Player Matchup

Charon
Charon
Gold IV
GrimBoiiii
Charon
Gold IV
Level 69
God Stats
2W - 1L
1,692 SR
Queue Stats
87W - 88L
1,450 MMR
Party 3
Achilles
Achilles
Gold IV
Mindfork
Achilles
Gold IV
Level 137
God Stats
2W - 6L
1,150 SR
Queue Stats
269W - 262L
1,415 MMR
Solo
Agni
Agni
Gold III
Yangred1
Agni
Gold III
Level 106
God Stats
6W - 6L
1,664 SR
Queue Stats
170W - 166L
1,456 MMR
Solo
Heimdallr
Heimdallr
Gold V
grulla11
Heimdallr
Gold V
Level 121
God Stats
21W - 29L
1,432 SR
Queue Stats
151W - 153L
1,413 MMR
Solo
Pele
Pele
Gold V
mattywhit1
Pele
Gold V
Level 109
God Stats
7W - 2L
1,574 SR
Queue Stats
51W - 52L
1,338 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,502 SR
1,415 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,487 SR
1,411 MMR
Ra
Ra
Gold I
CraZyBeShO
Ra
Gold I
Level 192
God Stats
12W - 8L
1,598 SR
Queue Stats
59W - 59L
1,557 MMR
Party 1
Fenrir
Fenrir
Silver I
Tonyy24_-
Fenrir
Silver I
Level 152
God Stats
12W - 14L
1,504 SR
Queue Stats
171W - 182L
1,379 MMR
Party 2
Hachiman
Hachiman
Gold V
WET-Nefarious
Hachiman
Gold V
Level 107
God Stats
1W - 1L
1,380 SR
Queue Stats
122W - 121L
1,420 MMR
Solo
Khepri
Khepri
Silver I
xStazChezz-
Khepri
Silver I
Level 108
God Stats
0W - 2L
1,454 SR
Queue Stats
10W - 11L
1,521 MMR
Party 2
Osiris
Osiris
Silver V
xer0o
Osiris
Silver V
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,178 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
GrimBoiiii
Charon
14
2 / 1 / 8
9,695
539
6,134
10,678
9,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Mindfork
Achilles
15
1 / 3 / 5
10,096
561
12,667
19,763
25,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Agni
15
6 / 5 / 1
9,886
549
9,443
9,424
3,772
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
grulla11
Heimdallr
17
6 / 0 / 4
11,070
615
16,359
11,829
6,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 2 / 6
10,354
575
10,365
15,293
6,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
KuzenboArachneBastetThanatos

VS

Bans
KaliRavanaAresBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
8,829
491
10,748
12,662
6,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Tonyy24_-
Fenrir
16
7 / 8 / 1
10,122
562
11,044
20,547
10,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
WET-Nefarious
Hachiman
11
0 / 3 / 2
7,463
415
4,480
13,994
4,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
12
0 / 2 / 3
7,759
431
4,640
11,393
11,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
xer0o
Osiris
16
1 / 2 / 3
9,269
515
9,383
20,060
24,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
20
Kills
11
11
Deaths
20
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Charon
GrimBoiiii
Charon
2
1
8
6
W
Achilles
Mindfork
Achilles
1
3
5
1.17
L
Fenrir
Tonyy24_-
Fenrir
7
8
1
0.94
L
Hachiman
WET-Nefarious
Hachiman
0
3
2
0.33
W
Agni
6
5
1
1.3
W
Heimdallr
grulla11
Heimdallr
6
0
4
8
W
5
2
6
4
L
Khepri
0
2
3
0.75
L
Osiris
xer0o
Osiris
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,968
Damage
40,295
66,987
Taken
78,656
51,821
Mitigated
56,722
22,022
Healing
17,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,748
594
1,080
2,696
12,662
6,206
291
6,260
6,402
70,984
0
W
Charon
GrimBoiiii
Charon
6,134
837
0
2,017
10,678
9,335
261
3,094
7,584
24,157
0
W
Achilles
Mindfork
Achilles
12,667
1,269
0
6,440
19,763
25,458
0
2,080
17,551
0
70,978
L
Fenrir
Tonyy24_-
Fenrir
11,044
1,863
0
2,119
20,547
10,003
10
4,596
15,951
0
80,825
L
Hachiman
WET-Nefarious
Hachiman
4,480
2,241
0
4,227
13,994
4,753
0
1,134
12,844
0
48,069
W
Agni
9,443
773
0
2,153
9,424
3,772
89
4,284
5,007
57,608
0
W
Heimdallr
grulla11
Heimdallr
16,359
6,453
0
5,026
11,829
6,968
791
2,644
9,185
0
101,722
W
10,365
2,790
0
6,386
15,293
6,288
879
3,796
11,406
0
85,138
L
Khepri
4,640
127
0
2,575
11,393
11,236
40
3,173
8,220
24,454
0
L
Osiris
xer0o
Osiris
9,383
3,472
0
4,632
20,060
24,524
0
414
19,646
0
67,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,101
Gold Earned
43,442
498
Minions Killed
414
0
Camps Cleared
0
1,835,396
Distance Traveled
1,828,720
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,829
491
123
7
0
359,162
1
W
Charon
9,695
539
27
2
0
370,245
7
W
Achilles
10,096
561
117
7
0
329,917
2
L
Fenrir
10,122
562
99
6
0
383,920
2
L
Hachiman
7,463
415
71
4
0
385,862
5
W
Agni
9,886
549
98
5
0
359,961
3
W
Heimdallr
11,070
615
145
8
0
338,020
4
W
Pele
10,354
575
111
6
0
437,253
0
L
Khepri
7,759
431
27
2
0
353,365
2
L
Osiris
9,269
515
94
5
0
346,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role