Player Matchup

Cabrakan
Cabrakan
Gumukk
Cabrakan
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 54L
1,412 Elo+
Party 2
Baron Samedi
Baron Samedi
NotLeftys
Baron Samedi
Level 105
God Stats
2W - 2L
1,705 SR
Queue Stats
180W - 185L
1,465 Elo+
Party 2
Zhong Kui
Zhong Kui
PlasmaSD
Zhong Kui
Level 91
God Stats
2W - 3L
1,638 SR
Queue Stats
153W - 160L
1,433 Elo+
Party 2
Ishtar
Ishtar
TheMissingLette
Ishtar
Level 44
God Stats
2W - 2L
1,491 SR
Queue Stats
112W - 92L
1,419 Elo+
Solo
Ne Zha
Ne Zha
aBrownCambodian
Ne Zha
Level 87
God Stats
9W - 10L
1,138 SR
Queue Stats
319W - 270L
1,519 Elo+
Solo
Team Averages
Level 67
1,494 SR
1,450 Elo+

VS

Team Averages
Level 81
1,651 SR
1,491 Elo+
Arachne
Arachne
BigYO_MAMA245
Arachne
Level 32
God Stats
3W - 0L
1,817 SR
Queue Stats
8W - 6L
1,510 Elo+
Party 1
Ares
Ares
Bucket-Brawler-
Ares
Level 62
God Stats
13W - 6L
1,658 SR
Queue Stats
20W - 16L
1,472 Elo+
Party 1
Osiris
Osiris
HolyLoliRavioli
Osiris
Level 88
God Stats
4W - 1L
1,720 SR
Queue Stats
96W - 72L
1,533 Elo+
Party 1
Scylla
Scylla
Rat-_-Bandit
Scylla
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 113L
1,476 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zero56
Ah Muzen Cab
Level 126
God Stats
6W - 5L
1,561 SR
Queue Stats
308W - 294L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gumukk
Cabrakan
9
1 / 3 / 3
6,588
507
5,369
13,356
15,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
NotLeftys
Baron Samedi
11
0 / 5 / 2
6,691
515
9,451
12,361
8,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
PlasmaSD
Zhong Kui
12
1 / 1 / 0
6,844
526
7,869
8,856
7,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 5 / 1
6,324
486
5,170
11,532
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 0
7,046
542
5,268
11,502
6,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
2 / 1 / 2
6,493
499
4,803
11,501
4,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 1 / 6
6,556
504
4,098
10,256
6,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 2 / 3
7,777
598
8,111
12,581
9,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
11
1 / 1 / 2
6,437
495
7,463
7,726
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
zero56
Ah Muzen Cab
13
8 / 0 / 2
8,377
644
12,618
8,340
3,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
15
15
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
2
1
2
3
W
0
1
6
3
L
Cabrakan
Gumukk
Cabrakan
1
3
3
0.83
W
4
2
3
2.75
L
Baron Samedi
NotLeftys
Baron Samedi
0
5
2
0.2
L
Zhong Kui
PlasmaSD
Zhong Kui
1
1
0
1
W
Scylla
1
1
2
2
L
0
5
1
0.1
L
3
1
0
3
W
Ah Muzen Cab
zero56
Ah Muzen Cab
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,127
Damage
37,093
57,607
Taken
50,404
41,580
Mitigated
27,549
17,747
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
4,803
3,160
0
3,360
11,501
4,444
24
4,289
6,855
0
37,107
W
4,098
326
0
2,947
10,256
6,866
0
4,153
6,020
15,051
0
L
Cabrakan
Gumukk
Cabrakan
5,369
932
0
1,636
13,356
15,094
0
4,230
9,126
20,400
0
W
8,111
1,159
0
2,218
12,581
9,813
0
7,026
4,695
634
47,477
L
Baron Samedi
NotLeftys
Baron Samedi
9,451
934
361
4,118
12,361
8,584
0
1,376
10,985
49,076
0
L
Zhong Kui
PlasmaSD
Zhong Kui
7,869
1,029
0
2,833
8,856
7,072
0
4,595
4,261
54,219
422
W
Scylla
7,463
404
0
1,736
7,726
2,888
0
4,845
2,663
43,545
0
L
5,170
2,403
0
2,942
11,532
4,329
0
532
11,000
0
51,382
L
5,268
1,804
0
5,857
11,502
6,501
0
1,122
10,380
0
44,577
W
Ah Muzen Cab
zero56
Ah Muzen Cab
12,618
5,743
0
1,260
8,340
3,538
599
704
7,605
0
68,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,493
Gold Earned
35,640
375
Minions Killed
308
0
Camps Cleared
0
1,305,140
Distance Traveled
1,392,137
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,493
499
60
5
0
323,502
2
W
Ares
6,556
504
22
2
0
275,805
1
L
Cabrakan
6,588
507
16
1
0
257,208
0
W
Osiris
7,777
598
65
5
0
267,747
0
L
Baron Samedi
6,691
515
76
6
0
216,317
0
L
Zhong Kui
6,844
526
112
9
0
258,406
0
W
Scylla
6,437
495
66
5
0
241,328
0
L
Ishtar
6,324
486
95
7
0
245,149
0
L
Ne Zha
7,046
542
76
6
0
328,060
0
W
Ah Muzen Cab
8,377
644
95
7
0
283,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role