Player Matchup

Cerberus
Cerberus
BernkasteL9978
Cerberus
Level 121
God Stats
6W - 2L
1,874 SR
Queue Stats
261W - 291L
1,360 Elo+
Party 3
Gilgamesh
Gilgamesh
JohnWick358838
Gilgamesh
Level 108
God Stats
5W - 6L
1,402 SR
Queue Stats
393W - 394L
1,487 Elo+
Party 1
Loki
Loki
Norkamoomooo
Loki
Level 16
God Stats
6W - 8L
1,544 SR
Queue Stats
19W - 22L
1,367 Elo+
Party 3
Aphrodite
Aphrodite
PrinceofRavens6
Aphrodite
Level 89
God Stats
9W - 9L
1,729 SR
Queue Stats
169W - 164L
1,502 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RICH THE SAVAGE
Ah Muzen Cab
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 160L
1,430 Elo+
Solo
Team Averages
Level 88
1,610 SR
1,429 Elo+

VS

Team Averages
Level 84
1,452 SR
1,402 Elo+
Agni
Agni
 
Agni
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DeGOAT1234
Shiva
Level 106
God Stats
29W - 14L
1,738 SR
Queue Stats
318W - 266L
1,473 Elo+
Party 2
Charybdis
Charybdis
MeLhAs-99999999
Charybdis
Level 43
God Stats
1W - 4L
1,126 SR
Queue Stats
13W - 32L
1,197 Elo+
Solo
Camazotz
Camazotz
iMissPushing-
Camazotz
Level 111
God Stats
1W - 1L
1,418 SR
Queue Stats
299W - 281L
1,440 Elo+
Party 2
Ymir
Ymir
xXjojobobXx
Ymir
Level 96
God Stats
5W - 5L
1,480 SR
Queue Stats
43W - 48L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 3 / 1
6,615
473
6,201
12,179
7,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
JohnWick358838
Gilgamesh
12
1 / 7 / 2
6,974
498
5,920
13,438
8,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 0 / 3
6,679
477
6,878
9,427
3,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
PrinceofRavens6
Aphrodite
10
3 / 3 / 6
7,123
509
5,504
9,982
8,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
RICH THE SAVAGE
Ah Muzen Cab
11
1 / 4 / 4
6,565
469
9,029
9,946
4,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
3 / 2 / 3
7,436
531
4,706
5,215
2,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
14
7 / 0 / 6
9,387
671
13,623
14,455
8,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
MeLhAs-99999999
Charybdis
10
0 / 3 / 5
6,250
446
5,783
10,551
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
iMissPushing-
Camazotz
13
7 / 4 / 3
7,954
568
9,818
15,389
5,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 5
6,327
452
3,219
11,734
7,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
11
Kills
17
17
Deaths
11
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
2
3
2.25
L
Cerberus
2
3
1
0.83
W
Shiva
7
0
6
10
L
Gilgamesh
JohnWick358838
Gilgamesh
1
7
2
0.29
W
Charybdis
MeLhAs-99999999
Charybdis
0
3
5
0.83
L
4
0
3
5.5
L
Aphrodite
PrinceofRavens6
Aphrodite
3
3
6
2
L
Ah Muzen Cab
RICH THE SAVAGE
Ah Muzen Cab
1
4
4
0.75
W
Camazotz
iMissPushing-
Camazotz
7
4
3
2.13
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,532
Damage
37,149
54,972
Taken
57,344
32,279
Mitigated
27,907
13,996
Healing
19,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,706
998
0
569
5,215
2,204
381
751
4,464
39,550
3,280
L
Cerberus
6,201
144
0
3,902
12,179
7,486
0
2,653
9,526
41,598
0
W
Shiva
13,623
2,937
194
6,463
14,455
8,655
491
2,846
11,609
138
73,890
L
Gilgamesh
JohnWick358838
Gilgamesh
5,920
2,063
0
1,561
13,438
8,709
0
1,561
11,877
0
51,389
W
Charybdis
MeLhAs-99999999
Charybdis
5,783
2,659
0
3,245
10,551
3,501
34
3,101
7,450
0
45,643
L
6,878
1,551
0
1,979
9,427
3,257
0
1,295
8,132
0
38,710
L
Aphrodite
PrinceofRavens6
Aphrodite
5,504
1,124
2,467
3,285
9,982
8,645
0
1,664
8,318
21,696
0
L
Ah Muzen Cab
RICH THE SAVAGE
Ah Muzen Cab
9,029
3,130
0
802
9,946
4,182
0
742
9,204
0
54,072
W
Camazotz
iMissPushing-
Camazotz
9,818
4,196
0
4,659
15,389
5,600
0
2,819
12,570
0
55,174
W
3,219
892
381
3,767
11,734
7,947
12
2,631
9,103
12,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,956
Gold Earned
37,354
322
Minions Killed
387
0
Camps Cleared
0
1,341,260
Distance Traveled
1,351,353
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,436
531
88
6
0
244,857
0
L
Cerberus
6,615
473
86
6
0
274,692
8
W
Shiva
9,387
671
114
8
0
285,205
0
L
Gilgamesh
6,974
498
69
5
0
260,754
0
W
Charybdis
6,250
446
78
6
0
256,345
0
L
Loki
6,679
477
68
5
0
306,447
0
L
Aphrodite
7,123
509
26
2
0
244,377
2
L
Ah Muzen Cab
6,565
469
73
5
0
254,990
0
W
Camazotz
7,954
568
75
5
0
291,415
0
W
Ymir
6,327
452
32
2
0
273,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role