Player Matchup

Neith
Neith
BikGuyPeas
Neith
Level 157
God Stats
23W - 14L
1,712 SR
Queue Stats
944W - 938L
1,548 Elo+
Party 2
Surtr
Surtr
Mr1nc0gnit0
Surtr
Level 128
God Stats
6W - 4L
1,535 SR
Queue Stats
96W - 82L
1,440 Elo+
Party 2
Anubis
Anubis
Ogulus
Anubis
Level 125
God Stats
22W - 12L
1,694 SR
Queue Stats
306W - 308L
1,566 Elo+
Party 2
Team Averages
Level 137
1,647 SR
1,518 Elo+

VS

Team Averages
Level 98
1,558 SR
1,637 Elo+
Osiris
Osiris
HadesNightmare-
Osiris
Level 127
God Stats
5W - 2L
1,688 SR
Queue Stats
491W - 484L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
XdXdLulXd
Baron Samedi
Level 38
God Stats
0W - 1L
1,335 SR
Queue Stats
4W - 2L
1,798 Elo+
Solo
Freya
Freya
thewizardman73
Freya
Level 128
God Stats
11W - 8L
1,650 SR
Queue Stats
535W - 522L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
3 / 0 / 5
7,992
799
8,888
6,527
2,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
3 / 2 / 4
7,886
789
6,664
9,274
8,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Ogulus
Anubis
11
2 / 0 / 6
7,818
782
6,225
2,996
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,547
655
4,841
11,180
9,320
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
XdXdLulXd
Baron Samedi
10
2 / 4 / 0
7,257
726
4,564
7,347
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 2
7,174
717
5,175
7,392
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
3
0
5
5.5
L
0
4
1
0.13
W
3
2
4
2.5
W
Anubis
Ogulus
Anubis
2
0
6
5
L
Baron Samedi
XdXdLulXd
Baron Samedi
2
4
0
0.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,777
Damage
14,580
18,797
Taken
25,919
12,446
Mitigated
15,025
6,256
Healing
6,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
8,888
4,437
0
2,691
6,527
2,610
288
3,638
2,889
0
38,932
L
4,841
753
0
1,242
11,180
9,320
0
3,997
7,183
0
19,813
W
6,664
2,064
0
2,376
9,274
8,487
39
4,601
4,673
324
13,580
W
Anubis
Ogulus
Anubis
6,225
138
0
1,189
2,996
1,349
0
1,754
1,242
30,119
0
L
Baron Samedi
XdXdLulXd
Baron Samedi
4,564
317
535
1,274
7,347
2,842
0
2,096
5,251
20,600
0
L
5,175
2,013
0
3,463
7,392
2,863
0
1,023
6,369
30,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,696
Gold Earned
20,978
114
Minions Killed
121
0
Camps Cleared
0
526,129
Distance Traveled
498,612
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,992
799
56
6
0
161,807
0
L
Osiris
6,547
655
31
3
0
173,460
3
W
Surtr
7,886
789
9
1
0
197,240
5
W
Anubis
7,818
782
49
5
0
167,082
0
L
Baron Samedi
7,257
726
32
3
0
151,289
0
L
Freya
7,174
717
58
6
0
173,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role