Player Matchup

Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DC-Phill
Fenrir
Level 142
God Stats
1W - 1L
1,308 SR
Queue Stats
215W - 231L
1,478 Elo+
Solo
Achilles
Achilles
Majramir
Achilles
Level 60
God Stats
2W - 1L
1,507 SR
Queue Stats
81W - 77L
1,454 Elo+
Solo
Scylla
Scylla
That Geeks
Scylla
Level 87
God Stats
18W - 25L
1,475 SR
Queue Stats
225W - 222L
1,502 Elo+
Party 1
Anubis
Anubis
itsslayerr
Anubis
Level 108
God Stats
8W - 6L
1,615 SR
Queue Stats
177W - 180L
1,529 Elo+
Party 1
Team Averages
Level 104
1,481 SR
1,493 Elo+

VS

Team Averages
Level 124
1,642 SR
1,500 Elo+
Xing Tian
Xing Tian
DadBob_
Xing Tian
Level 154
God Stats
16W - 11L
1,658 SR
Queue Stats
122W - 108L
1,562 Elo+
Solo
Freya
Freya
billeniumfalcon
Freya
Level 125
God Stats
6W - 8L
1,489 SR
Queue Stats
668W - 658L
1,499 Elo+
Solo
Tiamat
Tiamat
cosnixo
Tiamat
Level 129
God Stats
8W - 9L
1,593 SR
Queue Stats
407W - 401L
1,480 Elo+
Solo
Ix Chel
Ix Chel
simpafist
Ix Chel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,459 Elo+
Solo
Apollo
Apollo
whyRaijin
Apollo
Level 125
God Stats
0W - 1L
1,972 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 2 / 9
8,208
746
4,746
5,841
2,470
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
DC-Phill
Fenrir
14
2 / 2 / 13
8,144
740
8,919
10,542
4,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Majramir
Achilles
16
6 / 0 / 15
8,861
806
7,227
9,543
10,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
That Geeks
Scylla
16
5 / 0 / 12
9,276
843
10,798
4,721
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
itsslayerr
Anubis
17
12 / 0 / 11
10,032
912
15,755
4,723
2,408
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DadBob_
Xing Tian
12
0 / 3 / 2
6,627
602
3,934
12,000
9,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 7 / 1
6,960
633
3,138
10,224
2,519
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiamat
cosnixo
Tiamat
13
1 / 5 / 0
7,507
682
6,459
8,701
3,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
simpafist
Ix Chel
14
1 / 6 / 2
7,302
664
6,200
10,371
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
whyRaijin
Apollo
15
2 / 5 / 1
7,892
717
3,441
11,171
2,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
10
26
Kills
4
4
Deaths
26
60
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
2
9
2.75
W
Fenrir
DC-Phill
Fenrir
2
2
13
4.25
L
Xing Tian
DadBob_
Xing Tian
0
3
2
0.33
W
Achilles
Majramir
Achilles
6
0
15
13.5
W
Scylla
That Geeks
Scylla
5
0
12
11
L
0
7
1
0.07
L
Tiamat
cosnixo
Tiamat
1
5
0
0.2
W
Anubis
itsslayerr
Anubis
12
0
11
17.5
L
Ix Chel
simpafist
Ix Chel
1
6
2
0.33
L
Apollo
whyRaijin
Apollo
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,445
Damage
23,172
35,370
Taken
52,467
21,916
Mitigated
20,289
6,858
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,746
2,049
0
1,052
5,841
2,470
320
3,293
2,288
0
29,316
W
Fenrir
DC-Phill
Fenrir
8,919
1,154
0
1,373
10,542
4,893
0
4,878
5,424
0
23,558
L
Xing Tian
DadBob_
Xing Tian
3,934
184
0
511
12,000
9,106
0
5,868
5,873
8,888
0
W
Achilles
Majramir
Achilles
7,227
1,039
0
2,221
9,543
10,078
135
5,295
3,896
0
11,223
W
Scylla
That Geeks
Scylla
10,798
1,155
0
490
4,721
2,067
1,144
2,524
2,157
44,293
0
L
3,138
959
0
573
10,224
2,519
250
6,197
3,928
16,543
964
L
Tiamat
cosnixo
Tiamat
6,459
341
0
904
8,701
3,933
0
3,399
5,249
20,977
0
W
Anubis
itsslayerr
Anubis
15,755
544
0
1,722
4,723
2,408
1,452
2,344
2,064
55,086
0
L
Ix Chel
simpafist
Ix Chel
6,200
485
414
1,156
10,371
2,048
0
4,967
5,219
22,016
0
L
Apollo
whyRaijin
Apollo
3,441
1,660
0
1,541
11,171
2,683
874
6,122
4,870
0
23,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,521
Gold Earned
36,288
281
Minions Killed
176
0
Camps Cleared
0
1,174,970
Distance Traveled
1,023,101
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,208
746
63
6
0
215,316
0
W
Fenrir
8,144
740
29
3
0
229,685
2
L
Xing Tian
6,627
602
10
1
0
227,170
0
W
Achilles
8,861
806
15
1
0
252,770
0
W
Scylla
9,276
843
82
7
0
236,259
0
L
Freya
6,960
633
37
3
0
186,538
2
L
Tiamat
7,507
682
43
4
0
208,246
4
W
Anubis
10,032
912
92
8
0
240,940
3
L
Ix Chel
7,302
664
36
3
0
184,336
0
L
Apollo
7,892
717
50
5
0
216,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role