Player Matchup

Hun Batz
Hun Batz
Cruvk
Hun Batz
Level 84
God Stats
2W - 1L
1,406 SR
Queue Stats
162W - 137L
1,509 Elo+
Party 2
Raijin
Raijin
Otis Grey
Raijin
Level 129
God Stats
1W - 1L
1,306 SR
Queue Stats
72W - 71L
1,474 Elo+
Solo
Nike
Nike
Qoldw
Nike
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 56L
1,427 Elo+
Party 2
Medusa
Medusa
White_Wolf4412
Medusa
Level 134
God Stats
9W - 8L
1,652 SR
Queue Stats
205W - 200L
1,527 Elo+
Solo
Anubis
Anubis
YAK Marckle8
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,576 Elo+
Party 2
Team Averages
Level 83
1,473 SR
1,503 Elo+

VS

Team Averages
Level 86
1,553 SR
1,410 Elo+
Bacchus
Bacchus
Goon_and_biond
Bacchus
Level 103
God Stats
14W - 11L
1,466 SR
Queue Stats
271W - 277L
1,395 Elo+
Party 1
King Arthur
King Arthur
KannibaleTodes69
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,323 Elo+
Party 1
Ne Zha
Ne Zha
bdellinger51
Ne Zha
Level 106
God Stats
0W - 2L
1,549 SR
Queue Stats
60W - 66L
1,515 Elo+
Solo
Persephone
Persephone
dan1eld
Persephone
Level 85
God Stats
4W - 4L
1,551 SR
Queue Stats
42W - 29L
1,379 Elo+
Solo
Chernobog
Chernobog
tecknickal
Chernobog
Level 117
God Stats
8W - 5L
1,701 SR
Queue Stats
194W - 183L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cruvk
Hun Batz
15
4 / 2 / 2
8,844
520
7,265
14,523
5,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
Otis Grey
Raijin
16
5 / 1 / 4
10,254
603
8,363
7,841
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
Qoldw
Nike
12
1 / 2 / 3
8,234
484
5,087
14,405
12,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 2 / 3
8,943
526
9,850
9,119
3,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
12
2 / 6 / 3
7,973
469
9,918
15,311
6,847
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
7,687
452
6,544
14,611
16,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
KannibaleTodes69
King Arthur
12
1 / 6 / 3
7,681
452
3,672
14,845
6,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
17
10 / 1 / 3
10,230
602
11,488
12,997
7,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
dan1eld
Persephone
12
1 / 4 / 4
7,870
463
11,422
10,650
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
tecknickal
Chernobog
14
0 / 3 / 2
7,739
455
6,897
9,697
4,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
15
Kills
13
13
Deaths
15
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Cruvk
Hun Batz
4
2
2
2.5
L
1
1
6
4
L
King Arthur
KannibaleTodes69
King Arthur
1
6
3
0.42
W
Raijin
Otis Grey
Raijin
5
1
4
7
W
Nike
Qoldw
Nike
1
2
3
1.25
W
3
2
3
2.25
W
Anubis
2
6
3
0.58
L
Ne Zha
10
1
3
11.5
L
Persephone
dan1eld
Persephone
1
4
4
0.75
L
Chernobog
tecknickal
Chernobog
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,483
Damage
40,023
61,199
Taken
62,800
32,040
Mitigated
37,782
13,982
Healing
18,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Cruvk
Hun Batz
7,265
2,741
0
1,778
14,523
5,631
562
4,413
10,110
0
51,210
L
6,544
709
0
4,725
14,611
16,495
0
4,863
9,748
21,782
0
L
King Arthur
KannibaleTodes69
King Arthur
3,672
495
0
2,115
14,845
6,311
0
6,039
8,806
0
45,928
W
Raijin
Otis Grey
Raijin
8,363
1,076
0
1,840
7,841
3,036
405
589
7,252
79,198
0
W
Nike
Qoldw
Nike
5,087
151
409
2,797
14,405
12,609
0
5,555
8,850
0
31,118
W
9,850
5,055
0
1,078
9,119
3,917
1,358
1,915
7,204
0
78,242
W
Anubis
9,918
1,195
0
6,080
15,311
6,847
383
6,432
8,879
41,232
0
L
Ne Zha
11,488
2,077
0
6,971
12,997
7,066
0
2,230
10,767
0
102,934
L
Persephone
dan1eld
Persephone
11,422
587
0
1,390
10,650
3,735
0
4,828
5,746
53,212
0
L
Chernobog
tecknickal
Chernobog
6,897
4,227
0
3,683
9,697
4,175
0
285
9,412
0
68,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,248
Gold Earned
41,207
414
Minions Killed
428
0
Camps Cleared
0
1,476,545
Distance Traveled
1,717,176
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,844
520
56
3
0
338,350
0
L
Bacchus
7,687
452
21
1
0
351,876
2
L
King Arthur
7,681
452
72
4
0
336,426
4
W
Raijin
10,254
603
141
8
0
285,698
2
W
Nike
8,234
484
49
3
0
331,228
0
W
Medusa
8,943
526
105
6
0
286,401
2
W
Anubis
7,973
469
63
4
0
234,868
0
L
Ne Zha
10,230
602
144
8
0
391,038
0
L
Persephone
7,870
463
83
5
0
303,375
0
L
Chernobog
7,739
455
108
6
0
334,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role