Player Matchup

Izanami
Izanami
Gloriousbuds
Izanami
Level 57
God Stats
2W - 6L
1,599 SR
Queue Stats
49W - 77L
1,301 Elo+
Party 2
Kuzenbo
Kuzenbo
RedBeardofRage
Kuzenbo
Level 29
God Stats
3W - 5L
1,429 SR
Queue Stats
19W - 44L
1,246 Elo+
Party 2
Zhong Kui
Zhong Kui
Wildman167_
Zhong Kui
Level 105
God Stats
2W - 1L
1,787 SR
Queue Stats
18W - 10L
1,486 Elo+
Solo
Team Averages
Level 64
1,605 SR
1,344 Elo+

VS

Team Averages
Level 93
1,268 SR
1,350 Elo+
Skadi
Skadi
Gamerboy321a
Skadi
Level 69
God Stats
80W - 82L
1,395 SR
Queue Stats
101W - 125L
1,268 Elo+
Solo
Nu Wa
Nu Wa
Marshmallow0294
Nu Wa
Level 105
God Stats
10W - 25L
1,244 SR
Queue Stats
87W - 91L
1,392 Elo+
Party 1
Cthulhu
Cthulhu
ProfessorScorch
Cthulhu
Level 106
God Stats
4W - 9L
1,165 SR
Queue Stats
145W - 156L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gloriousbuds
Izanami
13
1 / 5 / 0
10,710
669
8,675
14,023
5,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 1
9,925
620
7,109
19,134
27,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
Wildman167_
Zhong Kui
13
0 / 4 / 1
10,079
630
12,944
14,935
12,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 10
11,463
716
13,143
13,455
5,434
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 0 / 6
12,867
804
18,479
7,448
3,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 0 / 6
12,596
787
11,644
18,219
20,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
12
12
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
1
10
5
L
Izanami
Gloriousbuds
Izanami
1
5
0
0.2
W
6
0
6
9
W
6
0
6
9
L
0
3
1
0.17
L
Zhong Kui
Wildman167_
Zhong Kui
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,728
Damage
43,266
48,092
Taken
39,122
45,654
Mitigated
29,241
8,965
Healing
13,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,143
5,873
334
3,014
13,455
5,434
1,877
6,230
7,225
0
64,756
L
Izanami
Gloriousbuds
Izanami
8,675
6,252
0
1,421
14,023
5,542
0
10,124
3,899
0
49,999
W
18,479
4,911
0
2,700
7,448
3,534
342
4,335
3,113
54,560
0
W
11,644
539
826
6,317
18,219
20,273
145
9,065
9,154
46,506
0
L
7,109
2,419
0
0
19,134
27,521
26
10,244
8,890
23,828
799
L
Zhong Kui
Wildman167_
Zhong Kui
12,944
1,302
0
7,544
14,935
12,591
0
10,219
4,716
62,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,714
Gold Earned
36,926
177
Minions Killed
190
0
Camps Cleared
0
785,562
Distance Traveled
807,618
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,463
716
62
4
0
247,826
0
L
Izanami
10,710
669
87
5
0
240,667
0
W
Nu Wa
12,867
804
69
4
0
290,722
1
W
Cthulhu
12,596
787
59
4
0
269,070
1
L
Kuzenbo
9,925
620
22
1
0
286,670
0
L
Zhong Kui
10,079
630
68
4
0
258,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role