Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
AxelionHunter
Hades
Level 44
God Stats
6W - 1L
1,972 SR
Queue Stats
27W - 23L
1,628 Elo+
Party 1
Cupid
Cupid
ClaythPokeChamp
Cupid
Level 251
God Stats
5W - 7L
1,547 SR
Queue Stats
332W - 283L
1,577 Elo+
Solo
Merlin
Merlin
KarmanXV
Merlin
Level 155
God Stats
1W - 2L
1,451 SR
Queue Stats
44W - 33L
1,603 Elo+
Party 1
Sun Wukong
Sun Wukong
Shlimazi
Sun Wukong
Level 147
God Stats
0W - 2L
1,484 SR
Queue Stats
200W - 195L
1,574 Elo+
Party 3
Team Averages
Level 147
1,591 SR
1,576 Elo+

VS

Team Averages
Level 93
1,534 SR
1,577 Elo+
Scylla
Scylla
KnownHicory
Scylla
Level 12
God Stats
4W - 0L
1,643 SR
Queue Stats
21W - 19L
1,526 Elo+
Party 4
Sylvanus
Sylvanus
OhItsNexuss
Sylvanus
Level 123
God Stats
2W - 4L
1,227 SR
Queue Stats
216W - 168L
1,589 Elo+
Party 2
Achilles
Achilles
TheSag
Achilles
Level 145
God Stats
18W - 15L
1,674 SR
Queue Stats
171W - 155L
1,543 Elo+
Party 4
King Arthur
King Arthur
Xxarchangel231
King Arthur
Level 168
God Stats
5W - 2L
1,628 SR
Queue Stats
113W - 105L
1,648 Elo+
Solo
Chernobog
Chernobog
adc432
Chernobog
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
3 / 5 / 0
6,390
492
3,894
11,619
4,366
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 3 / 0
7,279
560
4,000
10,986
6,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 4
6,051
465
7,161
11,174
4,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
KarmanXV
Merlin
12
1 / 2 / 1
7,078
544
4,366
6,370
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Shlimazi
Sun Wukong
9
3 / 3 / 4
6,434
495
7,286
11,185
9,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
3 / 0 / 0
7,960
612
5,418
4,821
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
OhItsNexuss
Sylvanus
9
1 / 4 / 6
5,995
461
5,367
10,704
8,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
TheSag
Achilles
12
7 / 1 / 2
7,539
580
7,780
9,309
4,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Xxarchangel231
King Arthur
14
3 / 0 / 1
8,474
652
6,966
9,131
8,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
adc432
Chernobog
14
3 / 2 / 5
8,040
618
11,339
10,538
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
17
17
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
3
5
0
0.6
L
0
3
0
0
L
0
4
4
0.5
L
Merlin
KarmanXV
Merlin
1
2
1
0.75
W
Scylla
3
0
0
3
W
Sylvanus
OhItsNexuss
Sylvanus
1
4
6
1
L
Sun Wukong
Shlimazi
Sun Wukong
3
3
4
1.67
W
Achilles
TheSag
Achilles
7
1
2
8
W
King Arthur
Xxarchangel231
King Arthur
3
0
1
3.5
W
Chernobog
adc432
Chernobog
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,707
Damage
36,870
51,334
Taken
44,503
26,925
Mitigated
27,899
13,078
Healing
12,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
3,894
1,149
0
1,022
11,619
4,366
0
929
10,632
0
46,434
L
4,000
779
240
4,726
10,986
6,978
0
517
10,425
64,523
0
L
7,161
4,135
254
3,743
11,174
4,201
0
1,723
9,451
0
42,235
L
Merlin
KarmanXV
Merlin
4,366
457
0
990
6,370
2,279
0
3,570
2,592
49,517
0
W
Scylla
5,418
802
0
1,652
4,821
1,739
0
2,459
2,073
55,105
0
W
Sylvanus
OhItsNexuss
Sylvanus
5,367
1,720
756
3,255
10,704
8,464
102
769
9,851
19,402
8,584
L
Sun Wukong
Shlimazi
Sun Wukong
7,286
2,024
0
2,103
11,185
9,101
0
3,552
7,561
0
17,937
W
Achilles
TheSag
Achilles
7,780
2,882
0
835
9,309
4,171
0
858
8,416
0
56,835
W
King Arthur
Xxarchangel231
King Arthur
6,966
670
0
2,176
9,131
8,220
0
3,872
5,259
295
73,914
W
Chernobog
adc432
Chernobog
11,339
8,244
0
4,242
10,538
5,305
611
0
10,538
0
66,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,232
Gold Earned
38,008
403
Minions Killed
435
0
Camps Cleared
0
1,227,914
Distance Traveled
1,305,888
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,390
492
73
6
0
263,299
1
L
Hades
7,279
560
121
9
0
239,173
0
L
Cupid
6,051
465
71
5
0
235,828
4
L
Merlin
7,078
544
112
9
0
224,932
1
W
Scylla
7,960
612
119
9
0
242,910
3
W
Sylvanus
5,995
461
34
3
0
221,041
5
L
Sun Wukong
6,434
495
26
2
0
264,682
2
W
Achilles
7,539
580
69
5
0
314,272
1
W
King Arthur
8,474
652
108
8
0
252,853
4
W
Chernobog
8,040
618
105
8
0
274,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role