Player Matchup

Raijin
Raijin
NastyDrew
Raijin
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 116L
1,519 Elo+
Party 2
Cernunnos
Cernunnos
flimflam91
Cernunnos
Level 68
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
iDrxpAlot2071
King Arthur
Level 109
God Stats
15W - 17L
1,538 SR
Queue Stats
459W - 392L
1,568 Elo+
Solo
Anhur
Anhur
moto0ga
Anhur
Level 83
God Stats
3W - 3L
1,500 SR
Queue Stats
115W - 99L
1,455 Elo+
Party 2
Hel
Hel
thirtytech
Hel
Level 112
God Stats
34W - 27L
1,426 SR
Queue Stats
162W - 156L
1,455 Elo+
Solo
Team Averages
Level 100
1,450 SR
1,499 Elo+

VS

Team Averages
Level 78
1,465 SR
1,404 Elo+
Danzaburou
Danzaburou
Bradient
Danzaburou
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 90L
1,485 Elo+
Party 1
Mulan
Mulan
DIOSDEDESTRUCION
Mulan
Level 72
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 10L
1,286 Elo+
Solo
Discordia
Discordia
FreyVal
Discordia
Level 82
God Stats
3W - 4L
1,292 SR
Queue Stats
27W - 35L
1,403 Elo+
Party 1
Arachne
Arachne
Meliodas5993
Arachne
Level 69
God Stats
140W - 113L
1,569 SR
Queue Stats
240W - 218L
1,472 Elo+
Solo
Chronos
Chronos
Trike6178
Chronos
Level 44
God Stats
23W - 18L
1,464 SR
Queue Stats
138W - 159L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
NastyDrew
Raijin
8
1 / 0 / 1
4,179
836
2,577
3,147
961
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cernunnos
flimflam91
Cernunnos
1
0 / 0 / 0
2,519
504
0
0
0
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
iDrxpAlot2071
King Arthur
6
0 / 1 / 0
3,373
675
2,151
4,562
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
moto0ga
Anhur
5
1 / 4 / 1
3,246
649
1,084
4,508
1,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 3 / 1
2,969
594
1,166
4,694
2,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bradient
Danzaburou
6
5 / 1 / 2
4,442
888
4,285
2,503
814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
2 / 1 / 5
4,259
852
2,343
3,770
2,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
FreyVal
Discordia
6
0 / 0 / 0
3,462
692
1,496
1,839
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Meliodas5993
Arachne
6
0 / 0 / 0
3,440
688
478
3,921
1,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chronos
Trike6178
Chronos
6
1 / 0 / 0
3,802
760
2,727
3,853
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
8
8
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bradient
Danzaburou
5
1
2
6
W
2
1
5
4.5
W
Discordia
FreyVal
Discordia
0
0
0
0
W
Arachne
Meliodas5993
Arachne
0
0
0
0
L
Raijin
NastyDrew
Raijin
1
0
1
1.5
W
Chronos
Trike6178
Chronos
1
0
0
1
L
Cernunnos
flimflam91
Cernunnos
0
0
0
0
L
King Arthur
iDrxpAlot2071
King Arthur
0
1
0
0
L
Anhur
moto0ga
Anhur
1
4
1
0.38
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,978
Damage
11,329
16,911
Taken
15,886
6,508
Mitigated
5,760
4,270
Healing
6,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bradient
Danzaburou
4,285
2,443
0
1,007
2,503
814
0
861
1,642
0
22,083
W
2,343
577
82
1,867
3,770
2,169
0
995
2,775
0
8,770
W
Discordia
FreyVal
Discordia
1,496
0
0
250
1,839
534
0
1,029
807
18,859
0
W
Arachne
Meliodas5993
Arachne
478
369
0
1,232
3,921
1,190
0
855
3,066
0
15,040
L
Raijin
NastyDrew
Raijin
2,577
139
0
1,769
3,147
961
0
1,496
1,651
23,600
0
W
Chronos
Trike6178
Chronos
2,727
628
0
1,567
3,853
1,053
0
0
3,853
19,161
0
L
Cernunnos
flimflam91
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
iDrxpAlot2071
King Arthur
2,151
285
0
910
4,562
2,430
0
2,557
1,835
0
16,866
L
Anhur
moto0ga
Anhur
1,084
238
0
171
4,508
1,116
0
0
4,508
0
7,398
L
1,166
145
303
1,117
4,694
2,001
0
0
4,694
8,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,286
Gold Earned
19,405
107
Minions Killed
142
0
Camps Cleared
0
421,267
Distance Traveled
484,830
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,442
888
31
6
0
98,910
0
W
Mulan
4,259
852
10
2
0
101,666
0
W
Discordia
3,462
692
24
5
0
96,712
0
W
Arachne
3,440
688
32
6
0
90,913
0
L
Raijin
4,179
836
59
12
0
92,408
2
W
Chronos
3,802
760
45
9
0
96,629
0
L
Cernunnos
2,519
504
0
0
0
29,186
0
L
King Arthur
3,373
675
23
5
0
98,163
0
L
Anhur
3,246
649
16
3
0
99,157
0
L
Hel
2,969
594
9
2
0
102,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role