Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
VloneLoki
Jormungandr
Level 109
God Stats
0W - 2L
1,302 SR
Queue Stats
113W - 120L
1,340 Elo+
Party 2
Arachne
Arachne
Xxttic4k
Arachne
Level 64
God Stats
13W - 9L
1,612 SR
Queue Stats
50W - 48L
1,448 Elo+
Party 2
Team Averages
Level 82
1,471 SR
1,429 Elo+

VS

Team Averages
Level 93
1,500 SR
1,681 Elo+
Horus
Horus
DANION101
Horus
Level 104
God Stats
3W - 0L
1,535 SR
Queue Stats
3W - 0L
1,681 Elo+
Party 1
Baron Samedi
Baron Samedi
bigroy2001
Baron Samedi
Level 103
God Stats
2W - 0L
1,642 SR
Queue Stats
3W - 0L
1,681 Elo+
Party 1
Lancelot
Lancelot
oKz_Hybrid51
Lancelot
Level 73
God Stats
2W - 0L
1,322 SR
Queue Stats
3W - 0L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 7 / 1
8,477
771
5,838
10,738
3,759
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
VloneLoki
Jormungandr
11
1 / 0 / 1
7,973
725
6,585
10,252
9,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Xxttic4k
Arachne
9
0 / 5 / 1
7,349
668
2,777
9,795
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DANION101
Horus
11
2 / 1 / 9
8,937
812
6,854
13,024
9,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
bigroy2001
Baron Samedi
13
5 / 0 / 7
9,473
861
12,334
5,009
2,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
oKz_Hybrid51
Lancelot
11
5 / 1 / 4
9,004
819
8,247
7,928
2,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
12
12
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
7
1
0.21
W
Horus
DANION101
Horus
2
1
9
6.5
L
Jormungandr
VloneLoki
Jormungandr
1
0
1
1.5
L
Arachne
Xxttic4k
Arachne
0
5
1
0.1
W
Baron Samedi
bigroy2001
Baron Samedi
5
0
7
8.5
W
Lancelot
oKz_Hybrid51
Lancelot
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,200
Damage
27,435
30,785
Taken
25,961
16,950
Mitigated
15,521
3,057
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,838
2,779
0
20
10,738
3,759
0
4,811
5,927
0
24,145
W
Horus
DANION101
Horus
6,854
2,708
841
4,145
13,024
9,831
628
2,949
10,075
0
28,045
L
Jormungandr
VloneLoki
Jormungandr
6,585
1,644
0
1,876
10,252
9,035
0
4,084
6,168
26,404
657
L
Arachne
Xxttic4k
Arachne
2,777
1,972
83
1,078
9,795
4,156
0
3,688
6,107
0
11,994
W
Baron Samedi
bigroy2001
Baron Samedi
12,334
1,108
1,419
2,158
5,009
2,806
964
1,673
3,336
43,841
0
W
Lancelot
oKz_Hybrid51
Lancelot
8,247
2,259
0
634
7,928
2,884
451
2,442
4,523
0
25,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,799
Gold Earned
27,414
88
Minions Killed
125
0
Camps Cleared
0
546,981
Distance Traveled
656,392
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,477
771
32
3
0
166,770
2
W
Horus
8,937
812
35
3
0
198,898
0
L
Jormungandr
7,973
725
38
3
0
191,645
0
L
Arachne
7,349
668
18
2
0
188,566
0
W
Baron Samedi
9,473
861
61
6
0
216,412
0
W
Lancelot
9,004
819
29
3
0
241,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role