Player Matchup

Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold III
 
Ishtar
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Aeradox
Sun Wukong
Bronze III
Level 82
God Stats
13W - 13L
1,691 SR
Queue Stats
19W - 23L
1,502 MMR
Solo
Discordia
Discordia
Gold III
MEOWLLI
Discordia
Gold III
Level 129
God Stats
160W - 152L
1,574 SR
Queue Stats
350W - 365L
1,528 MMR
Solo
Ares
Ares
Gold IV
Nookie iXi
Ares
Gold IV
Level 173
God Stats
16W - 13L
1,648 SR
Queue Stats
367W - 391L
1,451 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,583 SR
1,496 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,597 SR
1,492 MMR
Baron Samedi
Baron Samedi
Bronze III
BeerCadet
Baron Samedi
Bronze III
Level 127
God Stats
0W - 2L
1,853 SR
Queue Stats
0W - 5L
1,500 MMR
Solo
Athena
Athena
Silver III
Clay-Wayy
Athena
Silver III
Level 63
God Stats
0W - 2L
1,464 SR
Queue Stats
5W - 11L
1,417 MMR
Solo
Merlin
Merlin
Gold III
ShadowSly
Merlin
Gold III
Level 197
God Stats
1W - 3L
1,535 SR
Queue Stats
457W - 450L
1,417 MMR
Solo
Skadi
Skadi
Platinum IV
TxPenguin1
Skadi
Platinum IV
Level 147
God Stats
77W - 55L
1,632 SR
Queue Stats
98W - 84L
1,738 MMR
Party 1
Thor
Thor
Gold V
ixSmitty
Thor
Gold V
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 169L
1,388 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
9 / 1 / 3
7,805
650
10,167
12,721
5,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
 
Ishtar
11
3 / 2 / 3
6,826
569
5,068
7,328
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Aeradox
Sun Wukong
13
1 / 1 / 3
7,288
607
5,249
9,832
6,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
MEOWLLI
Discordia
11
0 / 3 / 3
6,468
539
4,006
6,111
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 0 / 6
6,981
582
6,914
12,555
12,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Ao KuangRavanaCharonBastet

VS

Bans
KaliPeleArachneMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeerCadet
Baron Samedi
11
3 / 2 / 1
6,064
505
7,743
7,736
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Clay-Wayy
Athena
9
1 / 5 / 3
6,065
505
2,858
13,537
8,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
ShadowSly
Merlin
10
0 / 3 / 0
6,377
531
2,932
5,205
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
10
1 / 3 / 1
5,758
480
8,418
7,448
1,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
11
2 / 2 / 1
6,561
547
5,336
11,802
4,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
15
Kills
7
7
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
1
3
10.5
W
Ishtar
 
Ishtar
3
2
3
2.25
W
Sun Wukong
Aeradox
Sun Wukong
1
1
3
2.5
L
Baron Samedi
BeerCadet
Baron Samedi
3
2
1
1.75
L
Athena
Clay-Wayy
Athena
1
5
3
0.5
W
Discordia
MEOWLLI
Discordia
0
3
3
0.5
W
2
0
6
5
L
Merlin
ShadowSly
Merlin
0
3
0
0
L
Skadi
1
3
1
0.5
L
Thor
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,404
Damage
27,287
48,547
Taken
45,728
29,885
Mitigated
19,340
19,458
Healing
8,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,167
3,394
0
9,192
12,721
5,363
0
1,379
11,342
0
54,954
W
Ishtar
 
Ishtar
5,068
3,039
0
2,921
7,328
3,119
579
1,023
6,305
0
49,145
W
Sun Wukong
Aeradox
Sun Wukong
5,249
1,228
0
3,267
9,832
6,538
0
3,698
6,134
0
57,958
L
Baron Samedi
BeerCadet
Baron Samedi
7,743
1,200
332
1,939
7,736
3,213
0
3,572
4,164
32,789
0
L
Athena
Clay-Wayy
Athena
2,858
909
1,043
2,148
13,537
8,489
0
5,366
8,171
12,747
0
W
Discordia
MEOWLLI
Discordia
4,006
214
0
750
6,111
2,560
0
3,044
3,067
58,956
0
W
6,914
1,061
0
3,328
12,555
12,305
0
4,389
8,166
19,549
0
L
Merlin
ShadowSly
Merlin
2,932
263
0
833
5,205
1,489
0
0
5,205
44,073
0
L
Skadi
8,418
3,287
0
726
7,448
1,944
0
1,344
6,104
0
42,189
L
Thor
5,336
1,815
0
1,375
11,802
4,205
0
638
11,164
0
53,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,368
Gold Earned
30,825
389
Minions Killed
275
0
Camps Cleared
0
1,193,491
Distance Traveled
1,085,214
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,805
650
74
6
0
243,620
0
W
Ishtar
6,826
569
89
7
0
210,132
1
W
Sun Wukong
7,288
607
105
9
0
254,482
4
L
Baron Samedi
6,064
505
33
3
0
182,595
0
L
Athena
6,065
505
27
2
0
241,185
2
W
Discordia
6,468
539
101
8
0
236,361
0
W
Ares
6,981
582
20
2
0
248,896
2
L
Merlin
6,377
531
88
7
0
199,093
0
L
Skadi
5,758
480
46
4
0
203,248
1
L
Thor
6,561
547
81
7
0
259,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role