Player Matchup

Thoth
Thoth
CHOVE
Thoth
Level 148
God Stats
0W - 1L
1,342 SR
Queue Stats
238W - 225L
1,480 Elo+
Party 3
Bellona
Bellona
Elmourice25
Bellona
Level 121
God Stats
72W - 95L
1,495 SR
Queue Stats
425W - 422L
1,501 Elo+
Party 1
Kuzenbo
Kuzenbo
FlackoFitz-
Kuzenbo
Level 148
God Stats
8W - 15L
1,486 SR
Queue Stats
909W - 814L
1,524 Elo+
Solo
Jing Wei
Jing Wei
Hannisqt
Jing Wei
Level 64
God Stats
2W - 5L
1,500 SR
Queue Stats
235W - 241L
1,462 Elo+
Party 3
Loki
Loki
Moon328
Loki
Level 96
God Stats
1W - 1L
1,646 SR
Queue Stats
80W - 77L
1,488 Elo+
Party 1
Team Averages
Level 115
1,494 SR
1,491 Elo+

VS

Team Averages
Level 106
1,473 SR
1,493 Elo+
King Arthur
King Arthur
Broshikage
King Arthur
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 50L
1,447 Elo+
Party 2
Pele
Pele
DragonFiiish
Pele
Level 89
God Stats
5W - 7L
1,393 SR
Queue Stats
46W - 46L
1,456 Elo+
Party 2
Xbalanque
Xbalanque
RapaMundi
Xbalanque
Level 83
God Stats
7W - 4L
1,309 SR
Queue Stats
124W - 102L
1,572 Elo+
Solo
Maui
Maui
gisellecpeach
Maui
Level 127
God Stats
3W - 2L
1,610 SR
Queue Stats
355W - 334L
1,559 Elo+
Solo
Hel
Hel
k1000osilva
Hel
Level 127
God Stats
15W - 15L
1,555 SR
Queue Stats
449W - 445L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CHOVE
Thoth
12
0 / 1 / 0
7,271
519
6,075
5,943
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
Elmourice25
Bellona
11
1 / 9 / 2
6,979
499
8,568
18,769
10,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
FlackoFitz-
Kuzenbo
9
0 / 0 / 0
6,391
457
4,355
10,127
9,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Hannisqt
Jing Wei
10
0 / 4 / 0
6,313
451
1,649
9,050
2,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
Moon328
Loki
11
2 / 5 / 0
6,972
498
3,460
13,559
4,297
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Broshikage
King Arthur
12
4 / 2 / 4
8,013
572
7,494
10,881
9,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 2 / 4
8,535
610
10,323
12,743
5,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
RapaMundi
Xbalanque
15
4 / 0 / 4
8,582
613
11,212
7,270
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 4
7,795
557
3,605
11,853
9,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 0 / 1
7,692
549
6,212
7,435
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
19
19
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Broshikage
King Arthur
4
2
4
3
L
Thoth
CHOVE
Thoth
0
1
0
0
W
8
2
4
5
L
Bellona
Elmourice25
Bellona
1
9
2
0.22
L
Kuzenbo
FlackoFitz-
Kuzenbo
0
0
0
0
L
Jing Wei
Hannisqt
Jing Wei
0
4
0
0
L
Loki
Moon328
Loki
2
5
0
0.4
W
Xbalanque
RapaMundi
Xbalanque
4
0
4
6
W
2
0
4
4
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,107
Damage
38,846
57,448
Taken
50,182
29,702
Mitigated
30,225
9,710
Healing
21,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Broshikage
King Arthur
7,494
571
0
810
10,881
9,029
0
0
10,881
0
46,224
L
Thoth
CHOVE
Thoth
6,075
386
0
750
5,943
2,242
0
3,476
2,245
61,572
0
W
10,323
2,773
0
5,992
12,743
5,205
0
118
12,625
0
69,409
L
Bellona
Elmourice25
Bellona
8,568
2,419
0
4,564
18,769
10,908
83
962
17,743
0
40,279
L
Kuzenbo
FlackoFitz-
Kuzenbo
4,355
1,880
0
2,014
10,127
9,406
88
3,675
6,255
23,075
0
L
Jing Wei
Hannisqt
Jing Wei
1,649
1,193
0
1,541
9,050
2,849
0
1,157
7,893
0
30,131
L
Loki
Moon328
Loki
3,460
1,302
0
841
13,559
4,297
98
64
13,495
0
36,269
W
Xbalanque
RapaMundi
Xbalanque
11,212
4,225
0
5,120
7,270
2,946
2,298
361
6,909
0
81,249
W
3,605
394
0
2,678
11,853
9,733
23
5,560
6,293
17,303
0
W
6,212
118
2,542
4,724
7,435
3,312
761
4,391
3,044
60,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,926
Gold Earned
40,617
312
Minions Killed
432
0
Camps Cleared
0
1,436,934
Distance Traveled
1,385,756
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,013
572
56
4
0
291,413
0
L
Thoth
7,271
519
117
8
0
282,534
0
W
Pele
8,535
610
95
7
0
287,042
0
L
Bellona
6,979
499
46
3
0
271,880
0
L
Kuzenbo
6,391
457
33
2
0
331,416
3
L
Jing Wei
6,313
451
58
4
0
269,498
0
L
Loki
6,972
498
58
4
0
281,606
0
W
Xbalanque
8,582
613
127
9
0
239,036
3
W
Maui
7,795
557
19
1
0
273,244
0
W
Hel
7,692
549
135
10
0
295,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role