Player Matchup

Horus
Horus
Constitude5895
Horus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 133L
1,471 Elo+
Party 2
Raijin
Raijin
DungEater6280
Raijin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
Ke3l2y4-XY
Discordia
Level 37
God Stats
10W - 2L
1,657 SR
Queue Stats
128W - 141L
1,337 Elo+
Solo
Team Averages
Level 37
1,552 SR
1,436 Elo+

VS

Team Averages
Level 56
1,497 SR
1,309 Elo+
Ymir
Ymir
BasicManguito_
Ymir
Level 26
God Stats
2W - 4L
1,420 SR
Queue Stats
44W - 53L
1,391 Elo+
Party 1
Merlin
Merlin
SkippyTheEmu
Merlin
Level 56
God Stats
0W - 2L
1,312 SR
Queue Stats
0W - 3L
1,153 Elo+
Solo
Gilgamesh
Gilgamesh
TuPapuFree
Gilgamesh
Level 87
God Stats
4W - 2L
1,757 SR
Queue Stats
154W - 169L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 15
11,254
750
4,523
11,412
10,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
13 / 0 / 4
13,779
919
24,347
7,128
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Ke3l2y4-XY
Discordia
14
3 / 2 / 11
11,209
747
7,405
8,543
3,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
9,474
632
3,112
19,475
12,861
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Merlin
7
0 / 3 / 0
8,527
568
1,903
4,111
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gilgamesh
TuPapuFree
Gilgamesh
13
2 / 9 / 1
9,880
659
9,106
19,981
7,217
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
17
Kills
3
3
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
1
1
15
8.5
W
13
0
4
15
W
Discordia
Ke3l2y4-XY
Discordia
3
2
11
4.25
L
Merlin
0
3
0
0
L
Gilgamesh
TuPapuFree
Gilgamesh
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,275
Damage
14,121
27,083
Taken
43,567
17,372
Mitigated
21,295
5,644
Healing
1,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,112
509
0
99
19,475
12,861
0
15,560
3,915
21,682
245
W
4,523
1,626
1,160
3,236
11,412
10,698
190
2,762
8,650
0
8,848
W
24,347
1,191
0
1,008
7,128
3,230
1,516
753
6,375
101,353
0
W
Discordia
Ke3l2y4-XY
Discordia
7,405
829
0
240
8,543
3,444
447
2,750
5,793
37,666
0
L
Merlin
1,903
38
0
844
4,111
1,217
0
3,298
813
10,902
0
L
Gilgamesh
TuPapuFree
Gilgamesh
9,106
2,101
0
65
19,981
7,217
0
13,740
6,241
0
28,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,242
Gold Earned
27,881
184
Minions Killed
59
0
Camps Cleared
0
797,712
Distance Traveled
572,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,474
632
17
1
0
244,132
0
W
Horus
11,254
750
2
0
0
280,092
0
W
Raijin
13,779
919
139
9
0
261,611
0
W
Discordia
11,209
747
43
3
0
256,009
0
L
Merlin
8,527
568
11
1
0
78,627
0
L
Gilgamesh
9,880
659
31
2
0
249,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role