Player Matchup

Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Platinum IV
deathbat173
Charon
Platinum IV
Level 85
God Stats
22W - 22L
1,588 SR
Queue Stats
229W - 234L
1,611 MMR
Party 1
Raijin
Raijin
Platinum IV
killermachine103
Raijin
Platinum IV
Level 148
God Stats
10W - 5L
1,336 SR
Queue Stats
234W - 238L
1,684 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,475 SR
1,598 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,646 SR
1,603 MMR
Hou Yi
Hou Yi
Gold V
Hapsters
Hou Yi
Gold V
Level 128
God Stats
2W - 0L
1,745 SR
Queue Stats
14W - 4L
1,710 MMR
Party 2
Hades
Hades
Gold IV
LokMacitoGtaV
Hades
Gold IV
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,711 MMR
Party 2
Sobek
Sobek
Gold V
Ocandox
Sobek
Gold V
Level 89
God Stats
6W - 4L
1,692 SR
Queue Stats
106W - 102L
1,388 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
7 / 6 / 3
10,744
826
15,587
14,158
7,010
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charon
12
0 / 5 / 13
9,962
766
10,233
15,970
15,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 3 / 6
11,411
878
18,775
11,841
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesBacchusBastetAresHachiman

VS

Bans
KuzenboHerculesZhong KuiAthenaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Hapsters
Hou Yi
15
8 / 5 / 5
12,101
931
14,691
14,430
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
6 / 4 / 5
12,069
928
14,477
20,965
11,537
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Ocandox
Sobek
13
0 / 4 / 10
9,925
763
5,311
20,500
21,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
13
Kills
14
14
Deaths
13
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
7
6
3
1.42
W
Hou Yi
Hapsters
Hou Yi
8
5
5
2.1
W
6
4
5
2.13
W
Sobek
Ocandox
Sobek
0
4
10
1.25
L
Charon
0
5
13
1.3
L
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,595
Damage
34,479
41,969
Taken
55,895
28,434
Mitigated
39,090
6,086
Healing
16,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
15,587
6,174
0
2,391
14,158
7,010
809
5,752
8,406
0
38,487
W
Hou Yi
Hapsters
Hou Yi
14,691
8,465
0
1,978
14,430
6,136
1,997
8,550
5,880
0
47,894
W
14,477
1,846
1,052
11,525
20,965
11,537
963
10,958
10,007
67,579
0
W
Sobek
Ocandox
Sobek
5,311
171
0
2,093
20,500
21,417
50
9,719
10,781
15,036
782
L
Charon
10,233
1,898
0
1,072
15,970
15,781
115
7,678
8,292
20,764
219
L
18,775
1,901
0
2,623
11,841
5,643
550
5,968
5,873
72,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,117
Gold Earned
34,095
158
Minions Killed
161
0
Camps Cleared
0
705,710
Distance Traveled
761,490
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,744
826
31
2
0
205,520
0
W
Hou Yi
12,101
931
52
4
0
228,187
0
W
Hades
12,069
928
100
8
0
245,547
0
W
Sobek
9,925
763
9
1
0
287,756
0
L
Charon
9,962
766
16
1
0
281,433
4
L
Raijin
11,411
878
111
9
0
218,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role