Player Matchup

Charon
Charon
LordAceMan
Charon
Level 147
God Stats
14W - 14L
1,489 SR
Queue Stats
91W - 92L
1,495 Elo+
Solo
Anubis
Anubis
YungRebeL
Anubis
Level 38
God Stats
27W - 24L
1,501 SR
Queue Stats
58W - 51L
1,445 Elo+
Party 1
Chaac
Chaac
thekiller011420
Chaac
Level 118
God Stats
5W - 3L
1,595 SR
Queue Stats
250W - 246L
1,431 Elo+
Party 1
Team Averages
Level 101
1,528 SR
1,457 Elo+

VS

Team Averages
Level 103
1,441 SR
1,470 Elo+
Cupid
Cupid
ChaosConfetti
Cupid
Level 80
God Stats
1W - 2L
1,541 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
He Bo
He Bo
CrushWinter
He Bo
Level 125
God Stats
0W - 1L
1,283 SR
Queue Stats
283W - 289L
1,409 Elo+
Solo
Bacchus
Bacchus
LtZell
Bacchus
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
LordAceMan
Charon
10
2 / 0 / 4
7,719
772
4,765
7,715
6,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
YungRebeL
Anubis
11
2 / 2 / 5
8,014
801
7,420
4,842
2,554
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 1 / 4
8,070
807
7,783
10,802
6,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,957
696
6,264
7,840
2,409
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 1
7,102
710
4,176
7,500
1,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
LtZell
Bacchus
10
0 / 1 / 3
6,753
675
5,126
9,431
9,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
7
Kills
3
3
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
2
4
1
0.63
W
Charon
LordAceMan
Charon
2
0
4
4
L
Bacchus
LtZell
Bacchus
0
1
3
1.5
W
Anubis
YungRebeL
Anubis
2
2
5
2.25
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,968
Damage
15,566
23,359
Taken
24,771
16,018
Mitigated
13,591
4,497
Healing
4,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,264
3,199
894
2,264
7,840
2,409
417
3,777
3,863
0
21,257
L
4,176
163
0
640
7,500
1,752
0
4,078
3,230
19,075
0
W
Charon
LordAceMan
Charon
4,765
646
315
991
7,715
6,758
34
2,433
5,282
16,228
127
L
Bacchus
LtZell
Bacchus
5,126
627
0
962
9,431
9,430
0
4,413
4,667
16,767
0
W
Anubis
YungRebeL
Anubis
7,420
182
0
853
4,842
2,554
873
3,129
1,713
34,955
0
W
7,783
1,499
0
2,338
10,802
6,706
503
4,265
6,537
0
24,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,803
Gold Earned
20,812
104
Minions Killed
71
0
Camps Cleared
0
525,048
Distance Traveled
549,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,957
696
27
3
0
175,706
0
L
He Bo
7,102
710
24
2
0
170,766
0
W
Charon
7,719
772
17
2
0
195,453
0
L
Bacchus
6,753
675
20
2
0
202,978
0
W
Anubis
8,014
801
55
6
0
150,951
0
W
Chaac
8,070
807
32
3
0
178,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role