Player Matchup

Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold III
ElNicoMejia
Thor
Gold III
Level 102
God Stats
1W - 2L
1,585 SR
Queue Stats
39W - 38L
1,565 MMR
Solo
Geb
Geb
Gold II
Grizzly1220
Geb
Gold II
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,658 MMR
Solo
Merlin
Merlin
Platinum V
SeRaPhG
Merlin
Platinum V
Level 145
God Stats
35W - 48L
1,497 SR
Queue Stats
370W - 379L
1,593 MMR
Solo
Anubis
Anubis
Gold II
zeroshadow91
Anubis
Gold II
Level 128
God Stats
6W - 9L
1,522 SR
Queue Stats
225W - 239L
1,571 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,521 SR
1,577 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,553 SR
1,509 MMR
Ne Zha
Ne Zha
Platinum I
 
Ne Zha
Platinum I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Gold I
CIXD9
Ravana
Gold I
Level 129
God Stats
39W - 30L
1,700 SR
Queue Stats
334W - 333L
1,553 MMR
Solo
Freya
Freya
Gold I
MrSlippyFist669
Freya
Gold I
Level 74
God Stats
12W - 15L
1,366 SR
Queue Stats
209W - 206L
1,561 MMR
Solo
Jormungandr
Jormungandr
Gold II
Sanguine-Ronin
Jormungandr
Gold II
Level 159
God Stats
10W - 11L
1,506 SR
Queue Stats
360W - 369L
1,579 MMR
Solo
Agni
Agni
Gold I
pokesmite1999
Agni
Gold I
Level 159
God Stats
1W - 3L
1,692 SR
Queue Stats
105W - 107L
1,351 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 1 / 0
6,123
471
1,542
5,425
1,896
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 3 / 0
6,276
483
5,165
13,016
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 1 / 1
6,133
472
3,800
11,689
8,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
SeRaPhG
Merlin
11
1 / 5 / 1
6,436
495
5,172
7,587
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
13
1 / 3 / 0
7,441
572
2,279
8,694
5,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bans
Ao KuangKaliMartichoras

VS

Bans
ArachneAresCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
4 / 1 / 3
8,137
626
4,370
12,359
7,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
CIXD9
Ravana
12
1 / 0 / 3
6,643
511
4,825
4,585
3,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
2 / 0 / 0
8,206
631
5,575
4,963
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jormungandr
Sanguine-Ronin
Jormungandr
13
3 / 1 / 0
8,781
675
4,966
6,714
4,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
3 / 1 / 4
8,349
642
11,448
8,077
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
13
13
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
W
Ne Zha
 
Ne Zha
4
1
3
5.5
W
Ravana
CIXD9
Ravana
1
0
3
2.5
L
1
3
0
0.33
L
0
1
1
0.5
W
2
0
0
2
W
Jormungandr
Sanguine-Ronin
Jormungandr
3
1
0
3
L
Merlin
SeRaPhG
Merlin
1
5
1
0.3
W
3
1
4
5
L
Anubis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,958
Damage
31,184
46,411
Taken
36,698
23,571
Mitigated
21,388
11,427
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,542
775
0
1,826
5,425
1,896
0
1,666
3,585
0
46,525
W
Ne Zha
 
Ne Zha
4,370
1,793
0
2,962
12,359
7,414
0
2,132
10,227
0
73,671
W
Ravana
CIXD9
Ravana
4,825
1,060
0
932
4,585
3,688
0
1,720
2,865
0
20,750
L
5,165
751
0
3,730
13,016
5,075
0
5,240
7,706
0
44,239
L
3,800
247
0
2,680
11,689
8,004
0
5,372
6,053
20,425
0
W
5,575
1,799
0
3,019
4,963
2,377
400
1,155
3,808
59,331
2,144
W
Jormungandr
Sanguine-Ronin
Jormungandr
4,966
1,670
0
2,637
6,714
4,587
732
2,279
4,435
63,431
0
L
Merlin
SeRaPhG
Merlin
5,172
428
0
490
7,587
3,261
0
4,556
2,991
47,863
0
W
11,448
1,008
0
1,203
8,077
3,322
0
3,965
4,112
76,699
0
L
Anubis
2,279
239
0
2,701
8,694
5,335
0
4,594
4,100
60,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,409
Gold Earned
40,116
391
Minions Killed
502
0
Camps Cleared
0
1,277,074
Distance Traveled
1,422,964
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,123
471
97
7
0
257,243
0
W
Ne Zha
8,137
626
102
8
0
333,482
0
W
Ravana
6,643
511
34
3
0
301,581
4
L
Thor
6,276
483
62
5
0
282,703
1
L
Geb
6,133
472
15
1
0
270,483
2
W
Freya
8,206
631
118
9
0
262,180
3
W
Jormungandr
8,781
675
119
9
0
248,738
0
L
Merlin
6,436
495
101
8
0
225,096
2
W
Agni
8,349
642
129
10
0
276,983
5
L
Anubis
7,441
572
116
9
0
241,549
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role