Player Matchup

Charon
Charon
Bronze III
FlashyCactus667
Charon
Bronze III
Level 143
God Stats
1W - 1L
1,776 SR
Queue Stats
6W - 6L
1,500 MMR
Party 2
Discordia
Discordia
Gold II
aayjaytea
Discordia
Gold II
Level 103
God Stats
3W - 4L
1,251 SR
Queue Stats
486W - 492L
1,505 MMR
Solo
Hachiman
Hachiman
Bronze III
andrew3943
Hachiman
Bronze III
Level 157
God Stats
3W - 1L
1,673 SR
Queue Stats
8W - 9L
1,509 MMR
Party 2
Chaac
Chaac
Silver I
lIlFrostylIl
Chaac
Silver I
Level 145
God Stats
1W - 0L
1,655 SR
Queue Stats
7W - 5L
1,551 MMR
Party 3
Thor
Thor
Silver I
гonn
Thor
Silver I
Level 88
God Stats
1W - 0L
1,663 SR
Queue Stats
16W - 13L
1,458 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,603 SR
1,505 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,661 SR
1,504 MMR
Bacchus
Bacchus
Gold IV
Dehungaly3690
Bacchus
Gold IV
Level 68
God Stats
3W - 3L
1,595 SR
Queue Stats
69W - 69L
1,501 MMR
Solo
Cupid
Cupid
Bronze III
HirumaYouichi666
Cupid
Bronze III
Level 128
God Stats
0W - 1L
1,854 SR
Queue Stats
14W - 10L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
Sockgo
Chang'e
Gold II
Level 159
God Stats
4W - 4L
1,614 SR
Queue Stats
127W - 124L
1,484 MMR
Party 1
Arachne
Arachne
Gold III
TurtleShieldMofo
Arachne
Gold III
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 81L
1,535 MMR
Party 1
Odin
Odin
Bronze III
Wavy_Oceans
Odin
Bronze III
Level 141
God Stats
0W - 1L
1,742 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 6
6,331
576
3,828
6,968
3,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
aayjaytea
Discordia
10
1 / 2 / 2
5,873
534
4,053
4,654
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
andrew3943
Hachiman
12
2 / 0 / 1
6,925
630
5,201
3,643
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 0 / 0
7,277
662
7,740
7,052
5,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Thor
гonn
Thor
11
1 / 0 / 2
5,889
535
2,522
7,838
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
ThanatosSkadiAchillesAphrodite

VS

Bans
MartichorasKaliMedusaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
0 / 1 / 1
5,333
485
3,433
8,760
6,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 2 / 0
5,641
513
1,292
6,147
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Sockgo
Chang'e
11
2 / 2 / 0
5,956
541
5,061
6,324
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
4,962
451
2,188
8,542
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
5,209
474
1,900
7,392
2,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
2
2
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
1
1
0.5
W
0
0
6
3
L
0
2
0
0
L
Chang'e
Sockgo
Chang'e
2
2
0
1
L
0
2
0
0
L
0
1
0
0
W
Discordia
aayjaytea
Discordia
1
2
2
1
W
Hachiman
andrew3943
Hachiman
2
0
1
2.5
W
4
0
0
4
W
Thor
гonn
Thor
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,344
Damage
13,874
30,155
Taken
37,165
15,995
Mitigated
17,166
7,426
Healing
10,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
3,433
503
0
3,068
8,760
6,712
0
4,050
4,710
16,529
0
W
3,828
827
1,378
1,773
6,968
3,904
393
2,875
4,093
22,306
0
L
1,292
837
0
824
6,147
1,870
0
484
5,663
0
35,089
L
Chang'e
Sockgo
Chang'e
5,061
327
465
2,763
6,324
2,479
0
2,204
4,120
44,618
0
L
2,188
1,471
0
900
8,542
3,140
0
1,143
7,399
0
30,735
L
1,900
626
0
2,486
7,392
2,965
0
0
7,392
0
30,689
W
Discordia
aayjaytea
Discordia
4,053
291
0
500
4,654
1,812
235
2,600
2,054
43,200
0
W
Hachiman
andrew3943
Hachiman
5,201
2,628
0
1,669
3,643
1,455
0
716
2,927
0
53,200
W
7,740
1,757
0
1,694
7,052
5,746
0
782
6,270
0
50,423
W
Thor
гonn
Thor
2,522
615
0
412
7,838
3,078
114
1,521
6,317
0
42,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,295
Gold Earned
27,101
364
Minions Killed
289
0
Camps Cleared
0
1,088,594
Distance Traveled
1,092,360
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,333
485
7
1
0
240,015
2
W
Charon
6,331
576
38
3
0
202,577
0
L
Cupid
5,641
513
78
7
0
198,549
1
L
Chang'e
5,956
541
91
8
0
221,378
0
L
Arachne
4,962
451
56
5
0
236,128
0
L
Odin
5,209
474
57
5
0
196,290
0
W
Discordia
5,873
534
75
7
0
205,697
0
W
Hachiman
6,925
630
89
8
0
190,822
4
W
Chaac
7,277
662
87
8
0
243,754
0
W
Thor
5,889
535
75
7
0
245,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role