Player Matchup

Surtr
Surtr
 
Surtr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Cooldude5431
Izanami
Level 14
God Stats
8W - 13L
1,320 SR
Queue Stats
20W - 24L
1,404 Elo+
Party 1
Cliodhna
Cliodhna
HushDarling-
Cliodhna
Level 87
God Stats
1W - 9L
1,162 SR
Queue Stats
74W - 79L
1,425 Elo+
Solo
Sol
Sol
Purgatorio36
Sol
Level 42
God Stats
4W - 8L
1,394 SR
Queue Stats
132W - 150L
1,286 Elo+
Solo
Geb
Geb
TheHobbitsDad
Geb
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 97L
1,370 Elo+
Solo
Team Averages
Level 62
1,375 SR
1,397 Elo+

VS

Team Averages
Level 76
1,564 SR
1,407 Elo+
Bastet
Bastet
 
Bastet
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Hagiolatry
Cabrakan
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
519W - 516L
1,389 Elo+
Solo
Anubis
Anubis
Orihiko6645
Anubis
Level 65
God Stats
20W - 19L
1,731 SR
Queue Stats
187W - 231L
1,424 Elo+
Solo
Neith
Neith
Sleezy Jaya
Neith
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 15L
1,304 Elo+
Solo
Osiris
Osiris
klbeatsants
Osiris
Level 81
God Stats
7W - 5L
1,589 SR
Queue Stats
283W - 260L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 2 / 1
5,309
531
6,586
8,284
7,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Cooldude5431
Izanami
9
0 / 1 / 0
4,650
465
232
2,715
789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
HushDarling-
Cliodhna
10
1 / 3 / 0
5,311
531
4,275
9,165
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 3 / 0
5,242
524
5,571
6,977
2,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

1
0 / 0 / 0
3,384
338
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
3 / 0 / 3
6,067
607
5,771
9,373
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
Hagiolatry
Cabrakan
9
2 / 0 / 0
6,001
600
1,148
5,837
5,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
7
1 / 1 / 2
4,874
487
3,347
3,290
1,410
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 0 / 1
5,193
519
598
1,583
617
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
10
2 / 1 / 0
6,009
601
5,511
10,730
9,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
9
9
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
2
1
0.25
W
Bastet
 
Bastet
3
0
3
4.5
L
Izanami
Cooldude5431
Izanami
0
1
0
0
W
Cabrakan
Hagiolatry
Cabrakan
2
0
0
2
L
Cliodhna
HushDarling-
Cliodhna
1
3
0
0.33
W
Anubis
1
1
2
2
L
1
3
0
0.33
W
1
0
1
1.5
L
0
0
0
0
W
Osiris
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,664
Damage
16,375
27,141
Taken
30,813
13,223
Mitigated
19,983
9,197
Healing
12,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,586
2,036
0
2,883
8,284
7,568
0
0
8,284
734
27,556
W
Bastet
 
Bastet
5,771
1,588
0
3,320
9,373
2,961
14
1,101
8,158
0
34,836
L
Izanami
Cooldude5431
Izanami
232
161
0
197
2,715
789
0
100
2,615
0
18,988
W
Cabrakan
Hagiolatry
Cabrakan
1,148
234
0
2,028
5,837
5,219
167
2,506
3,331
23,313
0
L
Cliodhna
HushDarling-
Cliodhna
4,275
935
0
3,497
9,165
2,823
0
772
8,393
0
32,491
W
Anubis
3,347
631
0
1,945
3,290
1,410
0
1,533
1,757
22,457
0
L
5,571
2,973
0
2,620
6,977
2,043
0
3,623
3,354
27,538
3,579
W
598
49
0
647
1,583
617
385
0
1,583
0
30,035
L
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
5,511
2,206
0
4,116
10,730
9,776
0
338
9,702
0
40,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,896
Gold Earned
28,144
192
Minions Killed
251
0
Camps Cleared
0
749,296
Distance Traveled
831,725
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,309
531
42
4
0
194,009
2
W
Bastet
6,067
607
50
5
0
241,273
0
L
Izanami
4,650
465
36
4
0
140,827
0
W
Cabrakan
6,001
600
39
4
0
178,255
0
L
Cliodhna
5,311
531
64
6
0
237,263
0
W
Anubis
4,874
487
31
3
0
79,018
0
L
Sol
5,242
524
50
5
0
164,699
0
W
Neith
5,193
519
54
5
0
154,337
0
L
Geb
3,384
338
0
0
0
12,498
0
W
Osiris
6,009
601
77
8
0
178,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role