Player Matchup

Kali
Kali
Breakingpoint21
Kali
Level 121
God Stats
6W - 8L
1,437 SR
Queue Stats
345W - 343L
1,451 Elo+
Solo
Ix Chel
Ix Chel
Datoneguy101
Ix Chel
Level 142
God Stats
2W - 7L
1,222 SR
Queue Stats
181W - 153L
1,575 Elo+
Solo
Horus
Horus
Wolfgoggles
Horus
Level 126
God Stats
12W - 13L
1,472 SR
Queue Stats
285W - 295L
1,481 Elo+
Party 2
Artemis
Artemis
cosmoBeach_
Artemis
Level 123
God Stats
4W - 3L
1,661 SR
Queue Stats
288W - 302L
1,486 Elo+
Party 2
Kumbhakarna
Kumbhakarna
koonsie17
Kumbhakarna
Level 121
God Stats
2W - 10L
1,308 SR
Queue Stats
379W - 391L
1,490 Elo+
Party 2
Team Averages
Level 127
1,420 SR
1,497 Elo+

VS

Team Averages
Level 129
1,509 SR
1,438 Elo+
Morgan Le Fay
Morgan Le Fay
ChicoM01
Morgan Le Fay
Level 129
God Stats
4W - 9L
1,352 SR
Queue Stats
23W - 27L
1,426 Elo+
Party 1
Izanami
Izanami
MAFIABOBA-KOBE8
Izanami
Level 137
God Stats
4W - 1L
1,563 SR
Queue Stats
11W - 14L
1,401 Elo+
Party 1
Ganesha
Ganesha
Shinwufang
Ganesha
Level 116
God Stats
8W - 6L
1,500 SR
Queue Stats
391W - 376L
1,457 Elo+
Solo
Danzaburou
Danzaburou
djmrgreg
Danzaburou
Level 123
God Stats
20W - 16L
1,496 SR
Queue Stats
203W - 206L
1,458 Elo+
Party 1
Hades
Hades
l-JoseArod-l
Hades
Level 142
God Stats
9W - 3L
1,636 SR
Queue Stats
200W - 196L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,917
493
1,399
9,603
3,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Datoneguy101
Ix Chel
11
0 / 1 / 0
5,783
482
3,964
7,220
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 2 / 0
6,600
550
4,483
8,566
4,014
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
cosmoBeach_
Artemis
10
0 / 1 / 0
5,703
475
3,064
4,278
1,326
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
koonsie17
Kumbhakarna
8
0 / 3 / 0
5,670
473
2,098
10,208
6,944
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChicoM01
Morgan Le Fay
10
0 / 0 / 4
5,936
495
5,238
4,871
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 1
7,240
603
3,683
7,823
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Shinwufang
Ganesha
10
0 / 0 / 5
6,307
526
2,512
6,078
4,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
djmrgreg
Danzaburou
11
2 / 0 / 1
6,594
550
2,530
4,766
1,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
4 / 0 / 3
7,022
585
6,789
6,191
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
8
8
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Morgan Le Fay
ChicoM01
Morgan Le Fay
0
0
4
2
L
Ix Chel
Datoneguy101
Ix Chel
0
1
0
0
W
2
1
1
2.5
W
Ganesha
Shinwufang
Ganesha
0
0
5
2.5
L
1
2
0
0.5
L
Artemis
cosmoBeach_
Artemis
0
1
0
0
W
Danzaburou
djmrgreg
Danzaburou
2
0
1
2.5
L
Kumbhakarna
koonsie17
Kumbhakarna
0
3
0
0
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,008
Damage
20,752
39,875
Taken
29,729
18,890
Mitigated
13,641
14,233
Healing
14,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,399
212
0
3,147
9,603
3,929
0
2,587
6,912
0
47,185
W
Morgan Le Fay
ChicoM01
Morgan Le Fay
5,238
132
0
1,752
4,871
1,694
0
2,321
2,550
38,728
0
L
Ix Chel
Datoneguy101
Ix Chel
3,964
448
525
2,748
7,220
2,677
0
4,317
2,763
47,726
0
W
3,683
2,930
0
2,459
7,823
2,335
98
0
7,823
0
47,577
W
Ganesha
Shinwufang
Ganesha
2,512
280
0
2,008
6,078
4,925
405
2,236
3,842
20,871
0
L
4,483
1,895
0
3,111
8,566
4,014
14
312
8,254
0
35,450
L
Artemis
cosmoBeach_
Artemis
3,064
1,059
0
1,408
4,278
1,326
0
2,268
2,010
0
37,523
W
Danzaburou
djmrgreg
Danzaburou
2,530
1,496
115
2,679
4,766
1,796
354
334
4,432
0
45,303
L
Kumbhakarna
koonsie17
Kumbhakarna
2,098
347
0
3,294
10,208
6,944
0
4,457
5,509
12,552
0
W
6,789
451
130
5,220
6,191
2,891
392
1,171
5,020
52,689
447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,673
Gold Earned
33,099
308
Minions Killed
363
0
Camps Cleared
0
1,067,140
Distance Traveled
1,076,176
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,917
493
74
6
0
257,004
3
W
Morgan Le Fay
5,936
495
71
6
0
225,843
2
L
Ix Chel
5,783
482
76
6
0
214,725
2
W
Izanami
7,240
603
92
8
0
210,799
3
W
Ganesha
6,307
526
4
0
0
206,656
1
L
Horus
6,600
550
66
6
0
179,196
0
L
Artemis
5,703
475
82
7
0
208,280
0
W
Danzaburou
6,594
550
93
8
0
193,415
6
L
Kumbhakarna
5,670
473
10
1
0
207,935
3
W
Hades
7,022
585
103
9
0
239,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role