Player Matchup

Chaac
Chaac
Gangstasaurusrex
Chaac
Level 87
God Stats
4W - 3L
1,578 SR
Queue Stats
10W - 10L
1,376 Elo+
Party 1
Merlin
Merlin
QasualMike
Merlin
Level 18
God Stats
7W - 7L
1,276 SR
Queue Stats
14W - 17L
1,243 Elo+
Party 1
Bastet
Bastet
YsofaKngBad
Bastet
Level 108
God Stats
5W - 2L
1,900 SR
Queue Stats
98W - 119L
1,414 Elo+
Party 1
Baron Samedi
Baron Samedi
iPushU
Baron Samedi
Level 127
God Stats
6W - 2L
1,447 SR
Queue Stats
10W - 7L
1,356 Elo+
Party 1
Ymir
Ymir
jayddubois
Ymir
Level 125
God Stats
30W - 20L
1,480 SR
Queue Stats
337W - 359L
1,394 Elo+
Solo
Team Averages
Level 93
1,536 SR
1,357 Elo+

VS

Team Averages
Level 99
1,431 SR
1,392 Elo+
Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Foocochea27
Sol
Level 86
God Stats
6W - 7L
1,438 SR
Queue Stats
284W - 313L
1,333 Elo+
Solo
Nu Wa
Nu Wa
Hawa1989
Nu Wa
Level 60
God Stats
2W - 7L
1,312 SR
Queue Stats
83W - 109L
1,393 Elo+
Party 2
Hercules
Hercules
JustCaveman
Hercules
Level 96
God Stats
10W - 12L
1,472 SR
Queue Stats
49W - 70L
1,341 Elo+
Party 2
Artio
Artio
csc528
Artio
Level 144
God Stats
14W - 18L
1,433 SR
Queue Stats
97W - 119L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 11
9,210
1,151
13,134
9,375
11,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
QasualMike
Merlin
14
1 / 1 / 12
8,236
1,030
9,887
5,010
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
15
3 / 0 / 13
8,719
1,090
9,104
5,441
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Baron Samedi
iPushU
Baron Samedi
14
3 / 0 / 12
8,594
1,074
10,998
3,124
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 0 / 10
9,042
1,130
5,860
5,345
3,134
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

354

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
0 / 1 / 1
7,898
987
3,334
9,676
5,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 0 / 0
5,379
672
0
0
0
Nu Wa
Hawa1989
Nu Wa
13
0 / 2 / 0
7,726
966
7,655
8,696
3,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
JustCaveman
Hercules
12
1 / 4 / 0
7,624
953
3,459
13,601
10,029
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Artio
csc528
Artio
13
0 / 11 / 1
7,586
948
8,002
23,803
18,051
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
3
18
Kills
1
1
Deaths
18
58
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
1
0.5
L
0
0
0
0
W
7
0
11
12.5
L
Nu Wa
Hawa1989
Nu Wa
0
2
0
0
L
Hercules
JustCaveman
Hercules
1
4
0
0.25
W
Merlin
QasualMike
Merlin
1
1
12
7
W
Bastet
3
0
13
9.5
L
Artio
csc528
Artio
0
11
1
0.05
W
Baron Samedi
iPushU
Baron Samedi
3
0
12
9
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,983
Damage
22,450
28,295
Taken
55,776
21,094
Mitigated
36,400
12,513
Healing
6,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,334
2,454
0
949
9,676
5,186
0
3,012
6,440
0
20,293
L
0
0
0
0
0
0
0
0
0
0
0
W
13,134
3,412
385
4,254
9,375
11,529
0
4,927
4,389
319
22,185
L
Nu Wa
Hawa1989
Nu Wa
7,655
1,658
75
279
8,696
3,134
0
3,421
5,028
28,995
0
L
Hercules
JustCaveman
Hercules
3,459
561
0
1,941
13,601
10,029
0
6,673
6,223
0
7,713
W
Merlin
QasualMike
Merlin
9,887
994
0
250
5,010
2,219
0
2,850
2,128
28,642
0
W
Bastet
9,104
2,704
0
1,926
5,441
2,510
0
2,545
2,894
0
20,946
L
Artio
csc528
Artio
8,002
481
1,394
1,867
23,803
18,051
0
13,508
9,450
20,780
1,090
W
Baron Samedi
iPushU
Baron Samedi
10,998
1,370
2,601
1,673
3,124
1,702
0
1,979
1,145
27,281
0
W
5,860
1,474
528
896
5,345
3,134
0
2,661
2,669
20,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,801
Gold Earned
36,213
188
Minions Killed
137
6
Camps Cleared
4
748,931
Distance Traveled
519,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,898
987
45
6
2
134,014
0
L
Sol
5,379
672
0
0
0
0
0
W
Chaac
9,210
1,151
24
3
0
162,862
0
L
Nu Wa
7,726
966
62
8
2
133,615
0
L
Hercules
7,624
953
11
1
0
107,984
0
W
Merlin
8,236
1,030
56
7
0
137,998
0
W
Bastet
8,719
1,090
22
3
2
174,825
0
L
Artio
7,586
948
19
2
0
144,004
0
W
Baron Samedi
8,594
1,074
37
5
3
145,085
0
W
Ymir
9,042
1,130
49
6
1
128,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role