Player Matchup

Rama
Rama
 
Rama
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
EpicAkinetic
Sol
Level 44
God Stats
4W - 8L
1,397 SR
Queue Stats
63W - 71L
1,348 Elo+
Party 1
Awilix
Awilix
G_G_Dragon098
Awilix
Level 31
God Stats
1W - 6L
1,390 SR
Queue Stats
4W - 9L
1,282 Elo+
Solo
Fenrir
Fenrir
vSleuth
Fenrir
Level 40
God Stats
6W - 4L
1,553 SR
Queue Stats
62W - 65L
1,397 Elo+
Party 1
Serqet
Serqet
x1llusionzzx
Serqet
Level 44
God Stats
4W - 3L
1,577 SR
Queue Stats
151W - 158L
1,336 Elo+
Solo
Team Averages
Level 41
1,483 SR
1,373 Elo+

VS

Team Averages
Level 71
1,442 SR
1,414 Elo+
Olorun
Olorun
Juani1964
Olorun
Level 58
God Stats
1W - 1L
1,214 SR
Queue Stats
131W - 153L
1,361 Elo+
Solo
Mercury
Mercury
PeachyKid
Mercury
Level 58
God Stats
18W - 28L
1,416 SR
Queue Stats
96W - 115L
1,395 Elo+
Solo
Cabrakan
Cabrakan
PurpleKoala
Cabrakan
Level 53
God Stats
6W - 4L
1,485 SR
Queue Stats
84W - 85L
1,464 Elo+
Solo
Merlin
Merlin
TheFreedomDood
Merlin
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
186W - 174L
1,411 Elo+
Solo
Aphrodite
Aphrodite
Xp edits
Aphrodite
Level 60
God Stats
42W - 33L
1,594 SR
Queue Stats
96W - 95L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
1 / 2 / 2
5,648
513
2,391
7,530
2,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 1 / 1
5,151
468
2,884
4,072
1,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 0 / 0
4,840
440
3,242
7,190
2,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
vSleuth
Fenrir
11
3 / 2 / 0
6,271
570
5,240
9,915
4,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
11
1 / 2 / 3
5,915
538
1,855
8,354
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Juani1964
Olorun
11
2 / 2 / 2
6,657
605
8,980
7,187
2,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mercury
PeachyKid
Mercury
10
0 / 0 / 4
5,784
526
948
5,733
1,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
PurpleKoala
Cabrakan
10
1 / 4 / 1
6,041
549
3,134
11,019
9,016
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
4 / 1 / 0
6,487
590
4,724
2,999
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Xp edits
Aphrodite
8
0 / 1 / 1
5,334
485
1,411
6,148
3,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
8
Kills
7
7
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
2
2
1
L
1
1
1
1.5
L
2
0
0
2
W
Olorun
Juani1964
Olorun
2
2
2
1.5
W
Mercury
PeachyKid
Mercury
0
0
4
2
W
Cabrakan
PurpleKoala
Cabrakan
1
4
1
0.38
W
4
1
0
4
W
Aphrodite
Xp edits
Aphrodite
0
1
1
0.5
L
Fenrir
vSleuth
Fenrir
3
2
0
1.5
L
Serqet
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,612
Damage
19,197
37,061
Taken
33,086
14,470
Mitigated
18,027
7,403
Healing
11,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,391
1,762
0
2,088
7,530
2,830
0
5,008
2,480
0
31,084
L
2,884
1,357
0
1,494
4,072
1,266
0
2,087
1,761
25,820
0
L
3,242
1,516
0
279
7,190
2,796
0
5,240
1,868
0
12,522
W
Olorun
Juani1964
Olorun
8,980
3,782
300
2,174
7,187
2,953
269
414
6,611
54,672
273
W
Mercury
PeachyKid
Mercury
948
355
0
920
5,733
1,986
1,109
1,081
4,652
0
34,070
W
Cabrakan
PurpleKoala
Cabrakan
3,134
539
0
2,819
11,019
9,016
0
0
11,019
33,856
0
W
4,724
325
0
780
2,999
926
1,045
767
2,232
37,030
0
W
Aphrodite
Xp edits
Aphrodite
1,411
229
780
3,690
6,148
3,146
288
622
5,526
24,289
0
L
Fenrir
vSleuth
Fenrir
5,240
2,446
0
2,792
9,915
4,489
0
3,305
6,564
0
31,745
L
Serqet
1,855
453
0
750
8,354
3,089
0
2,131
6,139
0
45,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,825
Gold Earned
30,303
247
Minions Killed
302
0
Camps Cleared
0
1,059,398
Distance Traveled
1,031,161
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,648
513
70
6
0
217,035
0
L
Sol
5,151
468
42
4
0
162,206
0
L
Awilix
4,840
440
19
2
0
227,123
0
W
Olorun
6,657
605
85
8
0
196,451
0
W
Mercury
5,784
526
71
6
0
246,343
0
W
Cabrakan
6,041
549
47
4
0
184,308
0
W
Merlin
6,487
590
69
6
0
198,083
0
W
Aphrodite
5,334
485
30
3
0
205,976
0
L
Fenrir
6,271
570
42
4
0
221,482
0
L
Serqet
5,915
538
74
7
0
231,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role