Player Matchup

Pele
Pele
Blue_hawk777
Pele
Level 43
God Stats
3W - 3L
1,363 SR
Queue Stats
56W - 71L
1,435 Elo+
Solo
Ra
Ra
HadesDark1712
Ra
Level 61
God Stats
3W - 4L
1,381 SR
Queue Stats
163W - 194L
1,362 Elo+
Solo
Tiamat
Tiamat
KuthyLvUP21
Tiamat
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 74L
1,279 Elo+
Solo
Cu Chulainn
Cu Chulainn
klbeatsants
Cu Chulainn
Level 81
God Stats
12W - 5L
1,879 SR
Queue Stats
283W - 260L
1,429 Elo+
Solo
Chernobog
Chernobog
x1HitKox
Chernobog
Level 79
God Stats
18W - 4L
1,500 SR
Queue Stats
188W - 162L
1,474 Elo+
Solo
Team Averages
Level 60
1,525 SR
1,396 Elo+

VS

Team Averages
Level 52
1,542 SR
1,420 Elo+
Vamana
Vamana
Beanbot56232
Vamana
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,411 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Behga202
Morgan Le Fay
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 25L
1,345 Elo+
Solo
Sobek
Sobek
Chico Amaro9874
Sobek
Level 85
God Stats
9W - 2L
1,711 SR
Queue Stats
126W - 107L
1,465 Elo+
Solo
Arachne
Arachne
Cocogut_-
Arachne
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,434 Elo+
Party 1
Apollo
Apollo
Moxx974
Apollo
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
484W - 492L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,698
470
2,511
7,358
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 4 / 0
5,525
553
3,679
6,190
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
9
2 / 4 / 1
5,488
549
4,500
8,223
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
klbeatsants
Cu Chulainn
10
2 / 0 / 0
5,876
588
5,390
6,889
4,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
x1HitKox
Chernobog
10
1 / 1 / 0
6,032
603
2,925
4,221
1,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
9
1 / 2 / 0
5,634
563
3,885
8,113
5,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Behga202
Morgan Le Fay
9
3 / 1 / 4
5,768
577
8,789
5,988
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 0 / 1
6,405
641
2,043
7,926
6,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
Cocogut_-
Arachne
9
2 / 2 / 2
5,271
527
5,870
8,570
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Apollo
Moxx974
Apollo
5
1 / 0 / 0
4,840
484
958
2,511
700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
5
Kills
10
10
Deaths
5
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
2
0
0.5
L
Morgan Le Fay
Behga202
Morgan Le Fay
3
1
4
5
W
0
1
0
0
L
3
0
1
3.5
L
Arachne
Cocogut_-
Arachne
2
2
2
1.5
W
0
4
0
0
W
Tiamat
2
4
1
0.63
L
Apollo
Moxx974
Apollo
1
0
0
1
W
Cu Chulainn
klbeatsants
Cu Chulainn
2
0
0
2
W
Chernobog
x1HitKox
Chernobog
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,005
Damage
21,545
32,881
Taken
33,108
15,716
Mitigated
16,960
7,298
Healing
9,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
3,885
1,410
0
1,843
8,113
5,162
0
577
7,064
0
29,065
L
Morgan Le Fay
Behga202
Morgan Le Fay
8,789
1,051
0
1,259
5,988
2,064
15
2,360
3,628
32,107
0
W
2,511
568
0
1,100
7,358
2,559
377
3,532
3,826
0
20,201
L
2,043
180
1,235
2,880
7,926
6,057
0
2,420
5,424
16,880
0
L
Arachne
Cocogut_-
Arachne
5,870
4,585
0
1,525
8,570
2,977
0
2,740
5,747
0
22,217
W
3,679
534
312
960
6,190
2,396
360
3,628
2,562
41,935
0
W
Tiamat
4,500
922
0
1,154
8,223
4,780
0
2,369
5,854
26,570
0
L
Apollo
Moxx974
Apollo
958
724
0
375
2,511
700
0
0
2,511
0
16,532
W
Cu Chulainn
klbeatsants
Cu Chulainn
5,390
813
0
2,122
6,889
4,537
0
0
6,889
0
28,770
W
Chernobog
x1HitKox
Chernobog
2,925
2,080
0
1,650
4,221
1,444
1,104
1,303
2,918
0
39,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,619
Gold Earned
27,918
261
Minions Killed
162
0
Camps Cleared
0
950,974
Distance Traveled
961,243
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,634
563
37
4
0
191,439
0
L
Morgan Le Fay
5,768
577
35
4
0
194,326
0
W
Pele
4,698
470
34
3
0
215,299
0
L
Sobek
6,405
641
20
2
0
208,847
6
L
Arachne
5,271
527
37
4
0
263,712
0
W
Ra
5,525
553
76
8
0
189,193
0
W
Tiamat
5,488
549
43
4
0
200,041
0
L
Apollo
4,840
484
33
3
0
102,919
0
W
Cu Chulainn
5,876
588
43
4
0
158,007
0
W
Chernobog
6,032
603
65
7
0
188,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role