Player Matchup

Sobek
Sobek
BrothaFreaknik
Sobek
Level 92
God Stats
8W - 9L
1,462 SR
Queue Stats
191W - 170L
1,579 Elo+
Solo
Merlin
Merlin
Dslop
Merlin
Level 127
God Stats
11W - 6L
1,589 SR
Queue Stats
144W - 134L
1,508 Elo+
Party 3
Ao Kuang
Ao Kuang
NYC Germfart
Ao Kuang
Level 148
God Stats
7W - 4L
1,472 SR
Queue Stats
154W - 139L
1,546 Elo+
Party 3
Skadi
Skadi
Oldskoolgenius
Skadi
Level 92
God Stats
15W - 14L
1,534 SR
Queue Stats
239W - 223L
1,558 Elo+
Solo
Erlang Shen
Erlang Shen
WakeUpPluto
Erlang Shen
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,478 Elo+
Party 3
Team Averages
Level 114
1,511 SR
1,534 Elo+

VS

Team Averages
Level 131
1,656 SR
1,494 Elo+
Bastet
Bastet
Lunico
Bastet
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 44L
1,489 Elo+
Party 2
Jormungandr
Jormungandr
PssySlayer69
Jormungandr
Level 159
God Stats
2W - 1L
1,817 SR
Queue Stats
177W - 163L
1,533 Elo+
Party 1
Baba Yaga
Baba Yaga
SpellWrecker
Baba Yaga
Level 140
God Stats
2W - 1L
1,708 SR
Queue Stats
23W - 31L
1,444 Elo+
Party 2
Apollo
Apollo
TH3 D0CTOR XXX
Apollo
Level 148
God Stats
3W - 3L
1,602 SR
Queue Stats
81W - 80L
1,522 Elo+
Party 1
King Arthur
King Arthur
uribertho
King Arthur
Level 144
God Stats
4W - 3L
1,655 SR
Queue Stats
277W - 266L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,247
521
4,557
10,686
8,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Dslop
Merlin
11
0 / 2 / 3
6,520
543
3,486
6,809
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
NYC Germfart
Ao Kuang
12
5 / 0 / 2
7,308
609
10,536
9,878
3,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 1 / 0
6,680
557
5,798
8,765
3,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
WakeUpPluto
Erlang Shen
13
1 / 0 / 3
6,915
576
4,978
10,305
9,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Lunico
Bastet
10
1 / 3 / 1
5,731
478
4,016
11,101
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
PssySlayer69
Jormungandr
10
0 / 1 / 2
5,830
486
5,643
8,504
5,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
SpellWrecker
Baba Yaga
11
1 / 2 / 1
6,315
526
7,008
7,457
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
2 / 1 / 0
6,311
526
5,029
8,722
3,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
uribertho
King Arthur
12
0 / 3 / 0
6,821
568
7,898
13,846
11,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
4
4
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Merlin
Dslop
Merlin
0
2
3
0.75
L
Bastet
Lunico
Bastet
1
3
1
0.5
W
Ao Kuang
NYC Germfart
Ao Kuang
5
0
2
6
W
2
1
0
2
L
Jormungandr
PssySlayer69
Jormungandr
0
1
2
1
L
Baba Yaga
SpellWrecker
Baba Yaga
1
2
1
0.75
L
2
1
0
2
W
Erlang Shen
WakeUpPluto
Erlang Shen
1
0
3
2.5
L
King Arthur
uribertho
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,355
Damage
29,594
46,443
Taken
49,630
27,905
Mitigated
28,226
15,914
Healing
14,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,557
680
0
4,551
10,686
8,642
0
4,010
6,483
13,328
0
W
Merlin
Dslop
Merlin
3,486
255
0
844
6,809
2,788
26
4,514
2,295
43,236
0
L
Bastet
Lunico
Bastet
4,016
1,153
0
3,164
11,101
4,042
0
4,432
6,669
0
26,815
W
Ao Kuang
NYC Germfart
Ao Kuang
10,536
3,170
0
4,649
9,878
3,606
0
1,028
8,733
53,799
1,065
W
5,798
1,947
0
2,263
8,765
3,066
0
2,389
5,976
0
54,540
L
Jormungandr
PssySlayer69
Jormungandr
5,643
1,864
0
3,003
8,504
5,867
0
2,607
5,897
40,599
34
L
Baba Yaga
SpellWrecker
Baba Yaga
7,008
54
0
1,305
7,457
3,551
0
5,490
1,967
48,421
0
L
5,029
3,025
0
3,567
8,722
3,728
0
1,815
6,907
0
39,750
W
Erlang Shen
WakeUpPluto
Erlang Shen
4,978
2,541
0
3,607
10,305
9,803
22
0
10,305
0
43,813
L
King Arthur
uribertho
King Arthur
7,898
1,351
0
3,042
13,846
11,038
0
3,999
9,847
0
57,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,670
Gold Earned
31,008
358
Minions Killed
318
0
Camps Cleared
0
1,188,623
Distance Traveled
1,197,085
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,247
521
20
2
0
256,793
3
W
Merlin
6,520
543
95
8
0
196,952
0
L
Bastet
5,731
478
43
4
0
249,369
0
W
Ao Kuang
7,308
609
77
6
0
285,651
0
W
Skadi
6,680
557
88
7
0
219,688
0
L
Jormungandr
5,830
486
58
5
0
236,581
6
L
Baba Yaga
6,315
526
73
6
0
243,921
0
L
Apollo
6,311
526
59
5
0
222,582
2
W
Erlang Shen
6,915
576
78
7
0
229,539
0
L
King Arthur
6,821
568
85
7
0
244,632
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role