Player Matchup

Eset
Eset
BL00DB0URNE
Eset
Level 156
God Stats
3W - 4L
1,204 SR
Queue Stats
647W - 619L
1,476 Elo+
Solo
Atlas
Atlas
BRAY4N17XX
Atlas
Level 119
God Stats
1W - 1L
1,631 SR
Queue Stats
187W - 167L
1,521 Elo+
Solo
Da Ji
Da Ji
Rutledge57
Da Ji
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 86L
1,545 Elo+
Solo
Bellona
Bellona
angrylemon01
Bellona
Level 155
God Stats
3W - 4L
1,848 SR
Queue Stats
119W - 126L
1,491 Elo+
Solo
Neith
Neith
dudemanbrehh
Neith
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 30L
1,436 Elo+
Solo
Team Averages
Level 138
1,537 SR
1,494 Elo+

VS

Team Averages
Level 143
1,406 SR
1,487 Elo+
Chaac
Chaac
JesusDeMacro
Chaac
Level 191
God Stats
1W - 0L
1,688 SR
Queue Stats
6W - 8L
1,524 Elo+
Solo
Nox
Nox
OpalRose
Nox
Level 118
God Stats
1W - 3L
1,176 SR
Queue Stats
254W - 261L
1,499 Elo+
Solo
Cupid
Cupid
TurboDIEsel9742
Cupid
Level 105
God Stats
2W - 0L
1,704 SR
Queue Stats
124W - 110L
1,454 Elo+
Party 1
Bellona
Bellona
VineClaw
Bellona
Level 148
God Stats
1W - 5L
1,095 SR
Queue Stats
141W - 140L
1,457 Elo+
Party 1
Xbalanque
Xbalanque
XMOUSEKATOOL
Xbalanque
Level 153
God Stats
5W - 5L
1,369 SR
Queue Stats
392W - 413L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
8,370
837
5,631
8,627
3,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Atlas
14
2 / 4 / 2
8,133
813
9,509
13,547
17,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
13
1 / 5 / 5
7,642
764
6,078
11,536
7,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
angrylemon01
Bellona
13
1 / 4 / 3
7,444
744
4,873
13,678
13,424
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 5 / 4
7,966
797
9,720
10,741
5,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 16
9,129
913
14,961
14,614
15,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 1 / 15
8,608
861
8,185
6,170
2,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 1 / 16
7,921
792
5,959
8,083
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
VineClaw
Bellona
15
4 / 3 / 14
8,773
877
6,975
11,519
11,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
XMOUSEKATOOL
Xbalanque
15
7 / 3 / 11
9,131
913
17,166
8,749
4,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
95
10
Kills
23
23
Deaths
10
17
Assists
72
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Atlas
2
4
2
0.75
W
7
2
16
7.5
W
4
1
15
11.5
L
Da Ji
1
5
5
0.7
W
1
1
16
9
W
Bellona
VineClaw
Bellona
4
3
14
3.67
W
Xbalanque
XMOUSEKATOOL
Xbalanque
7
3
11
4.17
L
Bellona
angrylemon01
Bellona
1
4
3
0.63
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,811
Damage
53,246
58,129
Taken
49,135
47,622
Mitigated
37,479
12,771
Healing
18,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,631
336
585
596
8,627
3,952
0
238
8,297
14,275
0
L
Atlas
9,509
2,827
497
1,406
13,547
17,262
0
2,724
10,470
15,145
432
W
14,961
2,223
1,524
3,096
14,614
15,668
710
4,182
10,397
841
23,856
W
8,185
1,741
675
539
6,170
2,915
1,559
2,025
4,117
14,358
0
L
Da Ji
6,078
751
160
2,127
11,536
7,445
0
826
10,486
0
11,260
W
5,959
3,299
4,868
3,675
8,083
3,388
1,639
2,173
5,862
0
11,721
W
Bellona
VineClaw
Bellona
6,975
1,538
700
2,165
11,519
11,431
1,491
3,467
7,893
0
11,904
W
Xbalanque
XMOUSEKATOOL
Xbalanque
17,166
7,136
734
420
8,749
4,077
2,630
2,559
6,158
0
33,332
L
Bellona
angrylemon01
Bellona
4,873
355
1,226
3,702
13,678
13,424
0
2,502
11,006
0
7,894
L
9,720
4,428
419
2,053
10,741
5,539
590
2,265
8,476
0
24,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,555
Gold Earned
43,562
94
Minions Killed
100
0
Camps Cleared
0
770,885
Distance Traveled
908,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,370
837
23
2
0
151,234
0
L
Atlas
8,133
813
14
1
0
143,388
0
W
Chaac
9,129
913
21
2
0
203,419
0
W
Nox
8,608
861
21
2
0
175,983
0
L
Da Ji
7,642
764
15
2
0
155,412
0
W
Cupid
7,921
792
15
2
0
194,397
0
W
Bellona
8,773
877
6
1
0
179,882
0
W
Xbalanque
9,131
913
37
4
0
154,787
0
L
Bellona
7,444
744
10
1
0
167,098
0
L
Neith
7,966
797
32
3
0
153,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role