Player Matchup

Hou Yi
Hou Yi
G-shock4856
Hou Yi
Level 65
God Stats
6W - 8L
1,370 SR
Queue Stats
258W - 253L
1,480 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SirPiesAlot
Morgan Le Fay
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 174L
1,481 Elo+
Party 2
Athena
Athena
Snakeeyes123444
Athena
Level 140
God Stats
20W - 15L
1,823 SR
Queue Stats
124W - 116L
1,478 Elo+
Solo
Hades
Hades
Tommysgotclout
Hades
Level 116
God Stats
19W - 17L
1,597 SR
Queue Stats
353W - 359L
1,501 Elo+
Party 2
Mercury
Mercury
sixteennineseven
Mercury
Level 125
God Stats
9W - 10L
1,505 SR
Queue Stats
476W - 453L
1,396 Elo+
Solo
Team Averages
Level 109
1,559 SR
1,467 Elo+

VS

Team Averages
Level 68
1,424 SR
1,384 Elo+
Thoth
Thoth
ISOxPhantom
Thoth
Level 17
God Stats
4W - 6L
1,374 SR
Queue Stats
5W - 8L
1,336 Elo+
Party 1
Shiva
Shiva
Jonny-I-see-U
Shiva
Level 18
God Stats
0W - 2L
1,196 SR
Queue Stats
0W - 4L
1,152 Elo+
Party 1
Atlas
Atlas
Kjakazion
Atlas
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 104L
1,505 Elo+
Solo
Medusa
Medusa
Prodigy_Rocket
Medusa
Level 110
God Stats
1W - 7L
1,553 SR
Queue Stats
100W - 97L
1,457 Elo+
Party 1
Set
Set
WhyTavara
Set
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 42L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
0 / 0 / 3
6,131
557
5,638
7,306
2,553
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
SirPiesAlot
Morgan Le Fay
12
5 / 0 / 0
7,150
650
7,075
5,527
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 0 / 3
5,776
525
3,665
6,715
3,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
6 / 0 / 2
8,904
809
6,836
5,975
2,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
2 / 1 / 1
6,667
606
2,410
9,564
3,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,466
497
2,681
5,588
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 0
4,794
436
1,433
8,023
4,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Kjakazion
Atlas
7
0 / 3 / 0
5,222
475
4,345
9,856
7,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 0
5,092
463
5,486
7,501
2,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
4,735
430
2,215
8,761
3,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
14
Kills
0
1
Deaths
14
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
0
0
3
1.5
L
0
2
0
0
L
0
5
0
0
L
Atlas
Kjakazion
Atlas
0
3
0
0
L
0
2
0
0
W
Morgan Le Fay
SirPiesAlot
Morgan Le Fay
5
0
0
5
W
1
0
3
2.5
W
6
0
2
7
L
0
2
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,624
Damage
16,160
35,087
Taken
39,729
14,194
Mitigated
20,202
14,593
Healing
6,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
5,638
1,831
0
3,067
7,306
2,553
911
1,686
5,620
0
40,643
L
2,681
157
0
563
5,588
2,207
0
3,617
1,971
32,335
0
L
1,433
169
0
80
8,023
4,500
0
4,982
3,041
455
16,431
L
Atlas
Kjakazion
Atlas
4,345
2,225
0
2,599
9,856
7,443
0
4,671
5,185
20,754
0
L
5,486
2,500
0
1,844
7,501
2,589
0
1,385
6,116
0
28,083
W
Morgan Le Fay
SirPiesAlot
Morgan Le Fay
7,075
653
0
1,353
5,527
2,182
0
2,274
3,042
48,079
0
W
3,665
1,266
245
3,273
6,715
3,290
0
1,753
4,892
12,636
0
W
6,836
697
225
4,368
5,975
2,918
0
423
5,552
67,154
0
L
2,215
1,197
0
1,232
8,761
3,463
0
2,921
5,840
0
27,672
W
2,410
927
0
2,062
9,564
3,251
0
921
8,615
0
60,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,628
Gold Earned
25,309
393
Minions Killed
216
0
Camps Cleared
0
1,145,586
Distance Traveled
1,093,275
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,131
557
65
6
0
201,287
1
L
Thoth
5,466
497
73
7
0
225,768
0
L
Shiva
4,794
436
26
2
0
223,059
0
L
Atlas
5,222
475
23
2
0
225,597
2
L
Medusa
5,092
463
56
5
0
195,536
0
W
Morgan Le Fay
7,150
650
73
7
0
230,333
0
W
Athena
5,776
525
16
1
0
220,536
1
W
Hades
8,904
809
139
13
0
230,611
4
L
Set
4,735
430
38
3
0
223,315
0
W
Mercury
6,667
606
100
9
0
262,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role