Player Matchup

Pele
Pele
Grandmaster_WeWe
Pele
Level 109
God Stats
9W - 6L
1,608 SR
Queue Stats
30W - 36L
1,451 Elo+
Party 2
Ares
Ares
Zrw950
Ares
Level 68
God Stats
14W - 7L
1,618 SR
Queue Stats
310W - 314L
1,545 Elo+
Solo
Apollo
Apollo
illuminxus
Apollo
Level 145
God Stats
2W - 3L
1,137 SR
Queue Stats
43W - 51L
1,440 Elo+
Party 2
Arachne
Arachne
isiaah0921
Arachne
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 73L
1,448 Elo+
Party 2
Janus
Janus
kidsage7456
Janus
Level 87
God Stats
28W - 23L
1,639 SR
Queue Stats
604W - 602L
1,469 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,471 Elo+

VS

Team Averages
Level 89
1,381 SR
1,453 Elo+
Baron Samedi
Baron Samedi
FlawlessNeos
Baron Samedi
Level 116
God Stats
1W - 3L
1,341 SR
Queue Stats
33W - 46L
1,396 Elo+
Party 3
Anhur
Anhur
Giunta
Anhur
Level 61
God Stats
19W - 24L
1,492 SR
Queue Stats
269W - 281L
1,465 Elo+
Party 1
Thor
Thor
GregoMyEggo12
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 83L
1,520 Elo+
Party 1
Arachne
Arachne
StaleBrad
Arachne
Level 133
God Stats
1W - 2L
1,424 SR
Queue Stats
67W - 80L
1,422 Elo+
Party 3
Charon
Charon
ianmargjoni
Charon
Level 105
God Stats
6W - 7L
1,149 SR
Queue Stats
243W - 258L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
8,618
718
8,247
9,035
4,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Zrw950
Ares
10
0 / 1 / 5
6,473
539
4,318
8,197
4,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
illuminxus
Apollo
11
3 / 2 / 4
6,599
550
8,809
9,839
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
isiaah0921
Arachne
12
5 / 1 / 0
7,213
601
4,527
10,195
4,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 0 / 3
8,654
721
3,224
4,919
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FlawlessNeos
Baron Samedi
11
0 / 3 / 1
6,305
525
2,340
4,877
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Giunta
Anhur
10
1 / 5 / 1
6,398
533
7,995
10,409
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 2 / 0
5,974
498
3,034
11,096
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
StaleBrad
Arachne
11
0 / 1 / 0
5,952
496
2,178
11,267
6,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
9
0 / 2 / 3
6,025
502
4,637
8,951
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
13
Kills
4
4
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FlawlessNeos
Baron Samedi
0
3
1
0.17
L
Anhur
Giunta
Anhur
1
5
1
0.3
W
1
0
0
1
L
3
2
0
1.5
L
Arachne
StaleBrad
Arachne
0
1
0
0
W
Ares
Zrw950
Ares
0
1
5
2.5
L
Charon
0
2
3
0.75
W
Apollo
illuminxus
Apollo
3
2
4
2.5
W
Arachne
isiaah0921
Arachne
5
1
0
5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,125
Damage
20,184
42,185
Taken
46,600
19,312
Mitigated
21,854
17,229
Healing
15,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FlawlessNeos
Baron Samedi
2,340
50
310
758
4,877
1,943
0
1,321
3,514
45,031
0
L
Anhur
Giunta
Anhur
7,995
5,130
0
3,282
10,409
3,356
830
1,831
8,578
0
49,260
W
8,247
1,659
0
4,684
9,035
4,733
419
159
8,876
0
83,051
L
3,034
1,082
0
4,229
11,096
3,970
0
1,285
9,769
0
31,968
L
Arachne
StaleBrad
Arachne
2,178
1,677
0
4,947
11,267
6,941
0
0
11,267
0
31,656
W
Ares
Zrw950
Ares
4,318
650
193
2,116
8,197
4,782
0
2,628
5,569
24,512
0
L
Charon
4,637
904
90
1,761
8,951
5,644
161
2,997
5,930
19,866
0
W
Apollo
illuminxus
Apollo
8,809
5,541
0
3,832
9,839
3,289
612
1,809
8,030
0
41,797
W
Arachne
isiaah0921
Arachne
4,527
2,973
0
4,579
10,195
4,742
0
1,676
8,519
0
51,965
W
3,224
190
0
1,825
4,919
1,766
385
705
4,214
73,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,557
Gold Earned
30,654
457
Minions Killed
290
0
Camps Cleared
0
1,253,683
Distance Traveled
1,189,057
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,305
525
80
7
0
227,591
0
L
Anhur
6,398
533
85
7
0
206,370
0
W
Pele
8,618
718
158
13
0
234,692
0
L
Thor
5,974
498
53
4
0
258,457
0
L
Arachne
5,952
496
48
4
0
249,253
0
W
Ares
6,473
539
30
3
0
246,063
3
L
Charon
6,025
502
24
2
0
247,386
1
W
Apollo
6,599
550
59
5
0
224,740
0
W
Arachne
7,213
601
80
7
0
282,772
0
W
Janus
8,654
721
130
11
0
265,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role