Player Matchup

Medusa
Medusa
 
Medusa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ImScaredUGuys
Poseidon
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,525 Elo+
Party 2
Thanatos
Thanatos
Quinn is Black
Thanatos
Level 128
God Stats
5W - 2L
1,409 SR
Queue Stats
84W - 85L
1,512 Elo+
Solo
Guan Yu
Guan Yu
TokomySama
Guan Yu
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 84L
1,495 Elo+
Party 2
Maui
Maui
friedsteak
Maui
Level 131
God Stats
3W - 0L
1,811 SR
Queue Stats
64W - 66L
1,521 Elo+
Solo
Team Averages
Level 111
1,544 SR
1,511 Elo+

VS

Team Averages
Level 107
1,523 SR
1,418 Elo+
Poseidon
Poseidon
ParadoxPrime
Poseidon
Level 145
God Stats
4W - 3L
1,657 SR
Queue Stats
145W - 125L
1,606 Elo+
Party 3
Freya
Freya
PeWrX
Freya
Level 107
God Stats
3W - 3L
1,460 SR
Queue Stats
113W - 102L
1,628 Elo+
Party 3
Horus
Horus
PiousPyro
Horus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,279 Elo+
Party 1
Raijin
Raijin
Renegadev13
Raijin
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 1
Khepri
Khepri
Zerattull
Khepri
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,291 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
10 / 1 / 14
11,060
922
18,055
11,654
7,636
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
ImScaredUGuys
Poseidon
16
3 / 2 / 16
9,872
823
10,326
8,223
4,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
18
12 / 2 / 15
11,243
937
17,841
11,195
9,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
TokomySama
Guan Yu
17
3 / 1 / 21
10,516
876
7,227
19,495
18,580
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 3 / 20
10,233
853
5,584
18,673
23,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ParadoxPrime
Poseidon
14
4 / 8 / 4
9,050
754
12,902
10,827
4,259
Freya
PeWrX
Freya
16
3 / 5 / 3
9,013
751
13,502
12,675
6,567
Horus
PiousPyro
Horus
15
0 / 5 / 7
8,604
717
8,180
14,405
15,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
14
1 / 8 / 3
8,073
673
5,381
12,174
4,558
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Zerattull
Khepri
15
1 / 3 / 5
9,287
774
5,368
12,087
12,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
31
29
Kills
9
9
Deaths
29
86
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
1
14
17
W
Poseidon
ImScaredUGuys
Poseidon
3
2
16
5.5
L
Poseidon
ParadoxPrime
Poseidon
4
8
4
0.75
L
Freya
PeWrX
Freya
3
5
3
0.9
L
Horus
PiousPyro
Horus
0
5
7
0.7
W
Thanatos
12
2
15
9.75
L
Raijin
1
8
3
0.31
W
Guan Yu
TokomySama
Guan Yu
3
1
21
13.5
L
Khepri
Zerattull
Khepri
1
3
5
1.17
W
1
3
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,033
Damage
45,333
69,240
Taken
62,168
64,082
Mitigated
43,798
50,559
Healing
11,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,055
8,651
866
1,068
11,654
7,636
3,083
5,923
5,731
0
41,379
W
Poseidon
ImScaredUGuys
Poseidon
10,326
1,150
1,927
866
8,223
4,780
2,333
6,101
2,122
40,795
146
L
Poseidon
ParadoxPrime
Poseidon
12,902
2,351
0
527
10,827
4,259
0
2,709
8,118
20,066
0
L
Freya
PeWrX
Freya
13,502
2,982
0
2,505
12,675
6,567
0
3,609
9,066
32,288
0
L
Horus
PiousPyro
Horus
8,180
2,636
1,395
3,216
14,405
15,625
0
3,807
10,598
4,485
7,239
W
Thanatos
17,841
2,797
1,106
6,718
11,195
9,474
2,203
5,905
5,290
0
27,287
L
Raijin
5,381
535
457
325
12,174
4,558
0
4,266
7,908
27,920
0
W
Guan Yu
TokomySama
Guan Yu
7,227
569
20,166
13,478
19,495
18,580
994
12,785
6,710
0
10,965
L
Khepri
Zerattull
Khepri
5,368
135
370
2,239
12,087
12,789
0
1,519
10,568
8,604
0
W
5,584
679
795
3,569
18,673
23,612
238
9,697
8,976
9,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,924
Gold Earned
44,027
146
Minions Killed
115
0
Camps Cleared
0
1,198,904
Distance Traveled
912,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,060
922
48
4
0
268,505
0
W
Poseidon
9,872
823
69
6
0
218,733
0
L
Poseidon
9,050
754
17
1
0
151,086
0
L
Freya
9,013
751
46
4
0
197,705
0
L
Horus
8,604
717
3
0
0
172,168
0
W
Thanatos
11,243
937
14
1
0
263,721
0
L
Raijin
8,073
673
45
4
0
165,420
0
W
Guan Yu
10,516
876
4
0
0
257,994
0
L
Khepri
9,287
774
4
0
0
225,674
0
W
Maui
10,233
853
11
1
0
189,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role