Player Matchup

Sun Wukong
Sun Wukong
KringleSkin
Sun Wukong
Level 16
God Stats
0W - 2L
1,491 SR
Queue Stats
3W - 9L
1,354 Elo+
Party 1
Athena
Athena
SmellsLikeGirl
Athena
Level 14
God Stats
1W - 5L
1,498 SR
Queue Stats
2W - 8L
1,249 Elo+
Party 1
Thoth
Thoth
TweetyBert
Thoth
Level 29
God Stats
0W - 2L
1,319 SR
Queue Stats
3W - 9L
1,354 Elo+
Party 1
Da Ji
Da Ji
Veleke
Da Ji
Level 44
God Stats
1W - 2L
1,547 SR
Queue Stats
4W - 10L
1,354 Elo+
Party 1
Apollo
Apollo
ameza9
Apollo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 47L
1,384 Elo+
Solo
Team Averages
Level 28
1,471 SR
1,339 Elo+

VS

Team Averages
Level 27
1,516 SR
1,493 Elo+
Ao Kuang
Ao Kuang
Homiesexualy638
Ao Kuang
Level 40
God Stats
11W - 12L
1,487 SR
Queue Stats
48W - 60L
1,435 Elo+
Party 2
Ah Puch
Ah Puch
Il Lokii lI
Ah Puch
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,592 Elo+
Party 2
The Morrigan
The Morrigan
Mlmikyu
The Morrigan
Level 35
God Stats
184W - 159L
1,594 SR
Queue Stats
292W - 258L
1,580 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Saiint Sr
Ah Muzen Cab
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,379 Elo+
Party 2
Skadi
Skadi
ShakiraMebarak
Skadi
Level 42
God Stats
3W - 3L
1,500 SR
Queue Stats
466W - 479L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KringleSkin
Sun Wukong
11
0 / 6 / 0
6,711
447
3,715
13,136
7,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 2
6,481
432
3,317
14,666
10,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
14
2 / 0 / 3
7,533
502
7,725
6,460
2,529
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
Veleke
Da Ji
11
4 / 6 / 2
7,220
481
11,569
15,138
6,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
ameza9
Apollo
12
1 / 2 / 0
6,890
459
3,718
10,937
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
6 / 1 / 2
9,276
618
8,017
12,774
5,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Il Lokii lI
Ah Puch
13
0 / 5 / 2
8,000
533
6,313
11,652
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

The Morrigan
Mlmikyu
The Morrigan
12
1 / 1 / 7
8,259
551
7,526
8,046
4,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Saiint Sr
Ah Muzen Cab
14
2 / 0 / 3
8,634
576
11,317
7,648
3,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
7 / 0 / 0
10,619
708
9,095
9,015
3,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
16
17
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
6
1
2
7
W
Ah Puch
Il Lokii lI
Ah Puch
0
5
2
0.2
L
Sun Wukong
KringleSkin
Sun Wukong
0
6
0
0
W
The Morrigan
Mlmikyu
The Morrigan
1
1
7
4.5
W
Ah Muzen Cab
Saiint Sr
Ah Muzen Cab
2
0
3
3.5
W
7
0
0
7
L
0
3
2
0.33
L
Thoth
2
0
3
3.5
L
Da Ji
Veleke
Da Ji
4
6
2
0.83
L
Apollo
ameza9
Apollo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,044
Damage
42,268
60,337
Taken
49,135
32,410
Mitigated
21,518
9,854
Healing
12,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
8,017
2,240
0
3,421
12,774
5,120
0
3,051
9,723
81,532
0
W
Ah Puch
Il Lokii lI
Ah Puch
6,313
135
0
2,240
11,652
4,262
393
3,750
7,902
56,539
0
L
Sun Wukong
KringleSkin
Sun Wukong
3,715
553
0
889
13,136
7,842
0
0
13,136
0
40,368
W
The Morrigan
Mlmikyu
The Morrigan
7,526
2,181
1,508
1,920
8,046
4,955
344
2,634
5,338
37,261
1,901
W
Ah Muzen Cab
Saiint Sr
Ah Muzen Cab
11,317
6,246
0
1,541
7,648
3,516
966
1,607
6,041
0
75,114
W
9,095
4,285
0
1,818
9,015
3,665
2,214
0
9,015
0
83,502
L
3,317
789
0
1,268
14,666
10,932
0
7,045
7,621
15,346
0
L
Thoth
7,725
208
0
793
6,460
2,529
0
4,820
1,640
52,255
0
L
Da Ji
Veleke
Da Ji
11,569
3,836
0
2,994
15,138
6,811
0
7,305
7,833
0
50,293
L
Apollo
ameza9
Apollo
3,718
2,370
0
3,910
10,937
4,296
0
1,204
9,733
0
60,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,835
Gold Earned
44,788
374
Minions Killed
514
0
Camps Cleared
0
1,492,327
Distance Traveled
1,472,415
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,276
618
122
8
0
350,852
0
W
Ah Puch
8,000
533
95
6
0
251,908
0
L
Sun Wukong
6,711
447
48
3
0
251,097
0
W
The Morrigan
8,259
551
52
3
0
276,728
7
W
Ah Muzen Cab
8,634
576
101
7
0
310,693
0
W
Skadi
10,619
708
144
10
0
282,234
0
L
Athena
6,481
432
24
2
0
336,004
0
L
Thoth
7,533
502
95
6
0
306,023
1
L
Da Ji
7,220
481
75
5
0
318,273
0
L
Apollo
6,890
459
132
9
0
280,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role