Player Matchup

Mercury
Mercury
Barline4Life
Mercury
Level 111
God Stats
37W - 31L
1,507 SR
Queue Stats
228W - 264L
1,516 Elo+
Party 2
Kukulkan
Kukulkan
Doctorhighness13
Kukulkan
Level 48
God Stats
76W - 78L
1,534 SR
Queue Stats
112W - 161L
1,504 Elo+
Party 2
Mulan
Mulan
Ungroomedowl
Mulan
Level 84
God Stats
17W - 17L
1,641 SR
Queue Stats
189W - 227L
1,534 Elo+
Party 2
Hachiman
Hachiman
lrbolsen1234
Hachiman
Level 67
God Stats
9W - 8L
1,574 SR
Queue Stats
78W - 140L
1,449 Elo+
Party 2
Ares
Ares
orglaf
Ares
Level 95
God Stats
4W - 4L
1,153 SR
Queue Stats
130W - 195L
1,469 Elo+
Party 2
Team Averages
Level 81
1,482 SR
1,494 Elo+

VS

Team Averages
Level 83
1,256 SR
1,504 Elo+
Charon
Charon
GAMINGBOSS101
Charon
Level 154
God Stats
18W - 25L
1,477 SR
Queue Stats
342W - 336L
1,491 Elo+
Party 1
Raijin
Raijin
JohnThicc623
Raijin
Level 108
God Stats
1W - 7L
1,141 SR
Queue Stats
380W - 354L
1,541 Elo+
Party 1
King Arthur
King Arthur
Neithmainxx12834
King Arthur
Level 26
God Stats
0W - 5L
1,189 SR
Queue Stats
101W - 86L
1,534 Elo+
Party 1
Thanatos
Thanatos
NiceNDeepLyk
Thanatos
Level 44
God Stats
0W - 3L
1,179 SR
Queue Stats
89W - 106L
1,420 Elo+
Solo
Cupid
Cupid
XxLAZR_KILLERxX
Cupid
Level 83
God Stats
1W - 4L
1,291 SR
Queue Stats
94W - 76L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Barline4Life
Mercury
12
6 / 0 / 5
6,818
682
5,553
6,636
2,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 2 / 0
5,605
561
3,389
5,723
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 3
6,287
629
7,666
9,555
5,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
lrbolsen1234
Hachiman
10
1 / 1 / 2
5,803
580
4,737
4,459
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
orglaf
Ares
10
2 / 0 / 3
5,430
543
5,082
7,069
5,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
4,929
493
3,060
9,283
6,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
10
2 / 2 / 0
5,887
589
5,544
5,897
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Neithmainxx12834
King Arthur
8
1 / 5 / 0
5,279
528
6,095
11,179
9,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
NiceNDeepLyk
Thanatos
8
0 / 3 / 0
4,586
459
1,400
8,017
2,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 1
4,735
474
3,368
5,948
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
4
4
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
Barline4Life
Mercury
6
0
5
8.5
W
2
2
0
1
L
1
3
1
0.5
L
Raijin
2
2
0
1
L
King Arthur
Neithmainxx12834
King Arthur
1
5
0
0.2
L
Thanatos
NiceNDeepLyk
Thanatos
0
3
0
0
W
4
1
3
5.5
L
0
2
1
0.25
W
Hachiman
lrbolsen1234
Hachiman
1
1
2
2
W
Ares
orglaf
Ares
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,427
Damage
19,467
33,442
Taken
40,324
17,350
Mitigated
22,703
7,503
Healing
9,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Barline4Life
Mercury
5,553
2,976
0
695
6,636
2,270
0
551
6,085
0
52,012
W
3,389
237
0
620
5,723
2,194
0
4,201
1,522
36,505
0
L
3,060
453
0
1,852
9,283
6,253
0
2,661
6,216
19,978
0
L
Raijin
5,544
638
0
1,710
5,897
2,136
0
2,996
2,661
43,038
0
L
King Arthur
Neithmainxx12834
King Arthur
6,095
1,382
0
500
11,179
9,628
0
0
11,179
0
32,144
L
Thanatos
NiceNDeepLyk
Thanatos
1,400
75
0
4,151
8,017
2,757
0
576
7,369
0
26,311
W
7,666
1,823
0
2,635
9,555
5,644
287
0
9,555
0
36,243
L
3,368
1,884
0
1,298
5,948
1,929
0
1,446
4,428
0
28,309
W
Hachiman
lrbolsen1234
Hachiman
4,737
2,507
0
1,874
4,459
1,695
354
992
3,467
0
38,930
W
Ares
orglaf
Ares
5,082
601
0
1,679
7,069
5,547
0
2,860
4,209
20,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,943
Gold Earned
25,416
308
Minions Killed
254
0
Camps Cleared
0
917,989
Distance Traveled
895,393
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,818
682
78
8
0
215,834
0
W
Kukulkan
5,605
561
78
8
0
170,975
3
L
Charon
4,929
493
23
2
0
201,899
0
L
Raijin
5,887
589
82
8
0
164,971
4
L
King Arthur
5,279
528
50
5
0
183,497
1
L
Thanatos
4,586
459
45
5
0
151,423
0
W
Mulan
6,287
629
61
6
0
191,757
0
L
Cupid
4,735
474
54
5
0
193,603
0
W
Hachiman
5,803
580
67
7
0
158,264
0
W
Ares
5,430
543
24
2
0
181,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role