Player Matchup

Tyr
Tyr
Silver III
 
Tyr
Silver III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver V
Arc1tyz
Bakasura
Silver V
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,125 MMR
Solo
Zeus
Zeus
Silver I
IIBeachII
Zeus
Silver I
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 87L
1,058 MMR
Solo
Izanami
Izanami
Silver II
jaoyanedel2
Izanami
Silver II
Level 69
God Stats
16W - 13L
1,611 SR
Queue Stats
283W - 299L
1,068 MMR
Solo
Cabrakan
Cabrakan
Silver I
naehammer
Cabrakan
Silver I
Level 98
God Stats
6W - 5L
1,575 SR
Queue Stats
110W - 131L
1,121 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,537 SR
1,174 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,536 SR
1,097 MMR
Charon
Charon
Silver III
Bought_Not_Built
Charon
Silver III
Level 128
God Stats
4W - 0L
1,882 SR
Queue Stats
27W - 34L
1,093 MMR
Party 2
Baba Yaga
Baba Yaga
Silver I
Magatayo
Baba Yaga
Silver I
Level 145
God Stats
3W - 3L
1,335 SR
Queue Stats
106W - 130L
1,151 MMR
Party 1
Jormungandr
Jormungandr
Silver IV
ViewPov--
Jormungandr
Silver IV
Level 83
God Stats
4W - 0L
1,636 SR
Queue Stats
38W - 61L
1,029 MMR
Solo
Janus
Janus
Silver I
VintageGarments
Janus
Silver I
Level 139
God Stats
4W - 5L
1,539 SR
Queue Stats
106W - 130L
1,151 MMR
Party 1
Charybdis
Charybdis
Silver V
alongo_8282
Charybdis
Silver V
Level 93
God Stats
1W - 0L
1,287 SR
Queue Stats
7W - 14L
1,063 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 6 / 1
8,481
404
8,785
21,131
17,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bakasura
Arc1tyz
Bakasura
15
6 / 3 / 2
9,860
470
7,498
18,687
8,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
15
4 / 3 / 3
9,729
463
19,944
14,091
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
jaoyanedel2
Izanami
18
2 / 5 / 1
11,107
529
11,032
18,422
8,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
naehammer
Cabrakan
12
0 / 3 / 7
8,702
414
4,386
15,919
17,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AresOsirisAo KuangThanatos

VS

Bans
KaliAchillesChang'eMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 10
10,365
494
9,144
16,593
14,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
Magatayo
Baba Yaga
15
3 / 6 / 6
10,125
482
14,545
16,116
6,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
ViewPov--
Jormungandr
18
5 / 2 / 6
11,475
546
16,722
19,758
20,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
3 / 3 / 5
10,177
485
10,831
15,198
5,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
alongo_8282
Charybdis
19
7 / 1 / 4
12,267
584
12,133
13,960
6,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
12
Kills
20
20
Deaths
12
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
6
1
0.08
L
Bakasura
Arc1tyz
Bakasura
6
3
2
2.33
W
2
0
10
7
L
Zeus
4
3
3
1.83
W
Baba Yaga
Magatayo
Baba Yaga
3
6
6
1
W
Jormungandr
ViewPov--
Jormungandr
5
2
6
4
W
3
3
5
1.83
W
Charybdis
alongo_8282
Charybdis
7
1
4
9
L
Izanami
jaoyanedel2
Izanami
2
5
1
0.5
L
Cabrakan
naehammer
Cabrakan
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,645
Damage
63,375
88,250
Taken
81,625
56,980
Mitigated
54,123
25,747
Healing
22,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,785
1,722
0
3,625
21,131
17,037
0
15,076
6,055
0
65,291
L
Bakasura
Arc1tyz
Bakasura
7,498
4,389
0
9,589
18,687
8,435
0
7,030
11,657
0
57,472
W
9,144
1,179
0
3,630
16,593
14,986
347
6,984
9,474
42,278
0
L
Zeus
19,944
2,268
0
2,370
14,091
5,688
0
10,206
3,885
87,480
0
W
Baba Yaga
Magatayo
Baba Yaga
14,545
485
0
3,117
16,116
6,764
760
8,063
7,875
73,371
1,220
W
Jormungandr
ViewPov--
Jormungandr
16,722
5,335
0
4,643
19,758
20,746
192
1,859
17,691
95,384
719
W
10,831
650
0
6,790
15,198
5,584
0
5,565
9,524
82,431
631
W
Charybdis
alongo_8282
Charybdis
12,133
6,455
0
4,208
13,960
6,043
1,661
2,420
11,540
0
101,583
L
Izanami
jaoyanedel2
Izanami
11,032
8,192
0
7,177
18,422
8,474
1,060
4,506
13,916
0
129,193
L
Cabrakan
naehammer
Cabrakan
4,386
808
0
2,986
15,919
17,346
0
12,855
3,064
17,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,879
Gold Earned
54,409
530
Minions Killed
564
0
Camps Cleared
0
1,924,766
Distance Traveled
1,978,109
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,481
404
86
4
0
419,539
0
L
Bakasura
9,860
470
85
4
0
440,249
0
W
Charon
10,365
494
34
2
0
406,554
7
L
Zeus
9,729
463
136
6
0
376,902
0
W
Baba Yaga
10,125
482
126
6
0
398,889
5
W
Jormungandr
11,475
546
123
6
0
330,775
1
W
Janus
10,177
485
115
5
0
453,791
0
W
Charybdis
12,267
584
166
8
0
388,100
2
L
Izanami
11,107
529
205
10
0
335,831
5
L
Cabrakan
8,702
414
18
1
0
352,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role