Player Matchup

Hel
Hel
WinterHuntsman
Hel
Level 146
God Stats
10W - 8L
1,530 SR
Queue Stats
438W - 428L
1,504 Elo+
Solo
Kukulkan
Kukulkan
ZentyaPaganyum
Kukulkan
Level 122
God Stats
6W - 0L
1,858 SR
Queue Stats
190W - 192L
1,581 Elo+
Solo
Cu Chulainn
Cu Chulainn
bonesqt
Cu Chulainn
Level 121
God Stats
2W - 2L
1,337 SR
Queue Stats
99W - 99L
1,557 Elo+
Party 2
Arachne
Arachne
mottyj
Arachne
Level 157
God Stats
2W - 3L
1,454 SR
Queue Stats
211W - 202L
1,490 Elo+
Solo
Medusa
Medusa
silentxgamer
Medusa
Level 137
God Stats
4W - 8L
1,471 SR
Queue Stats
132W - 122L
1,541 Elo+
Party 2
Team Averages
Level 137
1,530 SR
1,535 Elo+

VS

Team Averages
Level 93
1,584 SR
1,594 Elo+
Sun Wukong
Sun Wukong
BadCentury
Sun Wukong
Level 106
God Stats
0W - 1L
1,273 SR
Queue Stats
54W - 34L
1,613 Elo+
Solo
Baron Samedi
Baron Samedi
Medyniak
Baron Samedi
Level 62
God Stats
6W - 7L
1,617 SR
Queue Stats
33W - 19L
1,602 Elo+
Party 1
Ishtar
Ishtar
Rogue0Assassin
Ishtar
Level 125
God Stats
3W - 7L
1,512 SR
Queue Stats
146W - 140L
1,479 Elo+
Solo
Ganesha
Ganesha
firesmasher876
Ganesha
Level 133
God Stats
10W - 8L
1,733 SR
Queue Stats
246W - 90L
1,687 Elo+
Party 1
Thanatos
Thanatos
lazyMoba
Thanatos
Level 39
God Stats
13W - 8L
1,786 SR
Queue Stats
66W - 28L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
5,648
941
3,128
4,625
2,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kukulkan
11
0 / 1 / 3
5,426
904
2,613
3,639
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
bonesqt
Cu Chulainn
11
4 / 0 / 1
5,672
945
4,229
5,915
3,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
mottyj
Arachne
11
1 / 1 / 4
5,618
936
5,040
5,850
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
11
1 / 0 / 3
5,396
899
5,910
4,411
1,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BadCentury
Sun Wukong
12
1 / 1 / 1
5,525
921
6,264
6,890
4,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Medyniak
Baron Samedi
8
0 / 2 / 1
4,560
760
1,215
2,355
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 0 / 2
5,516
919
2,691
4,154
1,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 1 / 1
5,390
898
2,679
5,965
4,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
lazyMoba
Thanatos
10
2 / 4 / 0
5,386
898
4,452
7,842
3,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
7
Kills
3
3
Deaths
8
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BadCentury
Sun Wukong
1
1
1
1.5
L
Baron Samedi
Medyniak
Baron Samedi
0
2
1
0.25
L
0
0
2
1
W
1
1
5
3.5
W
Kukulkan
0
1
3
1.5
W
Cu Chulainn
bonesqt
Cu Chulainn
4
0
1
4.5
L
0
1
1
0.5
L
Thanatos
lazyMoba
Thanatos
2
4
0
0.5
W
Arachne
mottyj
Arachne
1
1
4
3
W
Medusa
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,920
Damage
17,301
24,440
Taken
27,206
12,118
Mitigated
15,507
7,606
Healing
7,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BadCentury
Sun Wukong
6,264
1,334
0
1,684
6,890
4,506
33
2,549
4,341
0
22,693
L
Baron Samedi
Medyniak
Baron Samedi
1,215
0
57
31
2,355
1,164
88
0
2,355
4,263
0
L
2,691
1,970
0
1,576
4,154
1,712
0
1,026
3,128
0
18,969
W
3,128
130
2,136
2,364
4,625
2,279
84
740
3,885
17,248
0
W
Kukulkan
2,613
265
0
1,013
3,639
1,431
0
309
3,330
20,065
0
W
Cu Chulainn
bonesqt
Cu Chulainn
4,229
1,077
0
508
5,915
3,864
39
1,738
4,177
0
7,890
L
2,679
117
0
1,233
5,965
4,851
0
1,458
4,507
12,971
0
L
Thanatos
lazyMoba
Thanatos
4,452
1,007
0
3,245
7,842
3,274
0
708
7,134
0
12,502
W
Arachne
mottyj
Arachne
5,040
4,161
0
1,355
5,850
3,000
0
465
5,385
0
16,809
W
Medusa
5,910
1,836
0
230
4,411
1,544
0
642
3,769
0
16,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,760
Gold Earned
26,377
158
Minions Killed
138
0
Camps Cleared
0
766,658
Distance Traveled
640,640
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,525
921
54
9
0
159,025
0
L
Baron Samedi
4,560
760
6
1
0
58,983
0
L
Ishtar
5,516
919
54
9
0
126,832
0
W
Hel
5,648
941
37
6
0
153,821
0
W
Kukulkan
5,426
904
51
9
0
136,553
10
W
Cu Chulainn
5,672
945
9
2
0
156,598
0
L
Ganesha
5,390
898
0
0
0
146,451
0
L
Thanatos
5,386
898
24
4
0
149,349
0
W
Arachne
5,618
936
27
5
0
172,229
0
W
Medusa
5,396
899
34
6
0
147,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role