Player Matchup

Xbalanque
Xbalanque
ExtrodinaryEliza
Xbalanque
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 32L
1,728 Elo+
Solo
Atlas
Atlas
TheCrusader555
Atlas
Level 122
God Stats
2W - 0L
1,696 SR
Queue Stats
287W - 273L
1,591 Elo+
Party 1
Xing Tian
Xing Tian
Tiranzlol
Xing Tian
Level 126
God Stats
2W - 1L
1,573 SR
Queue Stats
31W - 31L
1,507 Elo+
Solo
Raijin
Raijin
UnknownDoubt
Raijin
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 42L
1,554 Elo+
Party 1
Osiris
Osiris
kingofdarkness7
Osiris
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 87L
1,588 Elo+
Party 1
Team Averages
Level 104
1,554 SR
1,593 Elo+

VS

Team Averages
Level 96
1,605 SR
1,522 Elo+
Tyr
Tyr
GIGACHAPP
Tyr
Level 101
God Stats
32W - 32L
1,571 SR
Queue Stats
388W - 322L
1,587 Elo+
Solo
Hercules
Hercules
Nymgue
Hercules
Level 41
God Stats
1W - 3L
1,474 SR
Queue Stats
78W - 112L
1,390 Elo+
Solo
Susano
Susano
Tomix990
Susano
Level 114
God Stats
11W - 8L
1,726 SR
Queue Stats
182W - 155L
1,545 Elo+
Solo
Discordia
Discordia
kéegs
Discordia
Level 119
God Stats
2W - 1L
1,752 SR
Queue Stats
100W - 85L
1,591 Elo+
Party 2
Charybdis
Charybdis
mikiet12
Charybdis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 156L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
10
1 / 0 / 1
5,843
584
6,668
7,359
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 0 / 0
6,781
678
4,368
4,893
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Tiranzlol
Xing Tian
8
1 / 0 / 3
5,308
531
2,638
6,339
4,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
11
2 / 1 / 2
6,458
646
7,199
7,001
2,182
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 6
5,907
591
3,595
7,099
4,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,304
530
3,444
11,434
7,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
Nymgue
Hercules
7
0 / 1 / 0
4,610
461
1,035
7,528
4,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Tomix990
Susano
10
1 / 1 / 0
5,364
536
2,625
5,222
1,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Discordia
kéegs
Discordia
11
0 / 2 / 0
5,866
587
4,271
6,693
2,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
mikiet12
Charybdis
9
0 / 2 / 0
5,537
554
3,944
6,911
2,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
9
Kills
1
1
Deaths
9
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
1
0
1
1.5
L
0
3
0
0
L
Hercules
Nymgue
Hercules
0
1
0
0
W
4
0
0
4
W
Xing Tian
Tiranzlol
Xing Tian
1
0
3
2.5
L
Susano
Tomix990
Susano
1
1
0
1
W
Raijin
2
1
2
3
W
1
0
6
4
L
Discordia
kéegs
Discordia
0
2
0
0
L
Charybdis
mikiet12
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,468
Damage
15,319
32,691
Taken
37,788
15,989
Mitigated
18,294
12,815
Healing
14,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
6,668
2,883
0
3,874
7,359
2,500
412
0
7,359
0
45,572
L
3,444
758
0
4,649
11,434
7,809
0
7,640
3,667
0
33,675
L
Hercules
Nymgue
Hercules
1,035
336
0
2,426
7,528
4,048
0
2,531
4,911
0
10,338
W
4,368
792
0
818
4,893
2,298
0
3,086
1,807
40,247
0
W
Xing Tian
Tiranzlol
Xing Tian
2,638
168
0
1,811
6,339
4,197
0
331
6,008
14,742
0
L
Susano
Tomix990
Susano
2,625
475
0
2,503
5,222
1,869
0
431
4,743
0
34,923
W
Raijin
7,199
1,071
0
3,524
7,001
2,182
0
0
7,001
44,058
0
W
3,595
1,463
0
2,788
7,099
4,812
0
854
6,245
0
45,823
L
Discordia
kéegs
Discordia
4,271
460
0
3,232
6,693
2,320
0
2,744
3,597
51,519
0
L
Charybdis
mikiet12
Charybdis
3,944
2,997
0
1,961
6,911
2,248
0
246
6,665
0
42,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,297
Gold Earned
26,681
326
Minions Killed
302
0
Camps Cleared
0
1,067,292
Distance Traveled
1,025,207
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,843
584
78
8
0
192,347
2
L
Tyr
5,304
530
55
6
0
211,667
0
L
Hercules
4,610
461
11
1
0
211,430
0
W
Atlas
6,781
678
73
7
0
244,441
0
W
Xing Tian
5,308
531
18
2
0
195,472
2
L
Susano
5,364
536
62
6
0
251,321
4
W
Raijin
6,458
646
89
9
0
176,320
0
W
Osiris
5,907
591
68
7
0
258,712
0
L
Discordia
5,866
587
94
9
0
178,554
0
L
Charybdis
5,537
554
80
8
0
172,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role