Player Matchup

Arachne
Arachne
ASMRspay
Arachne
Level 85
God Stats
7W - 6L
1,477 SR
Queue Stats
19W - 32L
1,308 Elo+
Party 2
Ymir
Ymir
BosnaMyLove
Ymir
Level 62
God Stats
18W - 26L
1,355 SR
Queue Stats
18W - 29L
1,314 Elo+
Party 2
Anhur
Anhur
CosaNostra-385i
Anhur
Level 16
God Stats
8W - 12L
1,288 SR
Queue Stats
10W - 16L
1,281 Elo+
Party 2
Olorun
Olorun
Dante5469
Olorun
Level 61
God Stats
6W - 2L
1,500 SR
Queue Stats
162W - 188L
1,395 Elo+
Solo
Ra
Ra
rmcduk
Ra
Level 44
God Stats
7W - 8L
1,504 SR
Queue Stats
228W - 215L
1,367 Elo+
Solo
Team Averages
Level 54
1,425 SR
1,333 Elo+

VS

Team Averages
Level 69
1,423 SR
1,411 Elo+
Loki
Loki
Doblash
Loki
Level 64
God Stats
115W - 82L
1,488 SR
Queue Stats
116W - 87L
1,463 Elo+
Solo
Anubis
Anubis
Pinytos
Anubis
Level 68
God Stats
0W - 2L
1,240 SR
Queue Stats
15W - 27L
1,413 Elo+
Solo
Cerberus
Cerberus
RobWobBob
Cerberus
Level 40
God Stats
36W - 31L
1,540 SR
Queue Stats
175W - 197L
1,380 Elo+
Party 1
Hel
Hel
kot-walczacy
Hel
Level 126
God Stats
84W - 134L
1,346 SR
Queue Stats
509W - 540L
1,412 Elo+
Solo
Freya
Freya
liamrhope
Freya
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 251L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ASMRspay
Arachne
19
12 / 0 / 5
11,105
653
16,368
15,220
6,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 0 / 11
8,840
520
6,414
12,098
11,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 2 / 9
7,621
448
9,282
10,191
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Dante5469
Olorun
14
3 / 6 / 0
8,642
508
6,078
10,866
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ra
14
2 / 3 / 1
8,309
489
3,316
7,995
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Doblash
Loki
16
7 / 3 / 1
9,297
547
10,496
13,812
5,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Pinytos
Anubis
12
1 / 4 / 2
7,566
445
5,156
12,015
5,682
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
RobWobBob
Cerberus
11
0 / 5 / 2
7,414
436
4,097
19,466
18,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 5 / 0
8,313
489
5,643
16,718
6,654
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
liamrhope
Freya
10
1 / 4 / 1
6,419
378
7,559
8,747
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
21
Kills
11
11
Deaths
21
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
ASMRspay
Arachne
12
0
5
14.5
W
2
0
11
7.5
W
2
2
9
3.25
W
Olorun
Dante5469
Olorun
3
6
0
0.5
L
Loki
Doblash
Loki
7
3
1
2.5
L
Anubis
Pinytos
Anubis
1
4
2
0.5
L
Cerberus
RobWobBob
Cerberus
0
5
2
0.2
L
2
5
0
0.4
L
Freya
liamrhope
Freya
1
4
1
0.38
W
Ra
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,458
Damage
32,951
56,370
Taken
70,758
30,537
Mitigated
39,028
19,288
Healing
30,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ASMRspay
Arachne
16,368
11,068
0
6,050
15,220
6,882
102
4,850
10,294
0
128,532
W
6,414
782
367
3,570
12,098
11,763
100
5,964
5,754
29,294
0
W
9,282
4,961
0
3,893
10,191
4,015
1,236
6,531
3,441
0
49,174
W
Olorun
Dante5469
Olorun
6,078
1,615
590
1,899
10,866
3,141
1,165
2,244
8,622
50,126
0
L
Loki
Doblash
Loki
10,496
2,970
0
7,224
13,812
5,663
64
4,186
9,626
0
79,740
L
Anubis
Pinytos
Anubis
5,156
312
0
5,893
12,015
5,682
477
3,553
8,462
44,110
0
L
Cerberus
RobWobBob
Cerberus
4,097
556
0
4,682
19,466
18,016
0
3,373
16,093
24,408
0
L
5,643
847
1,183
8,377
16,718
6,654
504
3,433
13,285
60,337
0
L
Freya
liamrhope
Freya
7,559
1,858
0
3,241
8,747
3,013
0
1,263
7,484
35,113
0
W
Ra
3,316
238
60
2,859
7,995
4,736
110
2,191
5,804
57,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,517
Gold Earned
39,009
410
Minions Killed
350
0
Camps Cleared
0
1,633,207
Distance Traveled
1,438,792
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,105
653
160
9
0
398,381
0
W
Ymir
8,840
520
31
2
0
317,425
8
W
Anhur
7,621
448
66
4
0
312,926
1
W
Olorun
8,642
508
80
5
0
287,856
0
L
Loki
9,297
547
103
6
0
337,076
2
L
Anubis
7,566
445
67
4
0
278,354
0
L
Cerberus
7,414
436
49
3
0
280,577
7
L
Hel
8,313
489
75
4
0
296,951
0
L
Freya
6,419
378
56
3
0
245,834
0
W
Ra
8,309
489
73
4
0
316,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role