Player Matchup

Raijin
Raijin
BigJackSenior
Raijin
Level 66
God Stats
6W - 8L
1,500 SR
Queue Stats
173W - 175L
1,528 Elo+
Party 2
Hercules
Hercules
Martyrxo
Hercules
Level 111
God Stats
4W - 3L
1,515 SR
Queue Stats
32W - 27L
1,549 Elo+
Party 2
Arachne
Arachne
antman62
Arachne
Level 128
God Stats
2W - 2L
1,309 SR
Queue Stats
339W - 324L
1,613 Elo+
Party 2
Team Averages
Level 102
1,441 SR
1,564 Elo+

VS

Team Averages
Level 91
1,549 SR
1,572 Elo+
Set
Set
DuckOnQuac
Set
Level 49
God Stats
2W - 3L
1,546 SR
Queue Stats
62W - 55L
1,594 Elo+
Party 1
Chaac
Chaac
HungOverDuhhh
Chaac
Level 122
God Stats
16W - 18L
1,544 SR
Queue Stats
339W - 344L
1,537 Elo+
Solo
Fafnir
Fafnir
SeniorChavez
Fafnir
Level 103
God Stats
45W - 43L
1,557 SR
Queue Stats
62W - 56L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 2
9,088
909
12,292
4,487
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Martyrxo
Hercules
10
0 / 1 / 8
7,491
749
5,822
7,828
8,001
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
antman62
Arachne
11
2 / 0 / 5
7,804
780
4,054
4,878
2,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,882
688
3,071
8,850
4,396
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 1
6,495
650
4,268
8,382
8,234
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fafnir
9
0 / 3 / 1
6,640
664
4,944
10,361
9,372
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
1
4
0
0.25
L
0
2
1
0.25
W
Hercules
Martyrxo
Hercules
0
1
8
4
L
Fafnir
0
3
1
0.17
W
Arachne
antman62
Arachne
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,168
Damage
12,283
17,193
Taken
27,593
12,592
Mitigated
22,002
4,248
Healing
3,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,292
1,246
0
910
4,487
1,687
539
527
3,960
37,749
0
L
3,071
1,293
0
591
8,850
4,396
0
3,868
4,492
0
26,451
L
4,268
232
0
843
8,382
8,234
0
2,592
5,279
0
16,699
W
Hercules
Martyrxo
Hercules
5,822
952
0
2,304
7,828
8,001
310
2,550
5,278
0
21,993
L
Fafnir
4,944
912
335
1,829
10,361
9,372
0
5,447
4,326
16,241
823
W
Arachne
antman62
Arachne
4,054
3,208
0
1,034
4,878
2,904
96
1,423
3,455
0
19,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,383
Gold Earned
20,017
110
Minions Killed
90
0
Camps Cleared
0
607,935
Distance Traveled
491,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,088
909
51
5
0
180,422
0
L
Set
6,882
688
47
5
0
171,581
0
L
Chaac
6,495
650
25
3
0
132,652
0
W
Hercules
7,491
749
29
3
0
207,002
0
L
Fafnir
6,640
664
18
2
0
186,985
0
W
Arachne
7,804
780
30
3
0
220,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role