Player Matchup

Neith
Neith
Ghostface143
Neith
Level 44
God Stats
6W - 10L
1,514 SR
Queue Stats
30W - 49L
1,364 Elo+
Party 1
Chaac
Chaac
Jheferson_Uchira
Chaac
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 70L
1,541 Elo+
Party 2
Kukulkan
Kukulkan
Julliss-2
Kukulkan
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 46L
1,447 Elo+
Party 2
Pele
Pele
S-The_Unforgiven
Pele
Level 42
God Stats
0W - 2L
1,312 SR
Queue Stats
11W - 27L
1,256 Elo+
Solo
Sobek
Sobek
powrlegacy
Sobek
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
103W - 116L
1,362 Elo+
Party 1
Team Averages
Level 50
1,465 SR
1,394 Elo+

VS

Team Averages
Level 59
1,569 SR
1,353 Elo+
Osiris
Osiris
CousinBoom
Osiris
Level 88
God Stats
3W - 2L
1,627 SR
Queue Stats
14W - 17L
1,412 Elo+
Solo
Loki
Loki
Juani1964
Loki
Level 58
God Stats
7W - 7L
1,434 SR
Queue Stats
131W - 153L
1,346 Elo+
Solo
Chernobog
Chernobog
StrongHold930
Chernobog
Level 44
God Stats
3W - 2L
1,551 SR
Queue Stats
35W - 46L
1,378 Elo+
Solo
Raijin
Raijin
isoAgile
Raijin
Level 63
God Stats
7W - 5L
1,529 SR
Queue Stats
49W - 63L
1,374 Elo+
Solo
Maui
Maui
schroggi
Maui
Level 41
God Stats
3W - 1L
1,702 SR
Queue Stats
9W - 28L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
7,462
497
9,696
9,652
3,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

14
4 / 0 / 1
8,520
568
10,357
11,077
8,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Julliss-2
Kukulkan
11
2 / 6 / 0
6,880
459
5,484
11,060
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 1
6,177
412
2,628
13,397
4,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
6
0 / 7 / 2
5,328
355
2,190
12,362
7,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CousinBoom
Osiris
12
0 / 1 / 1
7,123
475
4,007
11,079
12,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
14
6 / 3 / 5
8,061
537
8,680
10,086
4,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
StrongHold930
Chernobog
12
0 / 2 / 3
7,237
482
5,708
9,676
4,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
isoAgile
Raijin
14
14 / 2 / 3
9,458
631
18,844
9,677
4,014
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
11
1 / 1 / 12
7,537
502
2,011
12,685
9,487
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
9
Kills
21
21
Deaths
9
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Osiris
CousinBoom
Osiris
0
1
1
0.5
L
3
2
0
1.5
L
4
0
1
4.5
W
Loki
6
3
5
2.83
L
Kukulkan
Julliss-2
Kukulkan
2
6
0
0.33
L
0
6
1
0.08
W
Chernobog
StrongHold930
Chernobog
0
2
3
0.75
W
Raijin
isoAgile
Raijin
14
2
3
7.75
L
Sobek
0
7
2
0.14
W
Maui
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,355
Damage
39,250
57,548
Taken
53,203
28,498
Mitigated
34,445
10,203
Healing
18,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
CousinBoom
Osiris
4,007
1,494
0
3,663
11,079
12,089
0
494
10,585
0
45,099
L
9,696
3,247
0
1,741
9,652
3,754
0
1,866
7,786
0
57,956
L
10,357
1,146
0
4,014
11,077
8,692
0
762
10,315
0
57,233
W
Loki
8,680
2,452
0
4,200
10,086
4,650
0
1,783
8,303
0
64,246
L
Kukulkan
Julliss-2
Kukulkan
5,484
650
0
482
11,060
3,971
0
5,039
6,021
46,238
0
L
2,628
368
0
1,058
13,397
4,229
0
6,767
6,630
0
38,689
W
Chernobog
StrongHold930
Chernobog
5,708
3,562
0
3,561
9,676
4,205
540
193
9,483
0
52,031
W
Raijin
isoAgile
Raijin
18,844
2,198
0
2,742
9,677
4,014
295
2,559
7,118
73,350
0
L
Sobek
2,190
241
606
2,302
12,362
7,852
0
6,421
5,941
7,710
0
W
Maui
2,011
517
316
3,996
12,685
9,487
252
2,645
10,040
16,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,367
Gold Earned
39,416
292
Minions Killed
373
0
Camps Cleared
0
1,295,739
Distance Traveled
1,385,427
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,123
475
67
4
0
241,867
0
L
Neith
7,462
497
83
6
0
279,773
1
L
Chaac
8,520
568
81
5
0
280,258
1
W
Loki
8,061
537
88
6
0
309,329
0
L
Kukulkan
6,880
459
75
5
0
243,298
0
L
Pele
6,177
412
51
3
0
325,653
0
W
Chernobog
7,237
482
91
6
0
269,481
0
W
Raijin
9,458
631
111
7
0
265,440
0
L
Sobek
5,328
355
2
0
0
166,757
1
W
Maui
7,537
502
16
1
0
299,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role