heimdallr
12
3 / 2 / 2
7,177
513
9,806
10,669
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
LEAUS
Kali
14
2 / 1 / 3
7,999
571
4,800
12,119
5,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Zorkez
Cabrakan
10
1 / 2 / 4
6,829
488
3,800
13,104
12,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
iguano99
Chaac
13
3 / 1 / 3
8,381
599
11,848
12,372
10,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
10
Kills
10
10
Deaths
10
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
4
2
0.5
L
Amaterasu
Aquaario
Amaterasu
4
3
2
1.67
W
Heimdallr
BeMorePacific
Heimdallr
3
2
2
2
L
Apollo
CHUCKLES30
Apollo
1
2
5
1.75
L
Janus
ItsW1zard
Janus
3
1
0
3
W
Kali
LEAUS
Kali
2
1
3
3.5
L
Bacchus
SolrakX
Bacchus
2
1
5
4.5
L
King Arthur
Thisisvoitus
King Arthur
0
3
0
0
W
Cabrakan
Zorkez
Cabrakan
1
2
4
1.5
W
Chaac
iguano99
Chaac
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,659
Damage
34,826
50,854
Taken
57,966
32,712
Mitigated
37,022
11,317
Healing
16,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,572
15
0
834
9,702
3,425
845
3,844
5,712
53,409
0
L
Amaterasu
Aquaario
Amaterasu
6,586
2,938
0
2,264
13,611
7,082
0
2,577
11,034
0
46,097
W
Heimdallr
BeMorePacific
Heimdallr
9,806
4,567
0
5,429
10,669
4,950
183
1,586
9,033
0
48,099
L
Apollo
CHUCKLES30
Apollo
7,155
4,500
0
2,756
10,273
4,617
144
2,199
8,074
0
41,948
L
Janus
ItsW1zard
Janus
8,545
564
0
1,219
6,179
2,323
0
1,762
4,417
68,200
0
W
Kali
LEAUS
Kali
4,800
1,774
0
2,449
12,119
5,967
29
1,659
10,415
0
76,025
L
Bacchus
SolrakX
Bacchus
5,500
369
0
1,838
8,730
7,990
0
1,617
7,113
17,819
0
L
King Arthur
Thisisvoitus
King Arthur
4,873
265
0
3,240
12,061
10,700
0
217
11,844
769
36,863
W
Cabrakan
Zorkez
Cabrakan
3,800
509
0
3,987
13,104
12,141
0
3,933
9,062
12,096
0
W
Chaac
iguano99
Chaac
11,848
1,507
0
4,011
12,372
10,539
509
3,012
9,289
0
58,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,129
Gold Earned
37,619
342
Minions Killed
364
0
Camps Cleared
0
1,340,196
Distance Traveled
1,348,084
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,233
517
91
7
0
273,232
4
L
Amaterasu
7,431
531
80
6
0
311,234
0
W
Heimdallr
7,177
513
63
5
0
242,319
0
L
Apollo
6,483
463
61
4
0
249,257
0
L
Janus
7,927
566
126
9
0
292,324
5
W
Kali
7,999
571
109
8
0
304,714
0
L
Bacchus
7,287
521
17
1
0
289,070
2
L
King Arthur
6,001
429
58
4
0
198,311
2
W
Cabrakan
6,829
488
12
1
0
252,489
4
W
Chaac
8,381
599
89
6
0
275,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role