Player Matchup

Izanami
Izanami
Chekes SsX
Izanami
Level 57
God Stats
2W - 3L
1,295 SR
Queue Stats
95W - 103L
1,410 Elo+
Party 1
Ah Puch
Ah Puch
FBotello12
Ah Puch
Level 84
God Stats
5W - 2L
1,703 SR
Queue Stats
9W - 9L
1,616 Elo+
Party 1
Cerberus
Cerberus
Mikecrack3308
Cerberus
Level 12
God Stats
16W - 26L
1,877 SR
Queue Stats
75W - 100L
1,581 Elo+
Party 1
Jormungandr
Jormungandr
paquitosss34
Jormungandr
Level 48
God Stats
1W - 9L
1,293 SR
Queue Stats
141W - 147L
1,486 Elo+
Party 1
Loki
Loki
vGloxius
Loki
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
175W - 165L
1,451 Elo+
Party 1
Team Averages
Level 61
1,534 SR
1,509 Elo+

VS

Team Averages
Level 124
1,503 SR
1,475 Elo+
Ares
Ares
BabyGirlSol
Ares
Level 141
God Stats
2W - 0L
1,518 SR
Queue Stats
56W - 49L
1,511 Elo+
Party 2
Ratatoskr
Ratatoskr
Huckcorwin16
Ratatoskr
Level 61
God Stats
100W - 98L
1,441 SR
Queue Stats
180W - 185L
1,392 Elo+
Solo
Thanatos
Thanatos
PBCSquid
Thanatos
Level 127
God Stats
4W - 3L
1,588 SR
Queue Stats
75W - 63L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
beanjuice88
Baron Samedi
Level 137
God Stats
15W - 13L
1,509 SR
Queue Stats
533W - 518L
1,484 Elo+
Solo
Discordia
Discordia
skrwdUP88
Discordia
Level 154
God Stats
3W - 6L
1,462 SR
Queue Stats
133W - 132L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chekes SsX
Izanami
15
4 / 6 / 2
9,735
512
10,822
19,979
8,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
FBotello12
Ah Puch
15
6 / 4 / 2
9,312
490
14,735
12,414
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Mikecrack3308
Cerberus
2
0 / 1 / 0
5,188
273
0
1,032
686
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
paquitosss34
Jormungandr
14
1 / 3 / 3
8,520
448
7,760
15,722
10,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Loki
16
8 / 3 / 4
9,617
506
11,289
16,801
6,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 7
8,485
447
9,960
15,536
14,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
Huckcorwin16
Ratatoskr
15
6 / 3 / 3
10,329
544
8,510
12,232
4,719
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
PBCSquid
Thanatos
15
5 / 3 / 6
9,872
520
10,564
13,971
6,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
beanjuice88
Baron Samedi
16
1 / 3 / 6
9,740
513
12,809
14,021
9,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
skrwdUP88
Discordia
17
4 / 5 / 4
10,159
535
8,837
11,132
4,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
19
Kills
17
17
Deaths
19
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
5
7
0.9
L
Izanami
Chekes SsX
Izanami
4
6
2
0.83
L
Ah Puch
FBotello12
Ah Puch
6
4
2
1.75
W
Ratatoskr
Huckcorwin16
Ratatoskr
6
3
3
2.5
L
Cerberus
Mikecrack3308
Cerberus
0
1
0
0
W
Thanatos
PBCSquid
Thanatos
5
3
6
2.67
W
Baron Samedi
beanjuice88
Baron Samedi
1
3
6
1.33
L
Jormungandr
paquitosss34
Jormungandr
1
3
3
0.83
W
Discordia
skrwdUP88
Discordia
4
5
4
1.2
L
Loki
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,606
Damage
50,680
65,948
Taken
66,892
29,966
Mitigated
40,117
11,584
Healing
20,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,960
1,550
0
2,458
15,536
14,895
124
5,051
10,485
22,715
0
L
Izanami
Chekes SsX
Izanami
10,822
6,920
0
4,635
19,979
8,243
659
6,907
12,901
0
77,197
L
Ah Puch
FBotello12
Ah Puch
14,735
69
0
1,575
12,414
4,113
460
6,796
4,986
71,295
0
W
Ratatoskr
Huckcorwin16
Ratatoskr
8,510
4,596
0
1,727
12,232
4,719
1,001
1,475
10,757
0
70,356
L
Cerberus
Mikecrack3308
Cerberus
0
0
0
50
1,032
686
0
0
1,032
935
0
W
Thanatos
PBCSquid
Thanatos
10,564
2,005
0
9,894
13,971
6,364
247
3,692
10,279
0
66,361
W
Baron Samedi
beanjuice88
Baron Samedi
12,809
884
421
3,610
14,021
9,706
0
5,977
8,044
63,184
0
L
Jormungandr
paquitosss34
Jormungandr
7,760
1,747
0
373
15,722
10,558
0
11,225
3,898
53,934
370
W
Discordia
skrwdUP88
Discordia
8,837
393
0
1,958
11,132
4,433
0
5,930
5,202
75,727
0
L
Loki
11,289
4,383
0
4,951
16,801
6,366
0
5,105
11,525
0
75,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,372
Gold Earned
48,585
411
Minions Killed
450
0
Camps Cleared
0
1,509,395
Distance Traveled
1,883,782
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,485
447
8
0
0
378,111
2
L
Izanami
9,735
512
120
6
0
350,646
2
L
Ah Puch
9,312
490
106
6
0
336,446
4
W
Ratatoskr
10,329
544
106
6
0
392,920
0
L
Cerberus
5,188
273
2
0
0
15,802
0
W
Thanatos
9,872
520
86
5
0
401,338
0
W
Baron Samedi
9,740
513
115
6
0
336,359
0
L
Jormungandr
8,520
448
88
5
0
376,819
0
W
Discordia
10,159
535
135
7
0
375,054
5
L
Loki
9,617
506
95
5
0
429,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role