Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
BigmanlyMan7
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
Junkyworld
Cthulhu
Level 144
God Stats
4W - 7L
1,603 SR
Queue Stats
42W - 57L
1,431 Elo+
Party 2
Vulcan
Vulcan
SurlierRanger4
Vulcan
Level 147
God Stats
40W - 20L
1,698 SR
Queue Stats
639W - 647L
1,395 Elo+
Solo
Raijin
Raijin
freesty1er
Raijin
Level 178
God Stats
1W - 1L
1,520 SR
Queue Stats
114W - 99L
1,560 Elo+
Party 2
Team Averages
Level 105
1,564 SR
1,468 Elo+

VS

Team Averages
Level 130
1,488 SR
1,513 Elo+
Susano
Susano
 
Susano
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CuttyRankss
Janus
Level 131
God Stats
26W - 26L
1,479 SR
Queue Stats
650W - 634L
1,465 Elo+
Solo
Thor
Thor
Gаvitoz
Thor
Level 117
God Stats
9W - 14L
1,459 SR
Queue Stats
173W - 125L
1,657 Elo+
Party 1
Skadi
Skadi
HORT_On_Fire-_-
Skadi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
407W - 416L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
0 / 0 / 0
3,589
718
984
3,539
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
2,439
488
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Junkyworld
Cthulhu
5
0 / 0 / 0
3,296
659
1,234
2,974
1,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 0 / 0
2,985
597
1,673
2,293
587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
freesty1er
Raijin
7
0 / 0 / 0
3,867
773
737
1,711
391
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
7
0 / 0 / 0
3,551
710
2,481
3,234
956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
 
Ao Kuang
6
0 / 0 / 0
3,265
653
133
2,737
743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 0 / 0
3,770
754
0
1,899
532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
5
0 / 0 / 0
3,122
624
1,267
3,407
1,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,246
649
1,560
1,738
562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
W
Susano
 
Susano
0
0
0
0
W
Ao Kuang
 
Ao Kuang
0
0
0
0
L
0
0
0
0
W
0
0
0
0
W
Thor
0
0
0
0
W
0
0
0
0
L
Cthulhu
Junkyworld
Cthulhu
0
0
0
0
L
0
0
0
0
L
Raijin
freesty1er
Raijin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,628
Damage
5,441
10,517
Taken
13,015
3,588
Mitigated
4,291
5,623
Healing
3,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
984
721
0
1,883
3,539
1,182
0
0
3,539
0
16,775
W
Susano
 
Susano
2,481
474
0
970
3,234
956
0
0
3,234
0
18,430
W
Ao Kuang
 
Ao Kuang
133
0
0
200
2,737
743
0
194
2,543
15,282
0
L
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
714
1,899
532
0
635
1,162
26,221
0
W
Thor
1,267
453
0
1,303
3,407
1,498
0
1,239
2,168
0
10,267
W
1,560
485
0
500
1,738
562
0
1,474
264
0
20,632
L
Cthulhu
Junkyworld
Cthulhu
1,234
86
81
1,736
2,974
1,428
0
0
2,974
10,171
0
L
1,673
500
0
1,173
2,293
587
0
0
2,293
15,219
0
L
Raijin
freesty1er
Raijin
737
55
0
750
1,711
391
0
133
1,578
23,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,176
Gold Earned
16,954
121
Minions Killed
155
0
Camps Cleared
0
406,061
Distance Traveled
514,808
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,589
718
32
6
0
77,997
0
W
Susano
3,551
710
19
4
0
122,603
0
W
Ao Kuang
3,265
653
37
7
0
102,594
0
L
Ullr
2,439
488
0
0
0
8,078
0
W
Janus
3,770
754
47
9
0
95,580
0
W
Thor
3,122
624
15
3
0
99,415
0
W
Skadi
3,246
649
37
7
0
94,616
0
L
Cthulhu
3,296
659
7
1
0
120,432
0
L
Vulcan
2,985
597
30
6
0
105,317
1
L
Raijin
3,867
773
52
10
0
94,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role