Player Matchup

Anubis
Anubis
Gold I
YakuzaHaliax
Anubis
Gold I
Level 147
God Stats
14W - 9L
1,655 SR
Queue Stats
224W - 212L
1,534 MMR
Party 1
Achilles
Achilles
Gold III
zBjornn
Achilles
Gold III
Level 127
God Stats
10W - 6L
1,325 SR
Queue Stats
95W - 79L
1,441 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum IV
zByOs
Sun Wukong
Platinum IV
Level 157
God Stats
10W - 7L
1,439 SR
Queue Stats
135W - 124L
1,577 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,473 SR
1,517 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,541 SR
1,424 MMR
Thor
Thor
Gold V
 
Thor
Gold V
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver IV
JayzzusBlazzus
Sol
Silver IV
Level 128
God Stats
0W - 2L
1,623 SR
Queue Stats
7W - 11L
1,413 MMR
Solo
Tyr
Tyr
Gold IV
ujhjd
Tyr
Gold IV
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 63L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 0 / 8
8,374
837
5,477
5,083
2,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
zBjornn
Achilles
11
6 / 0 / 4
8,729
873
5,577
7,729
6,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
zByOs
Sun Wukong
10
2 / 1 / 7
8,039
804
7,558
7,314
7,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BacchusMartichorasKuzenboPoseidonNe Zha

VS

Bans
CharonGaneshaIzanamiAresHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
0 / 4 / 1
6,398
640
2,713
6,360
1,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 0
7,531
753
4,539
8,302
2,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
ujhjd
Tyr
8
0 / 4 / 1
6,483
648
1,362
6,829
3,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
4
1
0.13
L
1
2
0
0.5
W
Anubis
2
0
8
6
L
Tyr
ujhjd
Tyr
0
4
1
0.13
W
Achilles
zBjornn
Achilles
6
0
4
8
W
Sun Wukong
zByOs
Sun Wukong
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,612
Damage
8,614
20,126
Taken
21,491
16,697
Mitigated
7,684
7,956
Healing
3,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,713
189
0
560
6,360
1,646
0
1,903
4,131
0
13,814
L
4,539
669
0
2,270
8,302
2,273
0
1,365
6,314
38,116
0
W
Anubis
5,477
346
0
3,322
5,083
2,742
1,298
734
4,313
49,925
0
L
Tyr
ujhjd
Tyr
1,362
98
0
290
6,829
3,765
0
2,461
4,106
0
7,363
W
Achilles
zBjornn
Achilles
5,577
925
0
2,627
7,729
6,942
816
1,837
5,821
0
21,539
W
Sun Wukong
zByOs
Sun Wukong
7,558
1,162
0
2,007
7,314
7,013
812
2,237
5,003
0
21,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,142
Gold Earned
20,412
133
Minions Killed
81
0
Camps Cleared
0
562,933
Distance Traveled
452,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,398
640
16
2
0
147,208
0
L
Sol
7,531
753
45
5
0
182,873
0
W
Anubis
8,374
837
85
9
0
181,695
0
L
Tyr
6,483
648
20
2
0
122,307
0
W
Achilles
8,729
873
28
3
0
194,507
0
W
Sun Wukong
8,039
804
20
2
0
186,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role