Player Matchup

Janus
Janus
AlmightySmiter25
Janus
Level 87
God Stats
12W - 11L
1,629 SR
Queue Stats
72W - 59L
1,519 Elo+
Solo
Pele
Pele
DrewpyPeen
Pele
Level 86
God Stats
28W - 25L
1,559 SR
Queue Stats
146W - 132L
1,514 Elo+
Party 1
Athena
Athena
WickedWarden905
Athena
Level 59
God Stats
13W - 8L
1,358 SR
Queue Stats
72W - 63L
1,485 Elo+
Solo
Artemis
Artemis
YearsZJ
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,245 Elo+
Party 1
Ao Kuang
Ao Kuang
longshhlong
Ao Kuang
Level 96
God Stats
1W - 3L
1,518 SR
Queue Stats
60W - 53L
1,536 Elo+
Party 1
Team Averages
Level 67
1,513 SR
1,460 Elo+

VS

Team Averages
Level 57
1,500 SR
1,523 Elo+
Izanami
Izanami
 
Izanami
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DummyChain53836
Merlin
Level 67
God Stats
0W - 1L
1,329 SR
Queue Stats
167W - 164L
1,507 Elo+
Party 2
King Arthur
King Arthur
Mr_CantSn1p3
King Arthur
Level 11
God Stats
3W - 3L
1,815 SR
Queue Stats
24W - 28L
1,595 Elo+
Party 2
Lancelot
Lancelot
Shurtugal401
Lancelot
Level 111
God Stats
28W - 20L
1,602 SR
Queue Stats
434W - 375L
1,553 Elo+
Party 2
Fafnir
Fafnir
fatkingnoob
Fafnir
Level 51
God Stats
3W - 5L
1,253 SR
Queue Stats
65W - 63L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
8,542
657
7,295
6,947
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 3 / 4
8,794
676
10,311
15,758
6,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 1 / 5
7,307
562
3,852
9,911
7,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
YearsZJ
Artemis
10
0 / 3 / 3
6,120
471
4,878
8,113
2,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
longshhlong
Ao Kuang
15
8 / 0 / 3
9,768
751
11,320
10,841
9,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
5 / 2 / 0
7,527
579
11,789
9,281
3,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 0
6,829
525
5,012
8,638
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Mr_CantSn1p3
King Arthur
10
0 / 7 / 0
6,220
478
4,249
14,183
9,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Shurtugal401
Lancelot
11
1 / 4 / 1
6,494
500
6,482
12,003
4,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fafnir
9
0 / 2 / 6
6,624
510
3,911
10,983
11,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
20
Kills
7
7
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
2
0
2.5
W
3
0
5
5.5
W
9
3
4
3.67
L
1
5
0
0.2
L
King Arthur
Mr_CantSn1p3
King Arthur
0
7
0
0
L
Lancelot
Shurtugal401
Lancelot
1
4
1
0.38
W
0
1
5
2.5
W
Artemis
YearsZJ
Artemis
0
3
3
0.5
L
Fafnir
0
2
6
1.5
W
Ao Kuang
longshhlong
Ao Kuang
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,656
Damage
31,443
51,570
Taken
55,088
28,575
Mitigated
32,684
14,749
Healing
7,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,789
8,192
0
3,012
9,281
3,763
865
2,534
6,715
0
70,221
W
7,295
135
0
1,190
6,947
2,784
0
2,857
4,090
61,136
0
W
10,311
2,373
0
4,670
15,758
6,428
163
2,511
13,247
0
63,976
L
5,012
586
0
750
8,638
2,810
0
4,256
4,187
45,730
0
L
King Arthur
Mr_CantSn1p3
King Arthur
4,249
545
0
570
14,183
9,655
0
6,864
6,698
0
39,623
L
Lancelot
Shurtugal401
Lancelot
6,482
1,295
0
750
12,003
4,810
0
3,763
7,984
0
55,009
W
3,852
1,160
381
3,623
9,911
7,456
173
1,498
8,413
24,238
0
W
Artemis
YearsZJ
Artemis
4,878
2,092
0
1,233
8,113
2,731
660
1,536
6,577
0
28,615
L
Fafnir
3,911
990
0
2,167
10,983
11,646
0
3,531
7,231
11,442
0
W
Ao Kuang
longshhlong
Ao Kuang
11,320
3,183
0
3,652
10,841
9,176
2,374
521
10,320
59,120
5,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,531
Gold Earned
33,694
376
Minions Killed
365
0
Camps Cleared
0
1,404,903
Distance Traveled
1,281,167
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,527
579
109
8
0
237,806
0
W
Janus
8,542
657
120
9
0
294,375
3
W
Pele
8,794
676
81
6
0
321,369
2
L
Merlin
6,829
525
84
6
0
229,065
0
L
King Arthur
6,220
478
72
6
0
263,190
0
L
Lancelot
6,494
500
83
6
0
289,544
0
W
Athena
7,307
562
20
2
0
274,402
0
W
Artemis
6,120
471
63
5
0
255,010
0
L
Fafnir
6,624
510
17
1
0
261,562
6
W
Ao Kuang
9,768
751
92
7
0
259,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role