Player Matchup

Anubis
Anubis
M00S3
Anubis
Level 54
God Stats
34W - 32L
1,495 SR
Queue Stats
79W - 77L
1,511 Elo+
Party 1
Fenrir
Fenrir
TrickyNixon1974
Fenrir
Level 148
God Stats
1W - 1L
1,518 SR
Queue Stats
127W - 125L
1,544 Elo+
Party 1
Neith
Neith
YaBoiDiablo
Neith
Level 63
God Stats
1W - 4L
1,312 SR
Queue Stats
56W - 52L
1,529 Elo+
Party 1
Team Averages
Level 88
1,442 SR
1,528 Elo+

VS

Team Averages
Level 103
1,525 SR
1,513 Elo+
Jormungandr
Jormungandr
Dixieeynormus
Jormungandr
Level 114
God Stats
1W - 2L
1,482 SR
Queue Stats
94W - 92L
1,453 Elo+
Party 2
Discordia
Discordia
RearrangedHisGut
Discordia
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 59L
1,514 Elo+
Party 2
Gilgamesh
Gilgamesh
gianmarcos1231
Gilgamesh
Level 107
God Stats
0W - 3L
1,593 SR
Queue Stats
88W - 83L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
M00S3
Anubis
13
2 / 3 / 7
10,003
769
10,355
9,611
5,257
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
4 / 1 / 5
9,736
749
10,394
12,186
11,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

12
4 / 2 / 5
9,783
753
11,728
7,989
3,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dixieeynormus
Jormungandr
11
1 / 3 / 4
9,016
694
5,288
15,616
14,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
11
0 / 6 / 4
8,525
656
6,704
8,953
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
gianmarcos1231
Gilgamesh
14
5 / 1 / 0
9,923
763
9,648
12,145
6,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
6
6
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Dixieeynormus
Jormungandr
1
3
4
1
W
Anubis
M00S3
Anubis
2
3
7
1.83
L
Discordia
0
6
4
0.33
W
4
1
5
6.5
W
4
2
5
3.25
L
Gilgamesh
gianmarcos1231
Gilgamesh
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,477
Damage
21,640
29,786
Taken
36,714
19,440
Mitigated
23,852
7,952
Healing
6,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Dixieeynormus
Jormungandr
5,288
1,016
90
3,167
15,616
14,638
0
4,237
10,960
20,241
425
W
Anubis
M00S3
Anubis
10,355
510
0
4,650
9,611
5,257
390
3,108
5,768
58,117
0
L
Discordia
6,704
207
0
323
8,953
3,041
0
1,345
7,180
28,240
0
W
10,394
2,088
0
2,384
12,186
11,168
0
3,191
8,360
310
22,249
W
11,728
5,308
0
918
7,989
3,015
186
3,714
3,743
0
35,605
L
Gilgamesh
gianmarcos1231
Gilgamesh
9,648
3,588
0
2,449
12,145
6,173
660
5,372
6,655
0
36,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,522
Gold Earned
27,464
146
Minions Killed
124
0
Camps Cleared
0
665,544
Distance Traveled
684,025
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,016
694
41
3
0
216,753
1
W
Anubis
10,003
769
93
7
0
204,795
0
L
Discordia
8,525
656
39
3
0
204,630
0
W
Fenrir
9,736
749
12
1
0
255,840
0
W
Neith
9,783
753
41
3
0
204,909
0
L
Gilgamesh
9,923
763
44
3
0
262,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role