Player Matchup

Arachne
Arachne
Diamond IV
 
Arachne
Diamond IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
Hazy2028
Kuzenbo
Diamond III
Level 149
God Stats
136W - 120L
1,660 SR
Queue Stats
417W - 399L
2,064 MMR
Solo
Hades
Hades
Diamond IV
JesusDeMacro
Hades
Diamond IV
Level 191
God Stats
114W - 96L
1,651 SR
Queue Stats
425W - 396L
2,064 MMR
Solo
Skadi
Skadi
Diamond IV
Katlub
Skadi
Diamond IV
Level 177
God Stats
22W - 13L
1,782 SR
Queue Stats
374W - 364L
2,014 MMR
Solo
Ra
Ra
Diamond III
ROKY30
Ra
Diamond III
Level 154
God Stats
2W - 4L
1,515 SR
Queue Stats
154W - 135L
2,131 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,621 SR
1,954 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 162
1,588 SR
1,966 MMR
Janus
Janus
Diamond IV
 
Janus
Diamond IV
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
Ełixir
Cabrakan
Diamond IV
Level 169
God Stats
2W - 1L
1,865 SR
Queue Stats
301W - 277L
2,065 MMR
Solo
Achilles
Achilles
Diamond IV
ImPlayingonIPad
Achilles
Diamond IV
Level 156
God Stats
4W - 5L
1,169 SR
Queue Stats
363W - 329L
2,141 MMR
Solo
He Bo
He Bo
Diamond V
SoulZRegal
He Bo
Diamond V
Level 157
God Stats
16W - 7L
1,813 SR
Queue Stats
331W - 336L
2,056 MMR
Solo
Artemis
Artemis
Diamond III
spudbob2142
Artemis
Diamond III
Level 158
God Stats
15W - 13L
1,593 SR
Queue Stats
102W - 75L
2,068 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
3 / 2 / 0
4,142
828
2,078
4,855
1,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kuzenbo
Hazy2028
Kuzenbo
5
0 / 1 / 2
3,524
705
2,085
4,469
3,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 0
3,946
789
1,769
3,321
1,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Katlub
Skadi
5
0 / 1 / 1
3,321
664
2,657
4,594
1,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
1
0 / 0 / 0
2,512
502
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AresAo KuangFreyaMartichoras

VS

Bans
PeleThanatosChernobogKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
1 / 0 / 1
3,816
763
1,524
2,200
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Ełixir
Cabrakan
6
1 / 2 / 2
3,683
737
1,018
5,699
3,596
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
6
0 / 0 / 0
3,200
640
1,939
4,190
2,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
6
1 / 1 / 3
3,637
727
2,597
2,563
608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
spudbob2142
Artemis
6
1 / 0 / 1
3,467
693
3,938
2,341
733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
4
4
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
2
0
1.5
W
Janus
 
Janus
1
0
1
1.5
W
Cabrakan
Ełixir
Cabrakan
1
2
2
1
L
Kuzenbo
Hazy2028
Kuzenbo
0
1
2
1
W
Achilles
0
0
0
0
L
0
0
0
0
L
Skadi
Katlub
Skadi
0
1
1
0.5
L
Ra
0
0
0
0
W
He Bo
1
1
3
2.5
W
Artemis
spudbob2142
Artemis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,589
Damage
11,016
17,239
Taken
16,993
8,654
Mitigated
8,345
6,606
Healing
4,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,078
1,157
0
706
4,855
1,743
0
1,347
3,444
0
19,797
W
Janus
 
Janus
1,524
331
0
640
2,200
595
0
35
2,165
22,458
0
W
Cabrakan
Ełixir
Cabrakan
1,018
119
0
1,264
5,699
3,596
0
1,013
4,686
7,271
0
L
Kuzenbo
Hazy2028
Kuzenbo
2,085
1,100
0
1,776
4,469
3,726
0
1,877
2,573
6,135
0
W
Achilles
1,939
562
0
1,854
4,190
2,813
0
1,769
2,421
0
16,542
L
1,769
422
0
3,049
3,321
1,827
0
77
3,244
25,546
0
L
Skadi
Katlub
Skadi
2,657
1,371
0
1,075
4,594
1,358
0
1,739
2,839
0
20,049
L
Ra
0
0
0
0
0
0
0
0
0
271
0
W
He Bo
2,597
309
0
250
2,563
608
0
538
2,025
16,193
0
W
Artemis
spudbob2142
Artemis
3,938
1,501
0
862
2,341
733
0
499
1,842
0
18,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,445
Gold Earned
17,803
124
Minions Killed
146
0
Camps Cleared
0
463,576
Distance Traveled
554,938
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,142
828
34
7
0
128,826
0
W
Janus
3,816
763
46
9
0
97,620
0
W
Cabrakan
3,683
737
12
2
0
113,310
1
L
Kuzenbo
3,524
705
9
2
0
130,235
1
W
Achilles
3,200
640
21
4
0
121,066
0
L
Hades
3,946
789
47
9
0
93,224
4
L
Skadi
3,321
664
33
7
0
100,121
0
L
Ra
2,512
502
1
0
0
11,170
0
W
He Bo
3,637
727
32
6
0
122,025
0
W
Artemis
3,467
693
35
7
0
100,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role