Player Matchup

Ymir
Ymir
ReaperSamaUwU
Ymir
Level 56
God Stats
7W - 3L
1,660 SR
Queue Stats
112W - 132L
1,442 Elo+
Party 1
Thanatos
Thanatos
Voidy1528
Thanatos
Level 26
God Stats
1W - 0L
1,395 SR
Queue Stats
37W - 33L
1,430 Elo+
Party 1
Anubis
Anubis
sleepyshrine
Anubis
Level 56
God Stats
35W - 14L
1,665 SR
Queue Stats
96W - 100L
1,448 Elo+
Party 1
Team Averages
Level 46
1,573 SR
1,440 Elo+

VS

Team Averages
Level 46
1,464 SR
1,388 Elo+
Cthulhu
Cthulhu
MDuffield32
Cthulhu
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,306 Elo+
Solo
Horus
Horus
Slinkwheat5
Horus
Level 78
God Stats
30W - 34L
1,394 SR
Queue Stats
258W - 246L
1,429 Elo+
Party 2
Ra
Ra
TheSpiffyPuma
Ra
Level 28
God Stats
5W - 7L
1,498 SR
Queue Stats
127W - 120L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 12
10,266
856
6,043
18,136
12,620
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Voidy1528
Thanatos
12
2 / 3 / 13
9,992
833
13,130
10,477
4,057
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
14
10 / 0 / 4
11,259
938
19,113
9,077
4,882
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MDuffield32
Cthulhu
10
0 / 6 / 5
8,363
697
6,347
20,957
14,665
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 4 / 1
9,775
815
7,596
17,884
15,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 4
8,674
723
7,331
8,496
3,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
15
Kills
5
6
Deaths
15
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
MDuffield32
Cthulhu
0
6
5
0.42
W
3
3
12
3
L
5
4
1
1.38
L
0
5
4
0.4
W
Thanatos
Voidy1528
Thanatos
2
3
13
2.83
W
Anubis
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,286
Damage
21,274
37,690
Taken
47,337
21,559
Mitigated
33,149
17,103
Healing
9,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
MDuffield32
Cthulhu
6,347
721
200
3,221
20,957
14,665
180
9,253
11,704
15,630
0
W
6,043
1,713
816
3,541
18,136
12,620
610
6,131
12,005
21,911
0
L
7,596
3,227
1,872
2,815
17,884
15,373
72
10,554
7,330
0
21,402
L
7,331
909
634
357
8,496
3,111
310
5,740
2,756
44,293
0
W
Thanatos
Voidy1528
Thanatos
13,130
4,401
0
7,083
10,477
4,057
1,409
4,109
6,368
0
39,409
W
Anubis
19,113
1,824
268
5,395
9,077
4,882
995
3,930
5,095
66,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,517
Gold Earned
26,812
129
Minions Killed
97
0
Camps Cleared
0
669,100
Distance Traveled
668,007
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,363
697
33
3
0
205,076
1
W
Ymir
10,266
856
23
2
0
206,913
0
L
Horus
9,775
815
12
1
0
243,541
0
L
Ra
8,674
723
52
4
0
219,390
0
W
Thanatos
9,992
833
40
3
0
249,324
0
W
Anubis
11,259
938
66
6
0
212,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role