Player Matchup

Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Elpichis3875
Ne Zha
Level 61
God Stats
2W - 5L
1,180 SR
Queue Stats
85W - 112L
1,380 Elo+
Solo
Hades
Hades
Nando97k
Hades
Level 51
God Stats
24W - 20L
1,648 SR
Queue Stats
114W - 125L
1,366 Elo+
Party 1
Skadi
Skadi
brunocesarbc
Skadi
Level 66
God Stats
25W - 25L
1,495 SR
Queue Stats
93W - 111L
1,371 Elo+
Party 1
Ares
Ares
primesmasher30
Ares
Level 110
God Stats
7W - 7L
1,543 SR
Queue Stats
321W - 309L
1,386 Elo+
Solo
Team Averages
Level 82
1,473 SR
1,400 Elo+

VS

Team Averages
Level 57
1,432 SR
1,395 Elo+
Thor
Thor
DanielYoungx27
Thor
Level 62
God Stats
4W - 8L
1,431 SR
Queue Stats
348W - 348L
1,428 Elo+
Solo
Bellona
Bellona
Enryom
Bellona
Level 65
God Stats
6W - 7L
1,262 SR
Queue Stats
89W - 98L
1,443 Elo+
Solo
Chaac
Chaac
KuthyLvUP21
Chaac
Level 33
God Stats
5W - 8L
1,166 SR
Queue Stats
59W - 74L
1,300 Elo+
Solo
Baron Samedi
Baron Samedi
Olak_F1Nn420
Baron Samedi
Level 58
God Stats
13W - 11L
1,621 SR
Queue Stats
37W - 37L
1,382 Elo+
Solo
Martichoras
Martichoras
theasianmaxy
Martichoras
Level 66
God Stats
7W - 7L
1,683 SR
Queue Stats
32W - 33L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 0 / 4
6,309
526
4,550
8,295
6,992
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
12
2 / 2 / 1
6,772
564
2,869
9,699
4,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Nando97k
Hades
12
1 / 2 / 2
7,140
595
5,601
8,742
4,120
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 0 / 1
7,240
603
4,852
5,184
1,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
2 / 0 / 0
7,447
621
6,326
9,059
9,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,008
501
2,540
10,722
4,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Enryom
Bellona
1
0 / 0 / 0
4,053
338
97
1,168
607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 4 / 0
6,005
500
3,199
10,766
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Olak_F1Nn420
Baron Samedi
11
2 / 3 / 1
6,312
526
4,673
6,623
2,721
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
theasianmaxy
Martichoras
10
0 / 4 / 0
5,713
476
3,858
9,201
3,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
3
4
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
4
4
L
0
1
2
1
W
Ne Zha
2
2
1
1.25
L
Bellona
Enryom
Bellona
0
0
0
0
L
1
4
0
0.25
W
Hades
Nando97k
Hades
1
2
2
1
L
Baron Samedi
Olak_F1Nn420
Baron Samedi
2
3
1
0.83
W
5
0
1
5.5
W
2
0
0
2
L
Martichoras
theasianmaxy
Martichoras
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,198
Damage
14,367
40,979
Taken
38,480
27,088
Mitigated
17,718
9,364
Healing
8,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,550
1,762
0
1,422
8,295
6,992
0
241
8,054
22,749
0
L
2,540
648
0
978
10,722
4,106
0
4,550
5,871
0
41,071
W
Ne Zha
2,869
990
0
2,866
9,699
4,723
0
142
9,557
0
55,432
L
Bellona
Enryom
Bellona
97
97
0
368
1,168
607
0
346
790
0
2,857
L
3,199
648
0
3,322
10,766
6,469
0
3,087
7,542
0
31,089
W
Hades
Nando97k
Hades
5,601
705
185
3,142
8,742
4,120
832
4,046
4,696
44,191
0
L
Baron Samedi
Olak_F1Nn420
Baron Samedi
4,673
872
381
1,481
6,623
2,721
0
4,464
2,147
32,153
0
W
4,852
1,909
0
1,119
5,184
1,690
30
0
5,184
0
41,714
W
6,326
501
0
630
9,059
9,563
91
244
8,815
45,955
428
L
Martichoras
theasianmaxy
Martichoras
3,858
1,582
0
1,860
9,201
3,815
0
3,120
6,081
0
41,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,908
Gold Earned
28,091
340
Minions Killed
237
0
Camps Cleared
0
1,185,323
Distance Traveled
966,853
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,309
526
31
3
0
219,497
0
L
Thor
6,008
501
61
5
0
267,128
0
W
Ne Zha
6,772
564
82
7
0
296,008
0
L
Bellona
4,053
338
6
1
0
37,916
1
L
Chaac
6,005
500
45
4
0
248,896
0
W
Hades
7,140
595
94
8
0
213,235
0
L
Baron Samedi
6,312
526
60
5
0
206,303
0
W
Skadi
7,240
603
65
5
0
246,702
0
W
Ares
7,447
621
68
6
0
209,881
0
L
Martichoras
5,713
476
65
5
0
206,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role