Player Matchup

Jing Wei
Jing Wei
GoBY
Jing Wei
Level 143
God Stats
7W - 3L
2,029 SR
Queue Stats
42W - 22L
1,948 Elo+
Party 1
He Bo
He Bo
MotherCoconuts
He Bo
Level 158
God Stats
3W - 0L
1,900 SR
Queue Stats
29W - 12L
1,648 Elo+
Party 1
Artio
Artio
Scraggi
Artio
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,675 Elo+
Party 1
Serqet
Serqet
Zayyy
Serqet
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,653 Elo+
Party 1
Loki
Loki
tz13
Loki
Level 207
God Stats
15W - 3L
1,885 SR
Queue Stats
58W - 36L
1,689 Elo+
Party 1
Team Averages
Level 160
1,763 SR
1,722 Elo+

VS

Team Averages
Level 125
1,542 SR
1,542 Elo+
Loki
Loki
SuperWaifu
Loki
Level 86
God Stats
8W - 5L
1,659 SR
Queue Stats
69W - 94L
1,534 Elo+
Party 2
Hachiman
Hachiman
coolalexm
Hachiman
Level 129
God Stats
4W - 6L
1,511 SR
Queue Stats
109W - 124L
1,585 Elo+
Party 2
Fafnir
Fafnir
cornpop123
Fafnir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 150L
1,524 Elo+
Party 2
King Arthur
King Arthur
kiltchalla
King Arthur
Level 137
God Stats
0W - 2L
1,570 SR
Queue Stats
54W - 49L
1,555 Elo+
Solo
Baba Yaga
Baba Yaga
ssbflak
Baba Yaga
Level 122
God Stats
2W - 5L
1,468 SR
Queue Stats
94W - 126L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GoBY
Jing Wei
17
0 / 2 / 2
10,901
606
8,540
13,092
5,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 4
10,009
556
14,293
11,020
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Scraggi
Artio
14
2 / 1 / 7
9,561
531
7,022
18,114
17,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Zayyy
Serqet
18
6 / 0 / 3
11,136
619
9,061
12,476
6,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Loki
tz13
Loki
17
3 / 0 / 5
10,861
603
11,356
15,801
6,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 0
8,276
460
2,978
12,642
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
coolalexm
Hachiman
15
0 / 3 / 2
9,267
515
11,030
14,860
5,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
cornpop123
Fafnir
12
1 / 3 / 1
8,027
446
6,436
15,561
18,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
kiltchalla
King Arthur
15
0 / 2 / 0
9,370
521
8,267
16,947
14,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
ssbflak
Baba Yaga
12
0 / 6 / 0
7,161
398
8,469
12,822
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
15
Kills
3
4
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
GoBY
Jing Wei
0
2
2
0.5
W
4
1
4
6
W
Artio
Scraggi
Artio
2
1
7
5.5
L
2
1
0
2
W
Serqet
Zayyy
Serqet
6
0
3
7.5
L
Hachiman
coolalexm
Hachiman
0
3
2
0.33
L
Fafnir
cornpop123
Fafnir
1
3
1
0.5
L
King Arthur
kiltchalla
King Arthur
0
2
0
0
L
Baba Yaga
ssbflak
Baba Yaga
0
6
0
0
W
Loki
tz13
Loki
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,272
Damage
37,180
70,503
Taken
72,832
39,868
Mitigated
48,019
28,644
Healing
20,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
GoBY
Jing Wei
8,540
7,106
0
5,098
13,092
5,463
1,821
408
12,684
0
106,277
W
14,293
831
0
3,666
11,020
4,293
492
6,584
4,436
80,457
0
W
Artio
Scraggi
Artio
7,022
1,229
1,010
7,541
18,114
17,245
62
6,169
11,945
32,461
0
L
2,978
653
0
6,470
12,642
4,984
0
2,402
10,191
0
67,659
W
Serqet
Zayyy
Serqet
9,061
1,787
0
2,972
12,476
6,007
1,585
688
11,788
0
103,376
L
Hachiman
coolalexm
Hachiman
11,030
8,481
0
5,245
14,860
5,304
237
3,122
11,532
0
90,256
L
Fafnir
cornpop123
Fafnir
6,436
1,378
349
4,179
15,561
18,655
0
6,676
8,281
22,844
0
L
King Arthur
kiltchalla
King Arthur
8,267
758
0
1,870
16,947
14,649
20
781
15,764
0
80,833
L
Baba Yaga
ssbflak
Baba Yaga
8,469
143
0
1,945
12,822
4,427
0
7,725
4,537
53,122
0
W
Loki
tz13
Loki
11,356
3,436
0
8,357
15,801
6,860
2,704
1,420
14,381
0
89,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,468
Gold Earned
42,101
627
Minions Killed
517
0
Camps Cleared
0
1,956,063
Distance Traveled
1,795,625
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,901
606
166
9
0
348,027
2
W
He Bo
10,009
556
137
8
0
382,732
0
W
Artio
9,561
531
34
2
0
386,978
0
L
Loki
8,276
460
102
6
0
417,953
0
W
Serqet
11,136
619
136
8
0
429,374
0
L
Hachiman
9,267
515
147
8
0
326,964
5
L
Fafnir
8,027
446
16
1
0
358,353
2
L
King Arthur
9,370
521
153
9
0
341,807
6
L
Baba Yaga
7,161
398
99
6
0
350,548
6
W
Loki
10,861
603
154
9
0
408,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role