Player Matchup

Athena
Athena
 
Athena
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
CREAMYVOID69
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 69L
1,508 Elo+
Party 1
Geb
Geb
CodexAlera7
Geb
Level 107
God Stats
2W - 0L
1,545 SR
Queue Stats
132W - 135L
1,538 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JollyBonesy
Ah Muzen Cab
Level 108
God Stats
1W - 1L
1,567 SR
Queue Stats
129W - 114L
1,506 Elo+
Party 1
Anubis
Anubis
KingSarch
Anubis
Level 159
God Stats
1W - 1L
1,773 SR
Queue Stats
104W - 103L
1,517 Elo+
Party 1
Team Averages
Level 107
1,577 SR
1,514 Elo+

VS

Team Averages
Level 20
1,376 SR
1,343 Elo+
Heimdallr
Heimdallr
Lesse1091
Heimdallr
Level 16
God Stats
0W - 2L
1,315 SR
Queue Stats
42W - 55L
1,361 Elo+
Solo
Hera
Hera
MonokOtaku
Hera
Level 24
God Stats
0W - 2L
1,282 SR
Queue Stats
21W - 32L
1,385 Elo+
Solo
Medusa
Medusa
beige_doughnut27
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,293 Elo+
Solo
Lancelot
Lancelot
guyver123
Lancelot
Level 28
God Stats
8W - 13L
1,282 SR
Queue Stats
495W - 511L
1,392 Elo+
Solo
Nemesis
Nemesis
smuckmyclock
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
12 / 1 / 23
11,347
1,135
10,288
15,754
22,097
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
CREAMYVOID69
Sun Wukong
16
9 / 2 / 18
9,924
992
15,450
14,070
15,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 20
8,547
855
6,926
11,344
15,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
JollyBonesy
Ah Muzen Cab
17
6 / 1 / 21
10,103
1,010
11,985
10,728
6,822
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
KingSarch
Anubis
16
12 / 5 / 15
10,258
1,026
21,872
10,874
7,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lesse1091
Heimdallr
12
2 / 10 / 4
7,466
747
8,732
14,886
5,249
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 9 / 4
7,787
779
7,836
11,533
3,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 6 / 4
8,859
886
12,844
12,084
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
guyver123
Lancelot
13
1 / 10 / 5
7,587
759
5,694
17,319
12,747
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
smuckmyclock
Nemesis
13
3 / 7 / 2
8,157
816
6,769
14,445
12,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
30
42
Kills
11
11
Deaths
42
97
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
12
1
23
23.5
W
Sun Wukong
CREAMYVOID69
Sun Wukong
9
2
18
9
W
3
2
20
6.5
W
Ah Muzen Cab
JollyBonesy
Ah Muzen Cab
6
1
21
16.5
W
Anubis
KingSarch
Anubis
12
5
15
3.9
L
Heimdallr
Lesse1091
Heimdallr
2
10
4
0.4
L
1
9
4
0.33
L
4
6
4
1
L
Lancelot
guyver123
Lancelot
1
10
5
0.35
L
Nemesis
smuckmyclock
Nemesis
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,521
Damage
41,875
62,770
Taken
70,267
67,272
Mitigated
38,664
18,598
Healing
4,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
10,288
3,577
2,120
5,782
15,754
22,097
824
2,636
13,039
16,895
0
W
Sun Wukong
CREAMYVOID69
Sun Wukong
15,450
5,303
1,110
3,236
14,070
15,956
617
1,502
12,409
0
26,602
W
6,926
822
630
1,374
11,344
15,349
13
1,122
10,097
12,491
0
W
Ah Muzen Cab
JollyBonesy
Ah Muzen Cab
11,985
7,009
1,430
983
10,728
6,822
5,383
848
9,735
0
30,789
W
Anubis
KingSarch
Anubis
21,872
455
0
1,933
10,874
7,048
773
1,728
8,858
38,505
0
L
Heimdallr
Lesse1091
Heimdallr
8,732
3,512
373
613
14,886
5,249
0
7,452
7,348
0
15,072
L
7,836
2,153
72
82
11,533
3,666
0
7,796
3,606
17,470
0
L
12,844
4,487
121
797
12,084
4,353
0
7,075
4,927
0
24,728
L
Lancelot
guyver123
Lancelot
5,694
470
225
358
17,319
12,747
0
9,183
7,787
0
13,931
L
Nemesis
smuckmyclock
Nemesis
6,769
2,070
453
1,328
14,445
12,649
0
6,761
7,513
0
8,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,179
Gold Earned
39,856
107
Minions Killed
96
0
Camps Cleared
0
1,024,917
Distance Traveled
736,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,347
1,135
5
1
0
217,071
0
W
Sun Wukong
9,924
992
29
3
0
272,229
0
W
Geb
8,547
855
7
1
0
204,435
0
W
Ah Muzen Cab
10,103
1,010
38
4
0
158,008
0
W
Anubis
10,258
1,026
28
3
0
173,174
0
L
Heimdallr
7,466
747
16
2
0
139,517
0
L
Hera
7,787
779
22
2
0
128,276
0
L
Medusa
8,859
886
39
4
0
149,453
0
L
Lancelot
7,587
759
14
1
0
159,996
0
L
Nemesis
8,157
816
5
1
0
159,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role