Player Matchup

Ullr
Ullr
WhosYou-_-
Ullr
Level 128
God Stats
52W - 59L
1,555 SR
Queue Stats
378W - 328L
1,485 Elo+
Party 2
Sol
Sol
XilehDrol
Sol
Level 235
God Stats
5W - 7L
1,319 SR
Queue Stats
380W - 334L
1,553 Elo+
Solo
Cliodhna
Cliodhna
cigsforbreakfast
Cliodhna
Level 66
God Stats
7W - 3L
1,730 SR
Queue Stats
247W - 222L
1,520 Elo+
Party 2
Ares
Ares
ddragonlee
Ares
Level 149
God Stats
1W - 0L
1,461 SR
Queue Stats
51W - 59L
1,475 Elo+
Solo
King Arthur
King Arthur
stiige
King Arthur
Level 61
God Stats
2W - 2L
1,494 SR
Queue Stats
241W - 224L
1,542 Elo+
Party 2
Team Averages
Level 128
1,512 SR
1,515 Elo+

VS

Team Averages
Level 127
1,406 SR
1,521 Elo+
Raijin
Raijin
CHIIMY-PR-
Raijin
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 28L
1,546 Elo+
Solo
Osiris
Osiris
Curlysmile101
Osiris
Level 153
God Stats
6W - 10L
1,227 SR
Queue Stats
442W - 506L
1,547 Elo+
Party 1
Medusa
Medusa
GothicWolf44
Medusa
Level 108
God Stats
3W - 5L
1,430 SR
Queue Stats
290W - 342L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
JinxLuvsYou
Cthulhu
Level 89
God Stats
0W - 1L
1,274 SR
Queue Stats
36W - 41L
1,495 Elo+
Solo
Charon
Charon
l Fire Fist Ace
Charon
Level 158
God Stats
17W - 26L
1,600 SR
Queue Stats
687W - 736L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,598
560
1,909
4,678
1,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 0 / 2
7,312
731
6,891
7,794
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
2 / 2 / 2
5,973
597
928
7,485
2,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 6
6,415
642
3,845
5,963
4,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
stiige
King Arthur
10
1 / 2 / 1
5,958
596
5,229
10,408
7,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CHIIMY-PR-
Raijin
11
0 / 5 / 1
6,198
620
3,630
7,028
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
3 / 1 / 0
6,153
615
6,202
9,307
7,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
8
0 / 1 / 0
4,825
483
3,049
4,923
1,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
JinxLuvsYou
Cthulhu
8
0 / 2 / 0
4,514
451
4,902
6,400
4,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 2
5,094
509
3,105
6,305
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
3
4
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
CHIIMY-PR-
Raijin
0
5
1
0.1
L
3
1
0
3
L
Medusa
0
1
0
0
L
Cthulhu
JinxLuvsYou
Cthulhu
0
2
0
0
W
1
0
0
1
W
5
0
2
6
W
2
2
2
1.5
W
1
0
6
4
L
0
1
2
1
W
King Arthur
stiige
King Arthur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,802
Damage
20,888
36,328
Taken
33,963
18,849
Mitigated
19,642
11,723
Healing
6,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
CHIIMY-PR-
Raijin
3,630
250
0
30
7,028
2,708
0
4,088
2,808
52,738
0
L
6,202
1,723
0
1,750
9,307
7,982
0
1,170
8,137
0
42,373
L
Medusa
3,049
860
0
792
4,923
1,738
0
2,031
2,879
0
32,933
L
Cthulhu
JinxLuvsYou
Cthulhu
4,902
224
0
1,639
6,400
4,358
0
2,067
4,321
17,861
0
W
1,909
795
0
1,758
4,678
1,639
0
1,715
2,701
0
41,206
W
6,891
2,930
0
3,525
7,794
2,673
351
3,732
3,767
62,376
3,677
W
928
32
0
1,100
7,485
2,926
0
1,249
6,135
0
36,227
W
3,845
118
0
2,504
5,963
4,145
46
1,883
3,676
16,525
0
L
3,105
867
0
2,048
6,305
2,856
0
1,112
5,105
28,064
0
W
King Arthur
stiige
King Arthur
5,229
1,283
0
2,836
10,408
7,466
0
1,966
8,412
0
41,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,256
Gold Earned
26,784
352
Minions Killed
311
0
Camps Cleared
0
1,053,695
Distance Traveled
973,304
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,198
620
107
11
0
180,961
0
L
Osiris
6,153
615
66
7
0
201,016
0
L
Medusa
4,825
483
64
6
0
166,782
0
L
Cthulhu
4,514
451
28
3
0
216,168
0
W
Ullr
5,598
560
79
8
0
196,149
0
W
Sol
7,312
731
123
12
0
232,692
0
W
Cliodhna
5,973
597
65
7
0
219,935
0
W
Ares
6,415
642
20
2
0
208,747
3
L
Charon
5,094
509
46
5
0
208,377
0
W
King Arthur
5,958
596
65
7
0
196,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role