Player Matchup

Bacchus
Bacchus
BaronDavi
Bacchus
Level 126
God Stats
4W - 0L
1,735 SR
Queue Stats
342W - 324L
1,511 Elo+
Party 1
Bellona
Bellona
HurricaneK9
Bellona
Level 124
God Stats
1W - 2L
1,499 SR
Queue Stats
932W - 997L
1,540 Elo+
Solo
Odin
Odin
Vv_SANTY_vV
Odin
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,617 Elo+
Solo
Kali
Kali
dragons_2606
Kali
Level 146
God Stats
1W - 1L
1,292 SR
Queue Stats
576W - 571L
1,515 Elo+
Party 1
Scylla
Scylla
ilDrago90
Scylla
Level 106
God Stats
2W - 2L
1,281 SR
Queue Stats
331W - 324L
1,555 Elo+
Party 1
Team Averages
Level 116
1,461 SR
1,548 Elo+

VS

Team Averages
Level 87
1,428 SR
1,402 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DeeepPenetrator
Ah Puch
Level 67
God Stats
2W - 3L
1,511 SR
Queue Stats
81W - 128L
1,430 Elo+
Solo
Apollo
Apollo
Melenithro
Apollo
Level 23
God Stats
0W - 1L
1,362 SR
Queue Stats
5W - 16L
1,260 Elo+
Solo
Camazotz
Camazotz
Mikvarce
Camazotz
Level 104
God Stats
3W - 9L
1,267 SR
Queue Stats
275W - 276L
1,505 Elo+
Solo
Nox
Nox
SheWasOnlyXl
Nox
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BaronDavi
Bacchus
9
2 / 3 / 1
5,903
984
2,289
5,774
6,352
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
HurricaneK9
Bellona
12
2 / 3 / 4
6,758
1,126
4,895
7,508
7,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 2 / 2
7,072
1,179
2,856
5,051
5,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 5
6,828
1,138
1,939
6,374
3,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
ilDrago90
Scylla
13
2 / 2 / 6
7,041
1,174
7,858
3,276
1,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
3 / 1 / 6
6,837
1,140
2,061
4,670
5,481
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
6 / 4 / 3
7,086
1,181
5,389
7,068
3,640
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
Melenithro
Apollo
11
1 / 4 / 5
5,922
987
1,482
5,356
2,144
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
Mikvarce
Camazotz
5
0 / 0 / 0
4,588
765
0
0
0
11
1 / 2 / 7
5,957
993
2,988
4,093
1,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
11
Kills
11
13
Deaths
11
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
1
6
6
W
Bacchus
BaronDavi
Bacchus
2
3
1
0.83
L
6
4
3
1.88
W
Bellona
HurricaneK9
Bellona
2
3
4
1.33
L
Apollo
Melenithro
Apollo
1
4
5
0.88
L
Camazotz
Mikvarce
Camazotz
0
0
0
0
L
1
2
7
2.25
W
4
2
2
2.5
W
1
3
5
1.17
W
Scylla
ilDrago90
Scylla
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,837
Damage
11,920
27,983
Taken
21,187
23,239
Mitigated
13,116
6,201
Healing
4,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,061
791
745
1,243
4,670
5,481
11
1,555
2,926
4,934
0
W
Bacchus
BaronDavi
Bacchus
2,289
66
218
809
5,774
6,352
450
2,500
3,274
6,872
0
L
5,389
7
201
1,222
7,068
3,640
0
3,053
3,764
12,567
0
W
Bellona
HurricaneK9
Bellona
4,895
1,051
0
1,425
7,508
7,208
293
2,453
5,055
0
11,373
L
Apollo
Melenithro
Apollo
1,482
848
0
0
5,356
2,144
0
3,499
1,775
0
5,313
L
Camazotz
Mikvarce
Camazotz
0
0
0
0
0
0
0
0
0
0
0
L
2,988
451
682
847
4,093
1,851
0
2,040
2,014
8,909
0
W
2,856
136
408
1,166
5,051
5,133
731
2,332
2,719
0
7,575
W
1,939
552
339
1,836
6,374
3,230
1,899
2,429
3,945
0
6,930
W
Scylla
ilDrago90
Scylla
7,858
98
0
0
3,276
1,316
0
724
2,552
14,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,602
Gold Earned
30,390
71
Minions Killed
44
0
Camps Cleared
0
594,585
Distance Traveled
450,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,837
1,140
2
0
0
126,013
0
W
Bacchus
5,903
984
13
2
0
109,902
0
L
Ah Puch
7,086
1,181
25
4
0
104,929
0
W
Bellona
6,758
1,126
13
2
0
119,371
0
L
Apollo
5,922
987
5
1
0
115,308
0
L
Camazotz
4,588
765
0
0
0
0
0
L
Nox
5,957
993
12
2
0
104,563
0
W
Odin
7,072
1,179
8
1
0
123,007
0
W
Kali
6,828
1,138
19
3
0
116,907
0
W
Scylla
7,041
1,174
18
3
0
125,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role