Player Matchup

Hercules
Hercules
 
Hercules
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Dùllahan
Scylla
Level 169
God Stats
5W - 3L
1,850 SR
Queue Stats
396W - 182L
1,722 Elo+
Party 1
Bastet
Bastet
acback
Bastet
Level 164
God Stats
4W - 2L
1,537 SR
Queue Stats
158W - 76L
1,776 Elo+
Party 1
Team Averages
Level 165
1,629 SR
1,666 Elo+

VS

Team Averages
Level 156
1,532 SR
1,527 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CTMxDANIEL
Guan Yu
Level 158
God Stats
0W - 2L
1,596 SR
Queue Stats
11W - 11L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
2 / 1 / 5
6,213
888
5,035
7,197
5,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Dùllahan
Scylla
10
2 / 1 / 7
6,827
975
4,670
3,908
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
acback
Bastet
10
5 / 0 / 3
7,265
1,038
4,509
5,710
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
8
1 / 4 / 1
6,040
863
3,459
4,186
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
 
Ah Muzen Cab
8
1 / 2 / 0
5,760
823
5,585
5,439
1,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
CTMxDANIEL
Guan Yu
6
0 / 3 / 1
5,235
748
1,883
5,677
2,396
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
9
Kills
2
2
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
5
4.5
L
The Morrigan
 
The Morrigan
1
4
1
0.38
L
Ah Muzen Cab
 
Ah Muzen Cab
1
2
0
0.5
L
Guan Yu
CTMxDANIEL
Guan Yu
0
3
1
0.17
W
Scylla
Dùllahan
Scylla
2
1
7
5.5
W
Bastet
acback
Bastet
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,214
Damage
10,927
16,815
Taken
15,302
8,873
Mitigated
5,123
5,739
Healing
984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,035
1,352
0
2,235
7,197
5,702
168
1,221
5,778
0
8,837
L
The Morrigan
 
The Morrigan
3,459
454
0
190
4,186
1,120
0
1,148
2,832
10,084
0
L
Ah Muzen Cab
 
Ah Muzen Cab
5,585
1,810
0
29
5,439
1,607
0
1,546
3,597
0
23,485
L
Guan Yu
CTMxDANIEL
Guan Yu
1,883
619
114
651
5,677
2,396
0
1,582
3,745
0
5,679
W
Scylla
Dùllahan
Scylla
4,670
639
0
476
3,908
1,217
114
1,185
2,609
32,394
0
W
Bastet
acback
Bastet
4,509
2,132
0
3,028
5,710
1,954
377
1,289
4,357
0
25,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,305
Gold Earned
17,035
115
Minions Killed
60
0
Camps Cleared
0
467,845
Distance Traveled
378,963
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,213
888
15
2
0
159,175
2
L
The Morrigan
6,040
863
14
2
0
126,255
0
L
Ah Muzen Cab
5,760
823
36
5
0
134,303
0
L
Guan Yu
5,235
748
10
1
0
118,405
0
W
Scylla
6,827
975
65
9
0
142,892
0
W
Bastet
7,265
1,038
35
5
0
165,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role